Player Matchup

Fenrir
Fenrir
CrxcksThagoat
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,348 Elo+
Party 3
Surtr
Surtr
Freazy06
Surtr
Level 14
God Stats
2W - 1L
1,852 SR
Queue Stats
26W - 27L
1,494 Elo+
Party 3
Athena
Athena
POPPACRAZ JR
Athena
Level 41
God Stats
13W - 14L
1,633 SR
Queue Stats
103W - 109L
1,415 Elo+
Party 3
Hera
Hera
vvbxz
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,325 Elo+
Party 3
Danzaburou
Danzaburou
vxmpcxlt
Danzaburou
Level 42
God Stats
6W - 4L
1,548 SR
Queue Stats
93W - 110L
1,328 Elo+
Party 3
Team Averages
Level 31
1,607 SR
1,382 Elo+

VS

Team Averages
Level 87
1,452 SR
1,509 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
HandHeldHer
Fafnir
Level 88
God Stats
1W - 2L
1,245 SR
Queue Stats
62W - 74L
1,433 Elo+
Party 1
Thanatos
Thanatos
Louisaka
Thanatos
Level 63
God Stats
2W - 1L
1,701 SR
Queue Stats
14W - 10L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
SaltySpitoon_671
Heimdallr
Level 62
God Stats
2W - 1L
1,510 SR
Queue Stats
17W - 23L
1,466 Elo+
Solo
Bellona
Bellona
xlFr0z3n
Bellona
Level 153
God Stats
18W - 14L
1,306 SR
Queue Stats
288W - 242L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,872
452
4,095
13,131
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Freazy06
Surtr
13
1 / 4 / 2
7,595
584
8,060
14,559
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
10
0 / 0 / 1
6,314
486
4,132
10,449
6,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
vvbxz
Hera
10
0 / 4 / 1
5,984
460
4,150
8,847
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
vxmpcxlt
Danzaburou
11
0 / 1 / 1
6,053
466
5,283
7,112
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 2
8,225
633
10,678
4,788
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
10
0 / 1 / 2
6,641
511
3,190
9,404
9,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Louisaka
Thanatos
14
4 / 2 / 3
7,946
611
7,421
13,774
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
12
1 / 0 / 0
7,068
544
5,565
6,326
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xlFr0z3n
Bellona
13
4 / 0 / 2
8,273
636
10,603
13,415
13,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
14
14
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
2
6
L
1
5
1
0.3
L
Surtr
Freazy06
Surtr
1
4
2
0.5
W
Fafnir
0
1
2
1
W
Thanatos
Louisaka
Thanatos
4
2
3
2.75
L
Athena
0
0
1
0.5
W
Heimdallr
1
0
0
1
L
Hera
vvbxz
Hera
0
4
1
0.13
L
Danzaburou
vxmpcxlt
Danzaburou
0
1
1
0.5
W
Bellona
xlFr0z3n
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
37,457
54,098
Taken
47,707
26,767
Mitigated
33,121
17,588
Healing
24,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,678
269
0
985
4,788
1,988
0
2,412
2,376
71,652
0
L
4,095
1,015
0
3,586
13,131
4,178
0
3,825
9,306
0
31,752
L
Surtr
Freazy06
Surtr
8,060
4,073
0
4,496
14,559
11,332
0
277
14,282
538
55,749
W
Fafnir
3,190
1,394
0
2,620
9,404
9,415
0
1,906
7,498
15,967
0
W
Thanatos
Louisaka
Thanatos
7,421
2,349
0
11,159
13,774
5,698
0
2,200
11,574
0
74,159
L
Athena
4,132
1,334
1,207
3,467
10,449
6,847
223
4,346
6,103
22,347
0
W
Heimdallr
5,565
3,256
0
3,437
6,326
2,638
460
1,057
5,269
0
54,827
L
Hera
vvbxz
Hera
4,150
1,440
0
1,920
8,847
1,749
228
4,275
4,572
36,118
0
L
Danzaburou
vxmpcxlt
Danzaburou
5,283
2,595
0
2,912
7,112
2,661
0
1,145
5,967
0
45,339
W
Bellona
xlFr0z3n
Bellona
10,603
4,639
0
5,937
13,415
13,382
0
1,007
12,408
0
65,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
38,153
310
Minions Killed
480
0
Camps Cleared
0
1,376,114
Distance Traveled
1,319,652
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,225
633
104
8
0
276,926
2
L
Fenrir
5,872
452
51
4
0
290,810
0
L
Surtr
7,595
584
94
7
0
267,523
0
W
Fafnir
6,641
511
17
1
0
256,691
2
W
Thanatos
7,946
611
112
9
0
296,608
2
L
Athena
6,314
486
44
3
0
285,548
0
W
Heimdallr
7,068
544
109
8
0
246,596
2
L
Hera
5,984
460
48
4
0
238,072
0
L
Danzaburou
6,053
466
73
6
0
294,161
2
W
Bellona
8,273
636
138
11
0
242,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role