Player Matchup

Cerberus
Cerberus
DieHardToken20
Cerberus
Level 87
God Stats
3W - 0L
1,864 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 3
Hera
Hera
IHeartLolis
Hera
Level 64
God Stats
1W - 0L
1,681 SR
Queue Stats
22W - 23L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
SimpGodMaya
Danzaburou
Level 106
God Stats
3W - 0L
1,866 SR
Queue Stats
16W - 18L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
lifebloodtoichor
Gilgamesh
Level 109
God Stats
2W - 0L
1,764 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 2
Ra
Ra
vEnvyMyGirth
Ra
Level 127
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 3
Team Averages
Level 99
1,765 SR
1,468 Elo+

VS

Team Averages
Level 105
1,549 SR
1,463 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SASAKIBOMBER
Artemis
Level 95
God Stats
6W - 5L
1,758 SR
Queue Stats
52W - 49L
1,443 Elo+
Party 1
Sobek
Sobek
kousaxxx4
Sobek
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 329L
1,464 Elo+
Solo
Lancelot
Lancelot
nullvxvii
Lancelot
Level 105
God Stats
11W - 14L
1,605 SR
Queue Stats
67W - 68L
1,422 Elo+
Party 1
Tiamat
Tiamat
rishawn001
Tiamat
Level 142
God Stats
0W - 1L
1,383 SR
Queue Stats
7W - 8L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 1 / 3
7,872
656
4,731
14,627
15,515
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 2
9,110
759
13,431
7,304
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SimpGodMaya
Danzaburou
15
0 / 1 / 6
8,703
725
11,716
9,474
4,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
15
2 / 1 / 5
8,567
714
11,724
14,072
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 3
9,448
787
6,661
7,300
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 2 / 1
8,124
677
7,779
13,890
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SASAKIBOMBER
Artemis
15
0 / 3 / 3
8,442
704
10,529
10,164
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
kousaxxx4
Sobek
14
1 / 0 / 2
8,700
725
6,996
16,297
16,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Lancelot
nullvxvii
Lancelot
14
1 / 0 / 3
8,276
690
9,662
10,823
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
rishawn001
Tiamat
15
1 / 2 / 4
8,527
711
9,754
12,996
10,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
7
Kills
5
5
Deaths
7
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
W
Cerberus
0
1
3
1.5
W
3
1
2
4
L
Artemis
SASAKIBOMBER
Artemis
0
3
3
0.5
W
Danzaburou
SimpGodMaya
Danzaburou
0
1
6
3
L
Sobek
kousaxxx4
Sobek
1
0
2
2
W
Gilgamesh
2
1
5
4.5
L
Lancelot
nullvxvii
Lancelot
1
0
3
2.5
L
Tiamat
rishawn001
Tiamat
1
2
4
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,263
Damage
44,720
52,777
Taken
64,170
41,505
Mitigated
53,197
18,692
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,779
431
0
2,697
13,890
15,894
0
5,262
8,376
0
21,924
W
Cerberus
4,731
278
0
4,668
14,627
15,515
871
3,539
10,885
11,840
0
W
13,431
2,231
0
531
7,304
3,325
301
2,424
4,829
36,324
0
L
Artemis
SASAKIBOMBER
Artemis
10,529
3,583
0
406
10,164
5,084
336
4,749
5,172
0
40,551
W
Danzaburou
SimpGodMaya
Danzaburou
11,716
4,688
0
1,832
9,474
4,815
589
3,050
6,197
0
40,750
L
Sobek
kousaxxx4
Sobek
6,996
257
1,441
5,858
16,297
16,478
0
6,203
9,639
20,882
0
W
Gilgamesh
11,724
2,805
0
3,384
14,072
14,251
0
4,299
9,456
0
19,282
L
Lancelot
nullvxvii
Lancelot
9,662
1,270
0
3,670
10,823
5,138
0
3,517
7,126
0
29,125
L
Tiamat
rishawn001
Tiamat
9,754
528
0
2,771
12,996
10,603
0
4,916
7,861
36,474
0
W
6,661
385
3,655
4,622
7,300
3,599
1,997
3,438
3,728
43,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
42,069
267
Minions Killed
224
0
Camps Cleared
0
1,375,689
Distance Traveled
1,321,372
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,124
677
27
2
0
262,017
0
W
Cerberus
7,872
656
20
2
0
264,438
0
W
Hera
9,110
759
75
6
0
279,514
0
L
Artemis
8,442
704
74
6
0
235,852
3
W
Danzaburou
8,703
725
60
5
0
265,108
0
L
Sobek
8,700
725
25
2
0
266,541
0
W
Gilgamesh
8,567
714
20
2
0
297,714
0
L
Lancelot
8,276
690
31
3
0
308,294
0
L
Tiamat
8,527
711
67
6
0
248,668
0
W
Ra
9,448
787
92
8
0
268,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role