Player Matchup

Cthulhu
Cthulhu
SOLARISPLEXUS
Cthulhu
Level 136
God Stats
3W - 2L
1,598 SR
Queue Stats
266W - 252L
1,528 Elo+
Party 2
Persephone
Persephone
SakeBoyZuko
Persephone
Level 158
God Stats
2W - 4L
1,520 SR
Queue Stats
365W - 355L
1,524 Elo+
Party 2
Ishtar
Ishtar
ShroomyLyfe
Ishtar
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 114L
1,480 Elo+
Solo
Zeus
Zeus
baekuun
Zeus
Level 125
God Stats
4W - 3L
1,502 SR
Queue Stats
223W - 209L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
flamedXprince
Jing Wei
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 175L
1,555 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,520 Elo+

VS

Team Averages
Level 147
1,674 SR
1,507 Elo+
Tiamat
Tiamat
Cobblestone-88
Tiamat
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Kaitykatt
Nu Wa
Level 157
God Stats
10W - 4L
1,632 SR
Queue Stats
192W - 192L
1,551 Elo+
Party 1
Chaac
Chaac
Keenansoers888
Chaac
Level 147
God Stats
4W - 2L
1,583 SR
Queue Stats
34W - 28L
1,574 Elo+
Solo
Bacchus
Bacchus
environamics
Bacchus
Level 138
God Stats
2W - 0L
2,102 SR
Queue Stats
26W - 28L
1,483 Elo+
Solo
Ah Puch
Ah Puch
iGrammarJew
Ah Puch
Level 166
God Stats
6W - 3L
1,552 SR
Queue Stats
225W - 216L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 3 / 4
8,461
769
10,363
13,298
13,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
SakeBoyZuko
Persephone
13
2 / 2 / 4
7,798
709
10,601
8,387
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
15
1 / 5 / 3
7,492
681
5,705
13,709
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
baekuun
Zeus
11
2 / 2 / 4
7,289
663
5,747
4,973
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
flamedXprince
Jing Wei
15
5 / 5 / 2
8,361
760
6,643
11,098
4,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,381
762
4,605
7,266
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Kaitykatt
Nu Wa
16
1 / 2 / 9
9,322
847
9,334
6,905
3,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 8
8,812
801
11,448
13,290
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
environamics
Bacchus
18
8 / 1 / 7
10,720
975
9,660
20,513
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
iGrammarJew
Ah Puch
16
4 / 2 / 9
9,168
833
12,921
8,083
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
18
17
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Nu Wa
Kaitykatt
Nu Wa
1
2
9
2.75
W
3
4
8
1.75
L
Cthulhu
1
3
4
1
L
Persephone
SakeBoyZuko
Persephone
2
2
4
2
L
Ishtar
1
5
3
0.5
L
Zeus
baekuun
Zeus
2
2
4
2
W
Bacchus
environamics
Bacchus
8
1
7
11.5
L
Jing Wei
flamedXprince
Jing Wei
5
5
2
1.2
W
Ah Puch
iGrammarJew
Ah Puch
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
47,968
51,465
Taken
56,057
31,590
Mitigated
39,729
12,998
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,605
49
669
1,499
7,266
3,441
1,719
3,946
3,320
11,146
0
W
Nu Wa
Kaitykatt
Nu Wa
9,334
2,360
1,112
1,167
6,905
3,034
2,516
5,298
1,607
31,006
0
W
11,448
1,282
1,705
4,257
13,290
8,335
494
5,199
8,091
0
20,522
L
Cthulhu
10,363
574
2,089
2,938
13,298
13,947
0
9,311
3,987
24,609
0
L
Persephone
SakeBoyZuko
Persephone
10,601
525
1,174
803
8,387
4,064
82
6,562
1,812
23,174
0
L
Ishtar
5,705
3,555
507
3,886
13,709
6,812
0
8,914
4,795
0
18,655
L
Zeus
baekuun
Zeus
5,747
824
99
681
4,973
2,013
0
2,865
2,108
13,390
0
W
Bacchus
environamics
Bacchus
9,660
910
277
8,854
20,513
21,358
612
9,237
11,276
13,364
601
L
Jing Wei
flamedXprince
Jing Wei
6,643
6,055
0
821
11,098
4,754
176
8,254
2,844
0
20,377
W
Ah Puch
iGrammarJew
Ah Puch
12,921
178
862
2,141
8,083
3,561
759
3,031
5,052
24,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
46,403
141
Minions Killed
122
0
Camps Cleared
0
902,644
Distance Traveled
1,006,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,381
762
9
1
0
186,796
0
W
Nu Wa
9,322
847
58
5
0
189,317
0
W
Chaac
8,812
801
25
2
0
198,985
0
L
Cthulhu
8,461
769
30
3
0
203,690
0
L
Persephone
7,798
709
30
3
0
185,487
0
L
Ishtar
7,492
681
21
2
0
181,722
0
L
Zeus
7,289
663
19
2
0
148,765
0
W
Bacchus
10,720
975
10
1
0
223,947
0
L
Jing Wei
8,361
760
41
4
0
182,980
0
W
Ah Puch
9,168
833
20
2
0
207,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role