Player Matchup

Skadi
Skadi
AvalonMarllow
Skadi
Level 191
God Stats
0W - 2L
1,415 SR
Queue Stats
36W - 31L
1,541 Elo+
Solo
Rama
Rama
DrPeanutClan
Rama
Level 129
God Stats
30W - 29L
1,562 SR
Queue Stats
142W - 132L
1,469 Elo+
Party 3
Janus
Janus
ItsMeAgain22
Janus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,468 Elo+
Party 3
Chronos
Chronos
NewNikeisBroken
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 120L
1,627 Elo+
Party 2
Serqet
Serqet
Tepid098
Serqet
Level 108
God Stats
0W - 2L
1,311 SR
Queue Stats
62W - 54L
1,548 Elo+
Party 2
Team Averages
Level 106
1,458 SR
1,531 Elo+

VS

Team Averages
Level 89
1,577 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigOunce75
Skadi
Level 56
God Stats
10W - 5L
1,592 SR
Queue Stats
117W - 106L
1,413 Elo+
Party 1
Pele
Pele
BlackjackrushZz
Pele
Level 72
God Stats
13W - 2L
1,892 SR
Queue Stats
126W - 108L
1,509 Elo+
Solo
Hel
Hel
ll sento ll
Hel
Level 120
God Stats
1W - 1L
1,328 SR
Queue Stats
223W - 211L
1,483 Elo+
Party 1
Mulan
Mulan
quarterZX
Mulan
Level 87
God Stats
12W - 15L
1,572 SR
Queue Stats
251W - 224L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,451
545
2,421
6,205
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,117
512
1,581
4,258
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
4,950
495
1,076
5,351
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,537
554
3,128
9,551
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Tepid098
Serqet
7
0 / 4 / 0
4,611
461
1,893
8,174
3,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 1 / 3
6,389
639
7,088
4,172
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
1 / 0 / 2
6,183
618
3,139
2,606
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 0 / 5
6,665
667
6,553
6,234
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 5
5,684
568
3,397
3,699
1,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
quarterZX
Mulan
11
1 / 0 / 2
5,566
557
3,063
6,246
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
3
5.5
L
0
3
0
0
W
Skadi
1
0
2
2
W
5
0
5
7.5
L
0
0
0
0
L
0
3
0
0
L
1
3
0
0.33
L
Serqet
Tepid098
Serqet
0
4
0
0
W
2
0
5
4.5
W
Mulan
quarterZX
Mulan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,099
Damage
23,240
33,539
Taken
22,957
12,089
Mitigated
9,197
8,339
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,088
569
29
1,842
4,172
1,263
0
1,305
2,765
50,522
0
L
2,421
638
0
783
6,205
1,963
0
789
5,416
0
36,264
W
Skadi
3,139
919
0
200
2,606
772
112
0
2,606
0
49,301
W
6,553
1,516
0
1,341
6,234
2,181
0
2,201
3,899
0
53,568
L
1,581
1,440
0
2,808
4,258
1,377
0
865
3,393
0
38,039
L
1,076
239
0
750
5,351
1,794
0
2,688
2,663
38,769
0
L
3,128
1,046
0
2,813
9,551
2,997
0
3,159
6,392
36,354
0
L
Serqet
Tepid098
Serqet
1,893
239
0
1,185
8,174
3,958
0
2,984
5,190
0
10,170
W
3,397
235
1,521
1,447
3,699
1,636
0
600
3,095
20,163
0
W
Mulan
quarterZX
Mulan
3,063
711
0
1,770
6,246
3,345
0
62
6,184
0
33,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
30,487
277
Minions Killed
333
0
Camps Cleared
0
865,000
Distance Traveled
996,608
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,389
639
86
9
0
194,557
0
L
Skadi
5,451
545
46
5
0
122,526
1
W
Skadi
6,183
618
89
9
0
179,821
2
W
Pele
6,665
667
83
8
0
232,053
0
L
Rama
5,117
512
72
7
0
162,676
0
L
Janus
4,950
495
67
7
0
188,653
1
L
Chronos
5,537
554
79
8
0
206,230
0
L
Serqet
4,611
461
13
1
0
184,915
0
W
Hel
5,684
568
18
2
0
196,190
4
W
Mulan
5,566
557
57
6
0
193,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role