Player Matchup

Da Ji
Da Ji
Decraftt
Da Ji
Level 128
God Stats
8W - 11L
1,462 SR
Queue Stats
219W - 215L
1,470 Elo+
Party 2
Cupid
Cupid
GaryBlaumann
Cupid
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 52L
1,271 Elo+
Solo
Thanatos
Thanatos
PIKABENKO
Thanatos
Level 53
God Stats
45W - 37L
1,559 SR
Queue Stats
226W - 240L
1,501 Elo+
Solo
Janus
Janus
Peeyushs58
Janus
Level 86
God Stats
32W - 31L
1,474 SR
Queue Stats
423W - 438L
1,479 Elo+
Solo
Geb
Geb
YNW SID3901
Geb
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,450 Elo+
Party 2
Team Averages
Level 82
1,499 SR
1,434 Elo+

VS

Team Averages
Level 81
1,476 SR
1,447 Elo+
Terra
Terra
DiabSoule
Terra
Level 60
God Stats
3W - 4L
1,390 SR
Queue Stats
129W - 133L
1,492 Elo+
Solo
Anubis
Anubis
Luca785634
Anubis
Level 85
God Stats
26W - 16L
1,570 SR
Queue Stats
136W - 138L
1,420 Elo+
Party 1
Osiris
Osiris
ghosthunter0815
Osiris
Level 68
God Stats
2W - 1L
1,459 SR
Queue Stats
183W - 171L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
m455199
Ao Kuang
Level 105
God Stats
3W - 0L
1,811 SR
Queue Stats
257W - 231L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
steaklp
Danzaburou
Level 89
God Stats
2W - 6L
1,147 SR
Queue Stats
124W - 131L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Decraftt
Da Ji
10
4 / 4 / 2
6,177
515
7,654
10,844
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 4 / 2
5,252
438
3,187
5,597
1,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
PIKABENKO
Thanatos
11
2 / 3 / 0
6,039
503
5,569
11,988
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
10
0 / 2 / 1
6,098
508
5,387
6,400
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 4
5,657
471
3,572
10,519
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DiabSoule
Terra
9
1 / 3 / 7
6,575
548
4,706
11,648
7,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Luca785634
Anubis
11
4 / 2 / 4
7,433
619
6,536
6,511
2,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 4
7,150
596
6,290
10,526
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
m455199
Ao Kuang
12
5 / 1 / 4
7,398
617
7,142
9,818
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
steaklp
Danzaburou
11
6 / 0 / 0
7,099
592
5,598
6,230
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
16
16
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Decraftt
Da Ji
4
4
2
1.25
W
Terra
DiabSoule
Terra
1
3
7
1.5
L
1
4
2
0.5
W
Anubis
Luca785634
Anubis
4
2
4
3
L
Thanatos
PIKABENKO
Thanatos
2
3
0
0.67
L
Janus
0
2
1
0.25
L
0
3
4
0.67
W
0
1
4
2
W
Ao Kuang
m455199
Ao Kuang
5
1
4
7
W
Danzaburou
steaklp
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
30,272
45,348
Taken
44,733
18,516
Mitigated
25,441
14,528
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Decraftt
Da Ji
7,654
1,624
0
1,353
10,844
3,849
0
5,317
5,527
0
38,046
W
Terra
DiabSoule
Terra
4,706
1,414
1,432
2,583
11,648
7,621
234
2,490
9,038
15,013
0
L
3,187
1,657
26
684
5,597
1,502
0
1,611
3,986
0
18,396
W
Anubis
Luca785634
Anubis
6,536
318
0
3,205
6,511
2,863
817
2,515
3,784
43,833
0
L
Thanatos
PIKABENKO
Thanatos
5,569
1,548
0
6,633
11,988
5,893
0
2,453
9,535
0
34,165
L
Janus
5,387
90
0
2,135
6,400
1,603
602
4,541
1,859
43,415
0
L
3,572
713
260
3,437
10,519
5,669
0
4,462
6,057
19,947
0
W
6,290
1,814
0
4,699
10,526
8,831
360
1,373
9,100
0
46,125
W
Ao Kuang
m455199
Ao Kuang
7,142
960
0
2,150
9,818
3,876
0
1,281
8,449
52,426
0
W
Danzaburou
steaklp
Danzaburou
5,598
2,888
0
3,263
6,230
2,250
648
827
5,403
0
45,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
35,655
249
Minions Killed
301
0
Camps Cleared
0
1,093,146
Distance Traveled
1,181,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,177
515
61
5
0
225,234
0
W
Terra
6,575
548
16
1
0
240,249
2
L
Cupid
5,252
438
34
3
0
191,626
0
W
Anubis
7,433
619
81
7
0
220,092
1
L
Thanatos
6,039
503
54
5
0
219,802
0
L
Janus
6,098
508
86
7
0
220,985
4
L
Geb
5,657
471
14
1
0
235,499
3
W
Osiris
7,150
596
69
6
0
238,542
1
W
Ao Kuang
7,398
617
68
6
0
263,391
0
W
Danzaburou
7,099
592
67
6
0
219,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role