Player Matchup

Jormungandr
Jormungandr
Bronze I
PureViper2563
Jormungandr
Bronze I
Level 57
God Stats
6W - 5L
1,549 SR
Queue Stats
24W - 36L
1,038 MMR
Party 1
Vulcan
Vulcan
Silver V
ThatsTuff77
Vulcan
Silver V
Level 100
God Stats
28W - 23L
1,516 SR
Queue Stats
318W - 361L
718 MMR
Party 1
Bastet
Bastet
Bronze I
Valor2023G
Bastet
Bronze I
Level 89
God Stats
53W - 52L
1,394 SR
Queue Stats
776W - 979L
357 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,486 SR
704 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,428 SR
1,124 MMR
Ix Chel
Ix Chel
Bronze I
 
Ix Chel
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
Firenziks
Anhur
Silver IV
Level 101
God Stats
7W - 11L
1,429 SR
Queue Stats
60W - 84L
931 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Misfit Orange
Kuzenbo
Silver III
Level 144
God Stats
27W - 22L
1,354 SR
Queue Stats
87W - 110L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PureViper2563
Jormungandr
14
2 / 1 / 9
10,724
766
11,200
11,856
10,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
15
7 / 0 / 6
11,907
851
20,501
8,067
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Valor2023G
Bastet
13
5 / 2 / 6
10,810
772
10,315
13,803
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Hou YiBacchusBaba YagaAchillesAo Kuang

VS

Bans
Ne ZhaHadesMartichorasChronosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 6 / 3
9,275
663
4,912
13,986
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anhur
Firenziks
Anhur
11
1 / 6 / 1
9,059
647
10,240
16,406
6,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
12
1 / 2 / 1
8,764
626
5,382
17,664
25,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
2
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
6
3
0.25
L
Anhur
Firenziks
Anhur
1
6
1
0.25
L
Kuzenbo
1
2
1
0.75
W
Jormungandr
PureViper2563
Jormungandr
2
1
9
6.5
W
Vulcan
7
0
6
10
W
Bastet
Valor2023G
Bastet
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,016
Damage
20,534
33,726
Taken
48,056
22,719
Mitigated
36,892
7,269
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,912
571
2,931
2,382
13,986
5,707
0
9,003
4,983
41,329
0
L
Anhur
Firenziks
Anhur
10,240
6,803
0
500
16,406
6,086
0
10,948
5,458
0
37,766
L
Kuzenbo
5,382
2,053
0
295
17,664
25,099
11
11,136
6,528
14,726
0
W
Jormungandr
PureViper2563
Jormungandr
11,200
1,605
0
1,489
11,856
10,434
322
3,253
8,603
43,399
732
W
Vulcan
20,501
9,830
0
3,210
8,067
3,484
774
2,584
5,483
57,331
0
W
Bastet
Valor2023G
Bastet
10,315
3,837
0
2,570
13,803
8,801
63
5,022
8,781
0
31,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
27,098
173
Minions Killed
112
0
Camps Cleared
0
888,286
Distance Traveled
723,154
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,275
663
54
4
0
237,310
3
L
Anhur
9,059
647
37
3
0
223,187
0
L
Kuzenbo
8,764
626
21
2
0
262,657
1
W
Jormungandr
10,724
766
37
3
0
273,766
3
W
Vulcan
11,907
851
94
7
0
317,077
0
W
Bastet
10,810
772
42
3
0
297,443
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role