Player Matchup

Ganesha
Ganesha
DailyDoseofPWN62
Ganesha
Level 45
God Stats
22W - 16L
1,486 SR
Queue Stats
54W - 67L
1,389 Elo+
Party 1
Chaac
Chaac
DoctorSex69
Chaac
Level 64
God Stats
2W - 0L
1,738 SR
Queue Stats
24W - 23L
1,613 Elo+
Party 3
Ra
Ra
ShAmRoCkShAnKs
Ra
Level 27
God Stats
9W - 14L
1,728 SR
Queue Stats
9W - 14L
1,717 Elo+
Party 1
Chiron
Chiron
TheBluVanguard
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,661 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheLargeOne
Tsukuyomi
Level 41
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 6L
1,739 Elo+
Party 3
Team Averages
Level 41
1,635 SR
1,624 Elo+

VS

Team Averages
Level 93
1,477 SR
1,490 Elo+
Charon
Charon
RAZPUTIN343
Charon
Level 166
God Stats
2W - 3L
1,454 SR
Queue Stats
55W - 48L
1,567 Elo+
Solo
Bacchus
Bacchus
SOH NightHawk
Bacchus
Level 104
God Stats
15W - 19L
1,405 SR
Queue Stats
39W - 47L
1,396 Elo+
Party 2
Charybdis
Charybdis
SlothySauce
Charybdis
Level 109
God Stats
3W - 4L
1,403 SR
Queue Stats
36W - 36L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
WhirlingKite
Baron Samedi
Level 65
God Stats
4W - 1L
1,623 SR
Queue Stats
82W - 91L
1,511 Elo+
Solo
Chaac
Chaac
xXShErInCkSXx
Chaac
Level 22
God Stats
5W - 9L
1,498 SR
Queue Stats
51W - 66L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
10,281
1,142
2,349
12,653
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 10
9,526
1,058
12,780
12,005
11,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 5
9,153
1,017
9,986
7,055
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 7
10,087
1,121
14,624
9,450
4,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TheLargeOne
Tsukuyomi
15
5 / 1 / 6
9,914
1,102
16,305
11,679
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

273

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 4 / 9
9,815
1,091
8,776
14,265
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
15
3 / 0 / 6
9,344
1,038
5,603
10,109
15,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SlothySauce
Charybdis
14
0 / 4 / 8
8,737
971
14,436
11,550
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WhirlingKite
Baron Samedi
14
4 / 1 / 4
9,552
1,061
9,680
5,339
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 6
9,137
1,015
8,417
18,926
25,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
14
Kills
10
10
Deaths
14
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
2
2
10
3.5
L
Charon
1
4
9
1.38
L
Bacchus
3
0
6
6
W
2
3
5
1.5
L
Charybdis
SlothySauce
Charybdis
0
4
8
1
W
5
1
7
8.5
W
Tsukuyomi
TheLargeOne
Tsukuyomi
5
1
6
8
L
Baron Samedi
WhirlingKite
Baron Samedi
4
1
4
6
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,044
Damage
46,912
52,842
Taken
60,189
37,310
Mitigated
65,461
10,608
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,349
151
0
1,987
12,653
12,230
0
7,113
4,983
8,492
0
W
12,780
1,624
0
2,223
12,005
11,235
0
5,183
6,240
0
25,749
L
Charon
8,776
974
130
2,535
14,265
17,564
0
1,884
12,127
25,857
0
L
Bacchus
5,603
567
0
908
10,109
15,334
0
2,630
7,369
8,062
0
W
9,986
964
2,172
858
7,055
3,421
0
3,218
3,335
25,651
0
L
Charybdis
SlothySauce
Charybdis
14,436
7,287
0
1,962
11,550
4,563
0
2,346
8,746
0
44,082
W
14,624
7,346
623
1,077
9,450
4,737
0
4,753
4,105
0
28,583
W
Tsukuyomi
TheLargeOne
Tsukuyomi
16,305
4,958
0
1,668
11,679
5,687
0
5,585
5,915
0
28,419
L
Baron Samedi
WhirlingKite
Baron Samedi
9,680
903
1,595
2,310
5,339
2,722
0
1,234
3,891
18,548
0
L
8,417
1,165
0
3,093
18,926
25,278
0
3,758
15,018
0
14,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
46,585
190
Minions Killed
170
4
Camps Cleared
3
902,613
Distance Traveled
792,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,281
1,142
2
0
0
186,173
0
W
Chaac
9,526
1,058
46
5
0
171,443
0
L
Charon
9,815
1,091
26
3
0
172,623
0
L
Bacchus
9,344
1,038
7
1
1
183,578
0
W
Ra
9,153
1,017
58
6
2
179,764
0
L
Charybdis
8,737
971
75
8
0
146,472
0
W
Chiron
10,087
1,121
37
4
0
172,046
0
W
Tsukuyomi
9,914
1,102
47
5
2
193,187
0
L
Baron Samedi
9,552
1,061
33
4
2
111,783
0
L
Chaac
9,137
1,015
29
3
0
178,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role