Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Amorfoda--
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Thor
Thor
Frank19972
Thor
Level 101
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1
Ra
Ra
SlapTiddys
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,337 Elo+
Solo
Cerberus
Cerberus
itsjustpatt
Cerberus
Level 89
God Stats
0W - 1L
1,349 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1
Team Averages
Level 90
1,421 SR
1,608 Elo+

VS

Team Averages
Level 61
1,407 SR
1,511 Elo+
Tiamat
Tiamat
BigMeef
Tiamat
Level 63
God Stats
7W - 2L
1,586 SR
Queue Stats
100W - 84L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkNero14
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,627 Elo+
Solo
Terra
Terra
ZigHail88
Terra
Level 102
God Stats
8W - 10L
1,506 SR
Queue Stats
1,087W - 1,038L
1,465 Elo+
Solo
Thor
Thor
awfrick
Thor
Level 86
God Stats
2W - 2L
1,195 SR
Queue Stats
253W - 221L
1,506 Elo+
Solo
Atlas
Atlas
iStealPentasx
Atlas
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
72W - 67L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 3 / 1
5,234
1,047
3,628
6,025
4,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
4,755
951
940
4,184
3,803
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
5,061
1,012
2,909
5,905
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,042
1,008
2,492
4,421
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
itsjustpatt
Cerberus
12
1 / 1 / 1
5,842
1,168
3,694
8,214
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigMeef
Tiamat
12
6 / 0 / 5
6,743
1,349
5,806
4,758
4,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SkNero14
Ah Muzen Cab
12
2 / 0 / 10
6,663
1,333
8,462
1,393
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
ZigHail88
Terra
10
1 / 1 / 7
6,192
1,238
3,243
5,235
4,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
awfrick
Thor
10
1 / 0 / 4
5,780
1,156
3,818
4,449
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 10
6,204
1,241
4,934
5,666
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
2
Kills
12
12
Deaths
2
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
1
0.5
L
0
2
0
0
W
Tiamat
BigMeef
Tiamat
6
0
5
8.5
L
0
3
2
0.33
W
Ah Muzen Cab
SkNero14
Ah Muzen Cab
2
0
10
7
L
0
3
2
0.33
W
Terra
ZigHail88
Terra
1
1
7
4.5
W
Thor
awfrick
Thor
1
0
4
3
W
2
1
10
7
L
Cerberus
itsjustpatt
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,663
Damage
26,263
28,749
Taken
21,501
18,324
Mitigated
16,597
9,488
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,628
1,664
94
1,721
6,025
4,132
0
2,162
3,863
0
5,547
L
940
36
326
397
4,184
3,803
0
2,052
2,132
0
1,574
W
Tiamat
BigMeef
Tiamat
5,806
555
1,080
1,177
4,758
4,690
494
833
3,925
12,267
0
L
2,909
134
279
503
5,905
2,040
0
3,026
2,879
0
5,867
W
Ah Muzen Cab
SkNero14
Ah Muzen Cab
8,462
3,110
504
162
1,393
628
546
408
985
0
15,485
L
2,492
89
1,980
754
4,421
1,507
0
2,530
1,891
11,234
0
W
Terra
ZigHail88
Terra
3,243
558
1,079
818
5,235
4,949
0
1,275
3,960
4,174
0
W
Thor
awfrick
Thor
3,818
1,096
657
373
4,449
3,293
0
1,180
3,269
0
7,105
W
4,934
1,541
270
1,171
5,666
3,037
0
2,490
3,176
13,308
0
L
Cerberus
itsjustpatt
Cerberus
3,694
0
0
3,434
8,214
6,842
0
4,213
4,001
7,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
31,582
42
Minions Killed
59
0
Camps Cleared
0
471,767
Distance Traveled
559,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,234
1,047
6
1
0
91,876
0
L
Tyr
4,755
951
4
1
0
79,658
0
W
Tiamat
6,743
1,349
9
2
0
121,615
0
L
Thor
5,061
1,012
6
1
0
96,535
0
W
Ah Muzen Cab
6,663
1,333
25
5
0
105,106
0
L
Ra
5,042
1,008
19
4
0
98,214
0
W
Terra
6,192
1,238
3
1
0
109,570
0
W
Thor
5,780
1,156
9
2
0
120,963
0
W
Atlas
6,204
1,241
13
3
0
102,305
0
L
Cerberus
5,842
1,168
7
1
0
105,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role