Player Matchup

Sol
Sol
Cryptic h4ze
Sol
Level 157
God Stats
24W - 20L
1,457 SR
Queue Stats
200W - 229L
1,389 Elo+
Party 1
Cupid
Cupid
Nubsyy
Cupid
Level 143
God Stats
2W - 2L
1,728 SR
Queue Stats
228W - 252L
1,381 Elo+
Party 1
Set
Set
Xalax99
Set
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,240 Elo+
Solo
Team Averages
Level 135
1,562 SR
1,337 Elo+

VS

Team Averages
Level 60
1,449 SR
1,217 Elo+
Cthulhu
Cthulhu
Ebonyyy
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,195 Elo+
Party 2
Scylla
Scylla
Kelvyra
Scylla
Level 48
God Stats
3W - 3L
1,571 SR
Queue Stats
3W - 11L
1,195 Elo+
Party 2
Charybdis
Charybdis
YouTubeSwaggFace
Charybdis
Level 47
God Stats
3W - 6L
1,277 SR
Queue Stats
96W - 157L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 6
11,140
1,013
15,694
10,448
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Nubsyy
Cupid
13
6 / 1 / 12
10,511
956
11,659
8,838
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
11
3 / 1 / 10
8,984
817
3,467
5,634
3,891
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ebonyyy
Cthulhu
9
0 / 10 / 1
7,314
665
6,569
16,804
16,698
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Kelvyra
Scylla
10
1 / 7 / 0
7,763
706
3,608
10,509
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
10
1 / 2 / 0
7,841
713
3,727
8,694
4,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
2
2
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Cthulhu
Ebonyyy
Cthulhu
0
10
1
0.05
L
Scylla
Kelvyra
Scylla
1
7
0
0.14
W
Cupid
Nubsyy
Cupid
6
1
12
12
W
Set
3
1
10
8
L
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
13,904
24,920
Taken
36,007
11,900
Mitigated
25,006
11,127
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,694
7,551
0
6,710
10,448
4,499
2,059
3,650
6,798
61,559
9,827
L
Cthulhu
Ebonyyy
Cthulhu
6,569
547
43
0
16,804
16,698
0
6,823
9,981
20,928
0
L
Scylla
Kelvyra
Scylla
3,608
966
0
137
10,509
4,072
0
3,707
6,802
18,887
0
W
Cupid
Nubsyy
Cupid
11,659
7,914
38
3,462
8,838
3,510
855
4,681
4,157
0
41,066
W
Set
3,467
1,298
0
917
5,634
3,891
525
2,235
3,399
23
10,957
L
Charybdis
3,727
1,490
0
1,485
8,694
4,236
0
4,507
4,187
0
22,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
22,918
134
Minions Killed
73
0
Camps Cleared
0
525,822
Distance Traveled
403,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,140
1,013
78
7
0
177,089
0
L
Cthulhu
7,314
665
21
2
0
153,651
0
L
Scylla
7,763
706
27
2
0
132,916
0
W
Cupid
10,511
956
42
4
0
153,198
0
W
Set
8,984
817
14
1
0
195,535
0
L
Charybdis
7,841
713
25
2
0
117,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role