Player Matchup

Susano
Susano
IIBanaII
Susano
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
SsG Rosey
Baron Samedi
Level 150
God Stats
1W - 0L
1,947 SR
Queue Stats
64W - 50L
1,557 Elo+
Party 1
Tyr
Tyr
The_Einherjar_
Tyr
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 4
Aphrodite
Aphrodite
kaeleenlovexo
Aphrodite
Level 161
God Stats
31W - 18L
1,647 SR
Queue Stats
46W - 46L
1,485 Elo+
Party 1
Rama
Rama
wewillwin325
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 4
Team Averages
Level 97
1,658 SR
1,544 Elo+

VS

Team Averages
Level 88
1,600 SR
1,516 Elo+
Achilles
Achilles
IHeartLolis
Achilles
Level 64
God Stats
0W - 1L
1,728 SR
Queue Stats
22W - 23L
1,523 Elo+
Party 2
Serqet
Serqet
MicroPeener
Serqet
Level 135
God Stats
17W - 18L
1,543 SR
Queue Stats
246W - 248L
1,514 Elo+
Party 3
Anubis
Anubis
NoodleSuccy
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 3
Sol
Sol
SimpGodMaya
Sol
Level 106
God Stats
2W - 4L
1,730 SR
Queue Stats
16W - 18L
1,508 Elo+
Party 2
Ganesha
Ganesha
lifebloodtoichor
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IIBanaII
Susano
15
6 / 1 / 10
8,817
802
11,652
11,738
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SsG Rosey
Baron Samedi
16
5 / 0 / 9
9,109
828
12,990
7,867
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 8
9,063
824
7,230
11,169
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
kaeleenlovexo
Aphrodite
15
4 / 0 / 10
8,669
788
8,289
6,891
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 10
8,779
798
8,306
8,787
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IHeartLolis
Achilles
15
2 / 2 / 2
8,180
744
8,588
13,116
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
13
2 / 4 / 2
7,606
691
8,450
11,613
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
0 / 6 / 3
7,313
665
3,335
8,817
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 1
8,298
754
6,365
9,869
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 3
7,746
704
7,856
14,121
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
22
Kills
5
5
Deaths
22
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
IHeartLolis
Achilles
2
2
2
1.5
W
Susano
IIBanaII
Susano
6
1
10
11
L
Serqet
2
4
2
0.75
L
Anubis
0
6
3
0.25
L
1
4
1
0.38
W
Baron Samedi
SsG Rosey
Baron Samedi
5
0
9
9.5
W
4
2
8
4
W
Aphrodite
kaeleenlovexo
Aphrodite
4
0
10
9
L
0
6
3
0.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,467
Damage
34,594
46,452
Taken
57,536
26,269
Mitigated
40,716
23,415
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
IHeartLolis
Achilles
8,588
749
0
743
13,116
14,341
0
5,476
7,455
0
21,608
W
Susano
IIBanaII
Susano
11,652
3,054
0
1,676
11,738
4,937
239
4,163
7,107
0
26,237
L
Serqet
8,450
1,661
0
0
11,613
6,434
563
3,431
7,997
0
20,187
L
Anubis
3,335
195
0
1,185
8,817
3,481
0
2,415
6,202
17,617
0
L
6,365
1,594
0
1,847
9,869
3,941
831
3,710
5,983
37,074
0
W
Baron Samedi
SsG Rosey
Baron Samedi
12,990
1,372
1,952
2,790
7,867
3,630
592
3,249
4,466
41,575
0
W
7,230
1,218
0
3,126
11,169
10,194
554
6,274
4,330
0
19,493
W
Aphrodite
kaeleenlovexo
Aphrodite
8,289
770
6,000
5,359
6,891
3,565
609
1,499
5,014
21,575
0
L
7,856
577
0
2,069
14,121
12,519
0
5,269
8,620
17,771
0
W
8,306
5,380
0
2,512
8,787
3,943
2,018
2,371
6,175
0
26,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
39,143
216
Minions Killed
187
0
Camps Cleared
0
1,241,668
Distance Traveled
1,169,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,180
744
31
3
0
264,119
0
W
Susano
8,817
802
32
3
0
259,885
0
L
Serqet
7,606
691
33
3
0
271,657
0
L
Anubis
7,313
665
39
4
0
204,266
0
L
Sol
8,298
754
78
7
0
206,779
0
W
Baron Samedi
9,109
828
79
7
0
235,964
0
W
Tyr
9,063
824
27
2
0
256,739
0
W
Aphrodite
8,669
788
42
4
0
255,831
0
L
Ganesha
7,746
704
6
1
0
223,178
0
W
Rama
8,779
798
36
3
0
233,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role