Player Matchup

Bastet
Bastet
 
Bastet
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Conner8905
Ares
Level 168
God Stats
0W - 3L
1,525 SR
Queue Stats
157W - 232L
1,426 Elo+
Party 2
Poseidon
Poseidon
MetalblaydX8
Poseidon
Level 171
God Stats
15W - 30L
1,474 SR
Queue Stats
435W - 792L
1,335 Elo+
Party 2
Ishtar
Ishtar
NBN Chaotic
Ishtar
Level 28
God Stats
24W - 23L
1,502 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 2
Team Averages
Level 140
1,500 SR
1,445 Elo+

VS

Team Averages
Level 68
1,571 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FactMaggot
King Arthur
Level 20
God Stats
1W - 2L
1,266 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
PUDSLAP31
Kuzenbo
Level 44
God Stats
10W - 5L
1,759 SR
Queue Stats
29W - 27L
1,472 Elo+
Party 1
Bastet
Bastet
yamslikely
Bastet
Level 68
God Stats
8W - 3L
1,681 SR
Queue Stats
89W - 67L
1,568 Elo+
Solo
Freya
Freya
yuckytinderbox
Freya
Level 46
God Stats
2W - 0L
1,650 SR
Queue Stats
63W - 49L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 3 / 0
6,352
635
7,910
8,935
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
 
Ravana
8
0 / 5 / 1
5,120
512
4,020
8,695
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,518
452
3,147
9,086
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
MetalblaydX8
Poseidon
9
1 / 3 / 0
5,466
547
4,508
6,668
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
8
0 / 3 / 1
4,767
477
2,687
6,892
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 3
6,589
659
5,207
6,619
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FactMaggot
King Arthur
11
5 / 1 / 1
7,006
701
6,836
10,291
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
PUDSLAP31
Kuzenbo
7
2 / 2 / 8
5,783
578
3,375
10,284
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
yamslikely
Bastet
12
5 / 1 / 4
6,603
660
4,237
8,519
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 3
7,083
708
7,008
6,152
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
19
19
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
0
1.33
L
Ravana
 
Ravana
0
5
1
0.1
W
Ra
 
Ra
3
0
3
4.5
L
0
5
0
0
W
King Arthur
FactMaggot
King Arthur
5
1
1
5.5
L
Poseidon
MetalblaydX8
Poseidon
1
3
0
0.33
L
Ishtar
0
3
1
0.17
W
Kuzenbo
PUDSLAP31
Kuzenbo
2
2
8
3
W
Bastet
yamslikely
Bastet
5
1
4
7
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
26,663
40,276
Taken
41,865
18,322
Mitigated
28,187
11,156
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,910
1,772
0
3,656
8,935
3,282
0
3,902
4,753
0
39,755
L
Ravana
 
Ravana
4,020
1,071
0
2,078
8,695
3,931
0
0
8,695
0
28,648
W
Ra
 
Ra
5,207
693
606
2,654
6,619
2,396
0
2,363
4,256
51,849
0
L
3,147
464
0
1,124
9,086
6,868
0
4,806
3,895
11,100
0
W
King Arthur
FactMaggot
King Arthur
6,836
959
0
659
10,291
9,973
0
0
10,291
0
45,329
L
Poseidon
MetalblaydX8
Poseidon
4,508
929
0
1,834
6,668
1,915
0
2,007
4,499
47,117
0
L
Ishtar
2,687
2,023
0
2,464
6,892
2,326
0
3,860
2,844
0
25,723
W
Kuzenbo
PUDSLAP31
Kuzenbo
3,375
1,398
147
2,136
10,284
10,146
0
2,937
7,347
10,964
0
W
Bastet
yamslikely
Bastet
4,237
1,807
0
2,925
8,519
3,241
0
1,935
6,584
0
44,191
W
7,008
2,437
0
3,081
6,152
2,431
80
420
5,732
49,010
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
33,064
245
Minions Killed
354
0
Camps Cleared
0
1,025,881
Distance Traveled
1,068,141
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,352
635
60
6
0
246,949
0
L
Ravana
5,120
512
46
5
0
209,797
0
W
Ra
6,589
659
104
10
0
230,325
4
L
Ares
4,518
452
15
2
0
219,293
0
W
King Arthur
7,006
701
66
7
0
207,902
0
L
Poseidon
5,466
547
78
8
0
189,242
4
L
Ishtar
4,767
477
46
5
0
160,600
0
W
Kuzenbo
5,783
578
8
1
0
214,024
0
W
Bastet
6,603
660
78
8
0
229,510
1
W
Freya
7,083
708
98
10
0
186,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role