Player Matchup

Medusa
Medusa
Gold IV
L2_JayDaStraight
Medusa
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,446 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Tyruntª
Ne Zha
Gold V
Level 118
God Stats
0W - 4L
1,208 SR
Queue Stats
142W - 151L
1,400 MMR
Party 2
Charon
Charon
Gold V
oTatakaeTae
Charon
Gold V
Level 87
God Stats
1W - 4L
1,475 SR
Queue Stats
164W - 171L
1,278 MMR
Party 1
Tiamat
Tiamat
Gold V
rarararaxd
Tiamat
Gold V
Level 126
God Stats
1W - 3L
1,224 SR
Queue Stats
182W - 197L
1,338 MMR
Party 2
Osiris
Osiris
Gold III
xSweet_Pearl
Osiris
Gold III
Level 189
God Stats
8W - 9L
1,522 SR
Queue Stats
507W - 511L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,386 SR
1,366 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,669 SR
1,366 MMR
Atlas
Atlas
Gold IV
DarkPotato57
Atlas
Gold IV
Level 142
God Stats
3W - 1L
1,622 SR
Queue Stats
131W - 123L
1,355 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
I-Hyoga-I
Ao Kuang
Gold V
Level 117
God Stats
6W - 2L
1,640 SR
Queue Stats
83W - 87L
1,360 MMR
Solo
Scylla
Scylla
Gold V
SheLovesEugine
Scylla
Gold V
Level 123
God Stats
4W - 3L
1,592 SR
Queue Stats
144W - 150L
1,353 MMR
Solo
Chernobog
Chernobog
Gold III
TheProcess2020
Chernobog
Gold III
Level 136
God Stats
8W - 3L
1,701 SR
Queue Stats
161W - 161L
1,385 MMR
Party 3
Pele
Pele
Gold V
xXSosaBeSellinXx
Pele
Gold V
Level 88
God Stats
43W - 24L
1,788 SR
Queue Stats
273W - 283L
1,380 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,510
585
2,386
3,886
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Tyruntª
Ne Zha
5
0 / 2 / 0
3,385
564
257
4,046
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
6
0 / 1 / 0
3,859
643
2,222
4,351
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
rarararaxd
Tiamat
6
0 / 1 / 0
3,601
600
619
2,412
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
7
0 / 1 / 0
3,919
653
2,317
4,929
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArachneKali

VS

Bans
BakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,184
697
2,796
4,096
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
I-Hyoga-I
Ao Kuang
8
1 / 0 / 0
4,283
714
2,886
4,178
2,002
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 0 / 1
4,310
718
1,933
1,716
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TheProcess2020
Chernobog
7
1 / 0 / 1
4,017
670
2,509
3,001
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 2
4,614
769
2,435
3,707
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ao Kuang
I-Hyoga-I
Ao Kuang
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5
W
Chernobog
TheProcess2020
Chernobog
1
0
1
1.5
L
Ne Zha
Tyruntª
Ne Zha
0
2
0
0
L
Charon
0
1
0
0
L
Tiamat
rarararaxd
Tiamat
0
1
0
0
L
Osiris
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,801
Damage
12,559
19,624
Taken
16,698
8,949
Mitigated
7,282
6,179
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,796
1,392
0
1,875
4,096
2,545
0
1,012
3,084
14,156
0
W
Ao Kuang
I-Hyoga-I
Ao Kuang
2,886
734
0
1,940
4,178
2,002
0
0
4,178
22,208
33
L
2,386
902
0
1,046
3,886
1,161
0
1,556
2,330
0
22,039
W
1,933
165
0
470
1,716
435
0
497
1,219
19,451
0
W
Chernobog
TheProcess2020
Chernobog
2,509
1,117
0
1,094
3,001
1,167
0
943
2,058
0
24,843
L
Ne Zha
Tyruntª
Ne Zha
257
57
0
919
4,046
1,056
0
569
3,333
0
14,179
L
Charon
2,222
293
0
1,552
4,351
2,697
0
1,240
3,111
11,532
0
L
Tiamat
rarararaxd
Tiamat
619
83
0
928
2,412
1,153
0
1,093
1,192
18,611
0
L
Osiris
2,317
638
0
1,734
4,929
2,882
0
2,853
2,076
0
24,177
W
2,435
695
0
288
3,707
1,133
0
389
3,318
0
31,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,274
Gold Earned
21,408
147
Minions Killed
204
0
Camps Cleared
0
572,997
Distance Traveled
641,542
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,184
697
11
2
0
124,080
1
W
Ao Kuang
4,283
714
43
7
0
121,703
4
L
Medusa
3,510
585
39
7
0
110,869
0
W
Scylla
4,310
718
49
8
0
114,820
1
W
Chernobog
4,017
670
53
9
0
118,978
0
L
Ne Zha
3,385
564
25
4
0
107,098
0
L
Charon
3,859
643
10
2
0
118,509
2
L
Tiamat
3,601
600
35
6
0
116,796
0
L
Osiris
3,919
653
38
6
0
119,725
0
W
Pele
4,614
769
48
8
0
161,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role