Player Matchup

Bacchus
Bacchus
Blacktear2012
Bacchus
Level 24
God Stats
24W - 36L
1,630 SR
Queue Stats
24W - 40L
1,451 Elo+
Party 1
Janus
Janus
Iam_Luk_
Janus
Level 63
God Stats
9W - 13L
1,132 SR
Queue Stats
46W - 51L
1,430 Elo+
Solo
Hun Batz
Hun Batz
KrongerGG
Hun Batz
Level 66
God Stats
7W - 4L
1,561 SR
Queue Stats
35W - 41L
1,344 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 127
God Stats
356W - 355L
1,533 SR
Queue Stats
593W - 621L
1,473 Elo+
Party 1
Surtr
Surtr
rulostone
Surtr
Level 69
God Stats
11W - 10L
1,618 SR
Queue Stats
196W - 192L
1,361 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,412 Elo+

VS

Team Averages
Level 67
1,389 SR
1,344 Elo+
Artemis
Artemis
Heiler1983
Artemis
Level 114
God Stats
21W - 34L
1,383 SR
Queue Stats
341W - 346L
1,423 Elo+
Solo
Thanatos
Thanatos
My_Name_Is_PBK
Thanatos
Level 66
God Stats
35W - 33L
1,499 SR
Queue Stats
95W - 103L
1,405 Elo+
Party 2
Nike
Nike
domix257
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,380 Elo+
Party 2
Hades
Hades
karanymaluch
Hades
Level 80
God Stats
8W - 7L
1,483 SR
Queue Stats
161W - 152L
1,427 Elo+
Party 2
Izanami
Izanami
ruda-_-mewa
Izanami
Level 15
God Stats
0W - 6L
1,079 SR
Queue Stats
1W - 11L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 1 / 1
5,275
528
1,776
6,525
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Iam_Luk_
Janus
10
0 / 0 / 0
5,803
580
2,812
4,720
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KrongerGG
Hun Batz
9
2 / 0 / 1
5,424
542
2,451
5,272
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 1
4,801
480
6,287
4,958
1,349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
rulostone
Surtr
10
6 / 0 / 1
6,671
667
8,139
9,746
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heiler1983
Artemis
9
0 / 1 / 0
5,173
517
3,394
5,280
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
8
0 / 4 / 0
4,876
488
2,090
8,825
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
7
0 / 3 / 0
4,701
470
3,116
7,181
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 0
4,858
486
5,863
9,242
3,972
Izanami
ruda-_-mewa
Izanami
9
1 / 0 / 0
4,897
490
4,233
5,444
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
10
Kills
1
1
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
1
1
1.5
L
Artemis
Heiler1983
Artemis
0
1
0
0
W
Janus
Iam_Luk_
Janus
0
0
0
0
W
Hun Batz
KrongerGG
Hun Batz
2
0
1
2.5
L
Thanatos
0
4
0
0
L
Nike
0
3
0
0
L
0
3
0
0
W
1
0
1
1.5
L
Izanami
ruda-_-mewa
Izanami
1
0
0
1
W
Surtr
rulostone
Surtr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
18,696
31,221
Taken
35,972
14,719
Mitigated
16,680
10,623
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
1,776
113
0
994
6,525
5,111
203
0
6,525
14,497
0
L
Artemis
Heiler1983
Artemis
3,394
851
0
711
5,280
2,726
0
2,584
2,468
0
32,812
W
Janus
Iam_Luk_
Janus
2,812
0
0
1,250
4,720
1,399
0
0
4,720
38,701
0
W
Hun Batz
KrongerGG
Hun Batz
2,451
731
0
0
5,272
1,817
0
1,292
3,980
0
27,824
L
Thanatos
2,090
446
0
2,621
8,825
2,949
0
1,093
7,732
0
32,013
L
Nike
3,116
292
110
1,093
7,181
5,230
81
4,535
2,646
0
17,336
L
5,863
476
200
5,293
9,242
3,972
0
203
9,039
34,983
0
W
6,287
931
882
3,237
4,958
1,349
752
0
4,958
33,446
0
L
Izanami
ruda-_-mewa
Izanami
4,233
2,178
0
520
5,444
1,803
414
2,549
2,895
0
38,185
W
Surtr
rulostone
Surtr
8,139
3,289
0
4,260
9,746
5,043
0
4,571
5,175
420
42,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
24,505
242
Minions Killed
244
0
Camps Cleared
0
1,009,273
Distance Traveled
874,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,275
528
21
2
0
219,091
0
L
Artemis
5,173
517
50
5
0
150,085
0
W
Janus
5,803
580
69
7
0
180,023
0
W
Hun Batz
5,424
542
39
4
0
229,570
0
L
Thanatos
4,876
488
46
5
0
194,119
0
L
Nike
4,701
470
15
2
0
166,778
0
L
Hades
4,858
486
63
6
0
194,542
0
W
Chang'e
4,801
480
52
5
0
188,461
0
L
Izanami
4,897
490
70
7
0
169,023
2
W
Surtr
6,671
667
61
6
0
192,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role