Player Matchup

Charon
Charon
 
Charon
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CaptainNanou
Aphrodite
Level 97
God Stats
14W - 13L
1,610 SR
Queue Stats
244W - 257L
1,532 Elo+
Solo
Scylla
Scylla
GodMystery
Scylla
Level 171
God Stats
4W - 5L
1,586 SR
Queue Stats
179W - 169L
1,605 Elo+
Solo
Pele
Pele
KrzakiiDrzewa
Pele
Level 135
God Stats
0W - 1L
1,843 SR
Queue Stats
216W - 175L
1,499 Elo+
Solo
Medusa
Medusa
juicy-jade_100
Medusa
Level 156
God Stats
2W - 2L
1,686 SR
Queue Stats
42W - 42L
1,551 Elo+
Solo
Team Averages
Level 119
1,645 SR
1,537 Elo+

VS

Team Averages
Level 144
1,472 SR
1,481 Elo+
Bacchus
Bacchus
BPits
Bacchus
Level 136
God Stats
73W - 75L
1,521 SR
Queue Stats
78W - 85L
1,505 Elo+
Solo
Cernunnos
Cernunnos
DONMIRIKA
Cernunnos
Level 129
God Stats
16W - 17L
1,550 SR
Queue Stats
45W - 38L
1,469 Elo+
Solo
Ra
Ra
Dark_Soldier2318
Ra
Level 149
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 12L
1,425 Elo+
Solo
Serqet
Serqet
Demifallen
Serqet
Level 196
God Stats
10W - 9L
1,605 SR
Queue Stats
380W - 397L
1,504 Elo+
Party 1
Hel
Hel
Kumori Okami
Hel
Level 108
God Stats
2W - 2L
1,348 SR
Queue Stats
20W - 24L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 0
4,097
683
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
CaptainNanou
Aphrodite
9
0 / 2 / 0
4,609
768
2,221
5,582
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
GodMystery
Scylla
11
1 / 1 / 2
5,268
878
5,465
3,705
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
5,319
887
4,527
5,689
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
4,945
824
3,801
4,151
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BPits
Bacchus
10
2 / 0 / 3
5,608
935
4,036
4,383
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
DONMIRIKA
Cernunnos
11
2 / 1 / 2
5,273
879
2,937
5,801
2,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 4
5,134
856
3,541
2,021
665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Demifallen
Serqet
10
2 / 0 / 1
5,159
860
2,374
5,545
4,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
5,016
836
3,148
3,746
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
6
6
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Bacchus
BPits
Bacchus
2
0
3
3.5
L
Aphrodite
CaptainNanou
Aphrodite
0
2
0
0
W
Cernunnos
DONMIRIKA
Cernunnos
2
1
2
3
W
0
0
4
2
W
Serqet
Demifallen
Serqet
2
0
1
2.5
L
Scylla
GodMystery
Scylla
1
1
2
2
L
1
2
1
0.75
W
0
2
2
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
16,036
19,127
Taken
21,496
9,862
Mitigated
12,916
5,280
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
BPits
Bacchus
4,036
623
0
2,194
4,383
3,857
0
1,471
2,851
8,914
0
L
Aphrodite
CaptainNanou
Aphrodite
2,221
408
1,162
1,654
5,582
4,323
0
3,561
2,021
7,288
0
W
Cernunnos
DONMIRIKA
Cernunnos
2,937
1,313
0
1,040
5,801
2,161
0
2,335
3,302
0
11,235
W
3,541
415
813
898
2,021
665
0
246
1,752
23,849
0
W
Serqet
Demifallen
Serqet
2,374
610
0
826
5,545
4,848
496
1,796
3,665
191
11,123
L
Scylla
GodMystery
Scylla
5,465
852
0
727
3,705
1,598
0
2,850
855
18,662
0
L
4,527
343
0
1,304
5,689
2,222
0
2,824
2,674
0
18,889
W
3,148
415
1,329
1,257
3,746
1,385
534
1,444
2,240
16,392
0
L
3,801
1,105
168
265
4,151
1,719
0
1,681
2,470
0
12,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
26,190
113
Minions Killed
145
0
Camps Cleared
0
507,168
Distance Traveled
666,889
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,097
683
0
0
0
93
0
W
Bacchus
5,608
935
12
2
0
131,355
2
L
Aphrodite
4,609
768
9
2
0
107,595
2
W
Cernunnos
5,273
879
26
4
0
135,760
0
W
Ra
5,134
856
57
10
0
134,321
0
W
Serqet
5,159
860
20
3
0
141,787
0
L
Scylla
5,268
878
45
8
0
134,977
0
L
Pele
5,319
887
35
6
0
139,661
0
W
Hel
5,016
836
30
5
0
123,666
0
L
Medusa
4,945
824
24
4
0
124,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role