Player Matchup

Anubis
Anubis
Alexismtz0916
Anubis
Level 83
God Stats
69W - 59L
1,497 SR
Queue Stats
195W - 225L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
ChillOutBill
Guan Yu
Level 157
God Stats
8W - 7L
1,475 SR
Queue Stats
94W - 95L
1,503 Elo+
Solo
Chronos
Chronos
MagieDuButin
Chronos
Level 106
God Stats
29W - 23L
1,556 SR
Queue Stats
147W - 143L
1,534 Elo+
Party 2
Vamana
Vamana
dayitozero
Vamana
Level 148
God Stats
17W - 18L
1,471 SR
Queue Stats
582W - 596L
1,458 Elo+
Party 3
Janus
Janus
vSleuth
Janus
Level 42
God Stats
3W - 5L
1,550 SR
Queue Stats
62W - 65L
1,452 Elo+
Party 2
Team Averages
Level 107
1,510 SR
1,479 Elo+

VS

Team Averages
Level 84
1,500 SR
1,454 Elo+
Maui
Maui
 
Maui
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HHSRavine1
Thoth
Level 124
God Stats
1W - 3L
1,506 SR
Queue Stats
343W - 345L
1,490 Elo+
Solo
Izanami
Izanami
TheRacaa
Izanami
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 81L
1,311 Elo+
Solo
Mercury
Mercury
soytrevor
Mercury
Level 110
God Stats
3W - 5L
1,527 SR
Queue Stats
368W - 349L
1,497 Elo+
Party 1
Hercules
Hercules
west_ez117
Hercules
Level 27
God Stats
0W - 2L
1,468 SR
Queue Stats
75W - 85L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,775
598
10,204
4,085
1,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
ChillOutBill
Guan Yu
12
0 / 1 / 3
7,235
557
3,777
7,262
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos
MagieDuButin
Chronos
13
7 / 0 / 2
8,426
648
10,830
7,018
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
dayitozero
Vamana
13
3 / 2 / 2
7,549
581
6,928
10,332
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
vSleuth
Janus
11
1 / 4 / 6
6,480
498
4,492
7,930
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 2
5,693
438
2,659
12,242
8,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
11
1 / 3 / 1
6,393
492
7,098
6,972
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TheRacaa
Izanami
10
1 / 2 / 3
5,815
447
2,915
8,741
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
soytrevor
Mercury
12
3 / 3 / 0
6,821
525
5,133
11,515
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
west_ez117
Hercules
9
2 / 2 / 2
5,601
431
3,739
10,762
7,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
7
7
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
W
2
0
5
4.5
W
Guan Yu
ChillOutBill
Guan Yu
0
1
3
1.5
L
Thoth
1
3
1
0.5
W
Chronos
MagieDuButin
Chronos
7
0
2
8
L
Izanami
TheRacaa
Izanami
1
2
3
1.25
W
Vamana
dayitozero
Vamana
3
2
2
2
L
Mercury
soytrevor
Mercury
3
3
0
1
W
Janus
vSleuth
Janus
1
4
6
1
L
Hercules
west_ez117
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
21,544
36,627
Taken
50,232
16,623
Mitigated
26,027
9,095
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,659
832
0
2,573
12,242
8,849
0
7,969
4,119
12,191
0
W
10,204
82
0
2,156
4,085
1,906
556
893
3,084
67,572
0
W
Guan Yu
ChillOutBill
Guan Yu
3,777
420
134
1,295
7,262
5,214
218
2,649
4,491
0
41,578
L
Thoth
7,098
251
0
862
6,972
2,098
0
1,994
4,978
47,240
0
W
Chronos
MagieDuButin
Chronos
10,830
5,784
0
2,481
7,018
2,486
787
684
6,302
53,131
78
L
Izanami
TheRacaa
Izanami
2,915
2,012
0
2,504
8,741
3,237
0
5,153
3,364
0
34,039
W
Vamana
dayitozero
Vamana
6,928
3,690
0
1,654
10,332
4,614
0
2,719
7,399
0
61,905
L
Mercury
soytrevor
Mercury
5,133
2,773
0
2,444
11,515
4,307
0
5,848
5,627
0
60,775
W
Janus
vSleuth
Janus
4,492
832
56
1,319
7,930
2,403
784
2,256
5,594
28,788
0
L
Hercules
west_ez117
Hercules
3,739
798
195
1,668
10,762
7,536
0
4,073
6,649
0
13,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
30,323
425
Minions Killed
270
0
Camps Cleared
0
1,342,550
Distance Traveled
1,337,347
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,693
438
16
1
0
266,534
1
W
Anubis
7,775
598
122
9
0
249,125
6
W
Guan Yu
7,235
557
75
6
0
274,622
0
L
Thoth
6,393
492
95
7
0
252,744
0
W
Chronos
8,426
648
85
7
0
268,547
0
L
Izanami
5,815
447
58
4
0
251,173
0
W
Vamana
7,549
581
94
7
0
298,958
0
L
Mercury
6,821
525
90
7
0
291,669
0
W
Janus
6,480
498
49
4
0
251,298
0
L
Hercules
5,601
431
11
1
0
275,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role