Player Matchup

Anubis
Anubis
BenBalla-_-
Anubis
Level 44
God Stats
36W - 30L
1,576 SR
Queue Stats
154W - 163L
1,403 Elo+
Party 2
Surtr
Surtr
Bigsbei
Surtr
Level 48
God Stats
1W - 4L
1,144 SR
Queue Stats
6W - 17L
1,232 Elo+
Party 3
Loki
Loki
IIYOUSXCKIl
Loki
Level 16
God Stats
1W - 3L
1,518 SR
Queue Stats
3W - 7L
1,413 Elo+
Party 2
Sol
Sol
RockStarOnAddys
Sol
Level 66
God Stats
36W - 43L
1,528 SR
Queue Stats
257W - 262L
1,426 Elo+
Solo
Atlas
Atlas
Shinobi_b_good
Atlas
Level 29
God Stats
1W - 4L
1,257 SR
Queue Stats
3W - 17L
1,149 Elo+
Party 3
Team Averages
Level 41
1,404 SR
1,325 Elo+

VS

Team Averages
Level 61
1,386 SR
1,394 Elo+
Ymir
Ymir
Brights_2_Swole
Ymir
Level 68
God Stats
55W - 45L
1,491 SR
Queue Stats
86W - 83L
1,446 Elo+
Party 4
Thoth
Thoth
Jwkusek
Thoth
Level 44
God Stats
2W - 4L
1,278 SR
Queue Stats
98W - 126L
1,396 Elo+
Solo
Achilles
Achilles
OldSmeller
Achilles
Level 26
God Stats
10W - 10L
1,239 SR
Queue Stats
536W - 495L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
iimboyy
Cernunnos
Level 67
God Stats
38W - 33L
1,537 SR
Queue Stats
86W - 81L
1,456 Elo+
Party 4
Fenrir
Fenrir
iz_Rock
Fenrir
Level 98
God Stats
19W - 18L
1,386 SR
Queue Stats
650W - 620L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 3 / 1
8,224
548
7,554
9,216
3,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Bigsbei
Surtr
8
0 / 3 / 0
5,769
385
2,065
9,553
6,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 2
6,612
441
1,009
9,349
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 2
7,766
518
5,716
9,035
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
6,380
425
3,967
10,573
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,388
493
3,143
9,439
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thoth
Jwkusek
Thoth
14
0 / 3 / 4
8,475
565
5,147
5,466
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OldSmeller
Achilles
14
3 / 0 / 3
9,010
601
7,101
9,524
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
iimboyy
Cernunnos
13
4 / 0 / 1
8,069
538
7,344
8,772
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iz_Rock
Fenrir
13
4 / 3 / 0
8,038
536
7,050
14,885
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
3
1
1.5
L
Surtr
Bigsbei
Surtr
0
3
0
0
W
2
2
3
1.75
L
0
2
2
0.5
W
Thoth
Jwkusek
Thoth
0
3
4
0.67
W
Achilles
OldSmeller
Achilles
3
0
3
4.5
L
3
3
2
1.33
L
1
2
0
0.5
W
Cernunnos
iimboyy
Cernunnos
4
0
1
4.5
W
Fenrir
iz_Rock
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
29,785
47,726
Taken
48,086
25,938
Mitigated
24,012
12,838
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,554
225
76
3,627
9,216
3,868
357
4,324
4,892
55,611
0
L
Surtr
Bigsbei
Surtr
2,065
1,014
0
2,003
9,553
6,056
0
0
9,553
202
19,663
W
3,143
937
0
2,170
9,439
5,466
84
5,419
4,020
25,937
0
L
1,009
285
0
3,577
9,349
3,518
0
250
9,099
0
42,995
W
Thoth
Jwkusek
Thoth
5,147
152
0
859
5,466
1,404
443
3,687
1,779
53,162
0
W
Achilles
OldSmeller
Achilles
7,101
1,442
0
1,790
9,524
7,864
185
2,182
7,342
0
55,393
L
5,716
2,709
0
3,080
9,035
3,356
2,027
1,596
7,439
53,887
6,528
L
3,967
1,435
0
475
10,573
9,140
99
2,120
8,453
19,326
127
W
Cernunnos
iimboyy
Cernunnos
7,344
3,677
0
5,464
8,772
3,325
3,551
2,506
6,266
0
53,396
W
Fenrir
iz_Rock
Fenrir
7,050
2,105
0
3,906
14,885
5,953
0
3,017
11,868
0
63,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
40,980
314
Minions Killed
387
0
Camps Cleared
0
1,354,528
Distance Traveled
1,430,377
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,224
548
95
6
0
258,184
0
L
Surtr
5,769
385
25
2
0
262,950
1
W
Ymir
7,388
493
38
3
0
302,424
0
L
Loki
6,612
441
70
5
0
294,153
1
W
Thoth
8,475
565
111
7
0
270,392
0
W
Achilles
9,010
601
92
6
0
299,860
0
L
Sol
7,766
518
96
6
0
255,595
0
L
Atlas
6,380
425
28
2
0
283,646
0
W
Cernunnos
8,069
538
73
5
0
272,637
0
W
Fenrir
8,038
536
73
5
0
285,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role