Player Matchup

Neith
Neith
Silver V
CheflokMax
Neith
Silver V
Level 70
God Stats
4W - 5L
1,571 SR
Queue Stats
37W - 58L
1,136 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
HerpesDerGoetter
Baron Samedi
Silver V
Level 74
God Stats
18W - 22L
1,483 SR
Queue Stats
37W - 58L
1,136 MMR
Party 2
Yu Huang
Yu Huang
Silver I
I Ieroin
Yu Huang
Silver I
Level 129
God Stats
1W - 1L
1,238 SR
Queue Stats
285W - 298L
1,250 MMR
Solo
Pele
Pele
Gold IV
Shimamochi
Pele
Gold IV
Level 148
God Stats
3W - 2L
1,316 SR
Queue Stats
391W - 415L
1,257 MMR
Solo
Hades
Hades
Silver II
santi_sazon
Hades
Silver II
Level 105
God Stats
4W - 1L
1,289 SR
Queue Stats
172W - 178L
1,228 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,379 SR
1,201 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,420 SR
1,326 MMR
Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
BearN3cessities
Hera
Silver III
Level 122
God Stats
0W - 7L
1,277 SR
Queue Stats
28W - 40L
1,380 MMR
Solo
Maui
Maui
Gold V
Casta328
Maui
Gold V
Level 158
God Stats
2W - 1L
1,524 SR
Queue Stats
45W - 43L
1,401 MMR
Party 1
Awilix
Awilix
Silver II
E5kol
Awilix
Silver II
Level 159
God Stats
0W - 1L
1,269 SR
Queue Stats
73W - 81L
1,187 MMR
Party 1
Danzaburou
Danzaburou
Silver I
ShUfLExBoArD
Danzaburou
Silver I
Level 157
God Stats
18W - 27L
1,530 SR
Queue Stats
337W - 356L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 1 / 0
5,994
599
2,109
3,595
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
HerpesDerGoetter
Baron Samedi
9
0 / 0 / 3
5,545
555
2,122
4,570
3,090
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
I Ieroin
Yu Huang
11
2 / 0 / 1
6,132
613
3,010
4,895
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
5 / 3 / 1
6,476
648
5,916
9,620
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,563
656
4,124
6,686
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HachimanJanusKing Arthur

VS

Bans
ArachneThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 1
5,022
502
3,533
6,647
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
2 / 3 / 0
6,069
607
4,711
5,583
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Maui
8
1 / 0 / 0
5,157
516
1,615
6,165
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
E5kol
Awilix
9
1 / 3 / 2
5,346
535
3,861
8,170
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ShUfLExBoArD
Danzaburou
4
0 / 2 / 0
3,711
371
667
2,903
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
1
0.5
L
2
3
0
0.67
L
Maui
1
0
0
1
W
Neith
2
1
0
2
L
Awilix
E5kol
Awilix
1
3
2
0.67
W
Baron Samedi
HerpesDerGoetter
Baron Samedi
0
0
3
1.5
W
Yu Huang
I Ieroin
Yu Huang
2
0
1
2.5
L
Danzaburou
ShUfLExBoArD
Danzaburou
0
2
0
0
W
5
3
1
1.83
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
14,387
29,366
Taken
29,468
12,509
Mitigated
13,157
12,598
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,533
766
0
1,112
6,647
4,547
0
2,978
3,669
0
30,957
L
4,711
1,287
0
950
5,583
1,877
0
3,093
2,490
45,660
0
L
Maui
1,615
174
0
2,109
6,165
3,423
0
1,223
4,942
12,392
0
W
Neith
2,109
1,326
0
1,759
3,595
1,111
2,187
439
3,156
0
39,802
L
Awilix
E5kol
Awilix
3,861
1,422
0
647
8,170
2,429
0
1,604
6,566
0
37,297
W
Baron Samedi
HerpesDerGoetter
Baron Samedi
2,122
291
539
1,763
4,570
3,090
454
1,903
2,667
19,579
0
W
Yu Huang
I Ieroin
Yu Huang
3,010
435
0
1,620
4,895
1,781
0
2,675
2,220
38,886
0
L
Danzaburou
ShUfLExBoArD
Danzaburou
667
340
0
505
2,903
881
0
358
2,545
0
8,181
W
5,916
1,835
0
2,104
9,620
3,240
0
614
8,925
0
43,575
W
4,124
617
74
4,739
6,686
3,287
0
695
5,484
49,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
25,305
307
Minions Killed
216
0
Camps Cleared
0
978,771
Distance Traveled
843,189
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,022
502
42
4
0
185,777
3
L
Hera
6,069
607
85
9
0
188,052
0
L
Maui
5,157
516
18
2
0
171,695
0
W
Neith
5,994
599
64
6
0
178,147
1
L
Awilix
5,346
535
62
6
0
215,215
0
W
Baron Samedi
5,545
555
22
2
0
186,229
1
W
Yu Huang
6,132
613
74
7
0
199,399
0
L
Danzaburou
3,711
371
9
1
0
82,450
0
W
Pele
6,476
648
61
6
0
246,716
1
W
Hades
6,563
656
86
9
0
168,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role