Player Matchup

Athena
Athena
Kespır35
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
NEEDVICTIMS
Camazotz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,133 Elo+
Solo
Izanami
Izanami
OrucluAteist
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,441 Elo+
Party 2
Odin
Odin
Sully_Il
Odin
Level 144
God Stats
3W - 3L
1,604 SR
Queue Stats
203W - 195L
1,465 Elo+
Solo
Anubis
Anubis
isdesp
Anubis
Level 155
God Stats
298W - 228L
1,631 SR
Queue Stats
381W - 334L
1,547 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,417 Elo+

VS

Team Averages
Level 149
1,500 SR
1,468 Elo+
Arachne
Arachne
BuBaNiX
Arachne
Level 144
God Stats
4W - 5L
1,630 SR
Queue Stats
272W - 331L
1,404 Elo+
Party 1
Sobek
Sobek
Chillum94
Sobek
Level 120
God Stats
14W - 12L
1,502 SR
Queue Stats
276W - 326L
1,415 Elo+
Party 1
Set
Set
TheBerserk98
Set
Level 159
God Stats
1W - 0L
1,475 SR
Queue Stats
32W - 26L
1,552 Elo+
Party 1
Izanami
Izanami
freak-me-now
Izanami
Level 165
God Stats
80W - 78L
1,569 SR
Queue Stats
174W - 163L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
tiocello88
Zhong Kui
Level 155
God Stats
1W - 1L
1,325 SR
Queue Stats
31W - 39L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kespır35
Athena
7
0 / 1 / 1
4,985
453
2,744
5,614
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
NEEDVICTIMS
Camazotz
8
0 / 3 / 1
5,020
456
2,705
9,922
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
OrucluAteist
Izanami
10
1 / 4 / 0
5,538
503
3,376
8,512
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
0 / 3 / 0
6,082
553
5,716
10,170
8,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
isdesp
Anubis
12
1 / 1 / 0
6,565
597
4,094
5,830
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BuBaNiX
Arachne
11
1 / 0 / 2
6,786
617
5,130
8,000
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Chillum94
Sobek
9
1 / 0 / 2
5,881
535
2,536
6,192
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
8 / 2 / 1
7,673
698
7,979
9,712
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
freak-me-now
Izanami
11
2 / 0 / 3
6,596
600
7,424
6,387
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
tiocello88
Zhong Kui
11
0 / 0 / 1
6,462
587
2,758
6,747
4,908
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
BuBaNiX
Arachne
1
0
2
2
W
Sobek
Chillum94
Sobek
1
0
2
2
L
Athena
Kespır35
Athena
0
1
1
0.5
L
Camazotz
NEEDVICTIMS
Camazotz
0
3
1
0.17
L
Izanami
OrucluAteist
Izanami
1
4
0
0.25
L
Odin
0
3
0
0
W
8
2
1
4.25
W
Izanami
freak-me-now
Izanami
2
0
3
3.5
L
Anubis
isdesp
Anubis
1
1
0
1
W
Zhong Kui
tiocello88
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
25,827
40,048
Taken
37,038
21,683
Mitigated
20,727
9,600
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BuBaNiX
Arachne
5,130
3,937
0
2,673
8,000
3,891
0
0
8,000
0
45,006
W
Sobek
Chillum94
Sobek
2,536
234
0
3,147
6,192
4,599
0
1,143
5,049
13,630
0
L
Athena
Kespır35
Athena
2,744
838
0
1,263
5,614
3,930
0
761
4,853
10,990
0
L
Camazotz
NEEDVICTIMS
Camazotz
2,705
1,133
0
2,746
9,922
2,854
0
649
9,273
0
32,482
L
Izanami
OrucluAteist
Izanami
3,376
2,358
0
1,680
8,512
2,848
0
714
7,798
0
35,086
L
Odin
5,716
893
0
1,328
10,170
8,945
0
0
10,170
0
52,046
W
7,979
4,355
0
1,902
9,712
4,930
680
714
8,998
0
59,422
W
Izanami
freak-me-now
Izanami
7,424
4,850
0
2,707
6,387
2,399
1,303
1,548
4,839
0
61,371
L
Anubis
isdesp
Anubis
4,094
152
0
2,583
5,830
3,106
296
3,170
2,660
58,587
0
W
Zhong Kui
tiocello88
Zhong Kui
2,758
157
0
4,643
6,747
4,908
0
3,433
3,314
51,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
33,398
329
Minions Killed
397
0
Camps Cleared
0
1,055,043
Distance Traveled
1,134,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,786
617
85
8
0
246,142
0
W
Sobek
5,881
535
19
2
0
239,321
0
L
Athena
4,985
453
14
1
0
245,730
0
L
Camazotz
5,020
456
53
5
0
226,227
0
L
Izanami
5,538
503
68
6
0
196,884
2
L
Odin
6,082
553
110
10
0
207,136
0
W
Set
7,673
698
86
8
0
236,694
2
W
Izanami
6,596
600
106
10
0
209,444
0
L
Anubis
6,565
597
84
8
0
179,066
0
W
Zhong Kui
6,462
587
101
9
0
203,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role