Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond II
Crimsynic
Nemesis
Diamond II
Level 154
God Stats
32W - 21L
1,693 SR
Queue Stats
438W - 379L
2,488 MMR
Party 1
Eset
Eset
Diamond I
KookFlameHeart
Eset
Diamond I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
2,358 MMR
Party 1
Lancelot
Lancelot
Diamond I
Persona5sucks
Lancelot
Diamond I
Level 155
God Stats
21W - 14L
1,611 SR
Queue Stats
822W - 819L
2,290 MMR
Solo
Tiamat
Tiamat
Masters
Toydle
Tiamat
Masters
Level 161
God Stats
1W - 1L
1,321 SR
Queue Stats
306W - 241L
2,685 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,525 SR
2,264 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,478 SR
2,069 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
CapoJoe
Bacchus
Diamond II
Level 159
God Stats
21W - 19L
1,702 SR
Queue Stats
128W - 128L
2,277 MMR
Solo
Charon
Charon
Diamond I
FactsRelaxed
Charon
Diamond I
Level 158
God Stats
1W - 4L
1,204 SR
Queue Stats
756W - 729L
2,419 MMR
Solo
Thanatos
Thanatos
Diamond I
MibaelMyers
Thanatos
Diamond I
Level 156
God Stats
2W - 3L
1,484 SR
Queue Stats
78W - 40L
2,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 3 / 5
7,152
596
8,157
9,605
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Crimsynic
Nemesis
15
10 / 0 / 1
8,753
729
6,903
8,273
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 6
6,970
581
4,446
9,003
7,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Persona5sucks
Lancelot
13
1 / 1 / 2
7,282
607
8,865
10,173
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Toydle
Tiamat
13
1 / 0 / 4
7,949
662
5,706
5,269
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
PeleJanusThothRaijin

VS

Bans
KaliSun WukongChernobogAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
0 / 3 / 1
6,075
506
4,748
11,598
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
10
0 / 6 / 5
5,794
483
7,022
10,930
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CapoJoe
Bacchus
10
2 / 2 / 3
6,335
528
4,645
6,684
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
11
0 / 3 / 0
5,948
496
2,040
9,729
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MibaelMyers
Thanatos
12
4 / 3 / 1
6,783
565
6,865
10,652
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
6
6
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
5
1.83
L
Camazotz
 
Camazotz
0
3
1
0.17
L
Rama
 
Rama
0
6
5
0.42
L
Bacchus
CapoJoe
Bacchus
2
2
3
1.75
W
Nemesis
Crimsynic
Nemesis
10
0
1
10.5
L
Charon
0
3
0
0
W
2
2
6
2.5
L
Thanatos
MibaelMyers
Thanatos
4
3
1
1.5
W
Lancelot
Persona5sucks
Lancelot
1
1
2
2
W
Tiamat
Toydle
Tiamat
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
25,320
42,323
Taken
49,593
22,597
Mitigated
20,984
13,429
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,157
4,903
0
3,355
9,605
4,509
939
1,544
8,061
0
63,432
L
Camazotz
 
Camazotz
4,748
1,081
0
4,366
11,598
3,039
0
0
11,598
0
41,023
L
Rama
 
Rama
7,022
4,966
0
2,569
10,930
3,628
0
2,953
7,977
0
36,325
L
Bacchus
CapoJoe
Bacchus
4,645
481
0
1,699
6,684
5,826
0
1,456
5,147
18,744
0
W
Nemesis
Crimsynic
Nemesis
6,903
3,208
0
1,819
8,273
3,296
0
1,866
6,407
0
68,776
L
Charon
2,040
339
0
3,243
9,729
4,245
0
3,687
5,728
48,918
0
W
4,446
1,485
221
2,043
9,003
7,401
151
1,540
7,463
19,977
0
L
Thanatos
MibaelMyers
Thanatos
6,865
2,214
0
7,641
10,652
4,246
0
1,566
8,991
0
54,299
W
Lancelot
Persona5sucks
Lancelot
8,865
1,256
0
4,656
10,173
4,603
0
480
9,693
0
54,271
W
Tiamat
Toydle
Tiamat
5,706
289
0
1,335
5,269
2,788
0
1,871
3,398
58,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
30,935
428
Minions Killed
346
0
Camps Cleared
0
1,292,613
Distance Traveled
1,280,345
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,152
596
91
8
0
215,315
2
L
Camazotz
6,075
506
68
6
0
250,313
2
L
Rama
5,794
483
74
6
0
240,054
2
L
Bacchus
6,335
528
30
3
0
264,986
1
W
Nemesis
8,753
729
101
8
0
317,262
0
L
Charon
5,948
496
84
7
0
253,042
1
W
Eset
6,970
581
22
2
0
216,829
1
L
Thanatos
6,783
565
90
8
0
271,950
0
W
Lancelot
7,282
607
103
9
0
283,309
3
W
Tiamat
7,949
662
111
9
0
259,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role