Player Matchup

Hel
Hel
GreasySupa
Hel
Level 113
God Stats
7W - 6L
1,563 SR
Queue Stats
250W - 249L
1,493 Elo+
Party 3
Izanami
Izanami
InvaderVader88
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,461 Elo+
Party 3
Thor
Thor
SULCLDALTURTLE
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,454 Elo+
Party 3
Charybdis
Charybdis
Toponith
Charybdis
Level 159
God Stats
3W - 5L
1,552 SR
Queue Stats
332W - 305L
1,609 Elo+
Solo
Jormungandr
Jormungandr
Zephrr
Jormungandr
Level 98
God Stats
3W - 2L
1,495 SR
Queue Stats
252W - 254L
1,473 Elo+
Party 3
Team Averages
Level 113
1,522 SR
1,498 Elo+

VS

Team Averages
Level 144
1,496 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
ChunkyMilk5994
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,689 SR
Queue Stats
212W - 199L
1,479 Elo+
Party 2
Yemoja
Yemoja
TakinAStick
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 204L
1,568 Elo+
Party 2
Fenrir
Fenrir
Th3Weakling
Fenrir
Level 148
God Stats
1W - 0L
1,550 SR
Queue Stats
176W - 170L
1,529 Elo+
Solo
Bacchus
Bacchus
Zimman09
Bacchus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 312L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
sealzman
Xbalanque
Level 157
God Stats
1W - 1L
1,241 SR
Queue Stats
267W - 244L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,525
710
6,921
14,745
7,203
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 6 / 6
8,009
667
4,246
12,677
5,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 7
7,993
666
6,815
16,136
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Toponith
Charybdis
17
4 / 3 / 6
10,041
837
16,343
14,011
7,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Zephrr
Jormungandr
16
5 / 4 / 6
9,257
771
13,752
20,107
24,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChunkyMilk5994
Morgan Le Fay
17
7 / 3 / 13
10,426
869
17,715
12,119
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
16
0 / 2 / 20
8,588
716
3,877
12,995
14,450
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
16
9 / 3 / 9
10,238
853
11,754
15,463
14,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Zimman09
Bacchus
16
1 / 3 / 20
9,491
791
10,781
14,041
20,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
sealzman
Xbalanque
17
6 / 3 / 16
10,413
868
24,950
13,185
7,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
13
Kills
23
24
Deaths
14
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChunkyMilk5994
Morgan Le Fay
7
3
13
4.5
L
2
4
7
1.38
L
1
6
6
0.67
L
1
7
7
0.64
W
Yemoja
0
2
20
5
W
Fenrir
9
3
9
4.5
L
Charybdis
Toponith
Charybdis
4
3
6
2.33
L
Jormungandr
Zephrr
Jormungandr
5
4
6
2
W
Bacchus
Zimman09
Bacchus
1
3
20
3.67
W
Xbalanque
sealzman
Xbalanque
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
69,077
77,676
Taken
67,803
54,036
Mitigated
63,467
30,887
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChunkyMilk5994
Morgan Le Fay
17,715
2,372
1,424
1,318
12,119
6,467
1,418
3,997
7,992
32,080
0
L
6,921
755
13,978
7,161
14,745
7,203
91
7,771
6,974
15,165
0
L
4,246
2,999
350
461
12,677
5,834
1,184
5,201
7,476
0
5,784
L
6,815
730
702
1,636
16,136
9,471
0
6,837
9,299
0
10,941
W
Yemoja
3,877
1,181
9,674
3,723
12,995
14,450
512
4,140
8,726
7,734
0
W
Fenrir
11,754
2,902
1,407
3,100
15,463
14,322
205
4,244
11,003
150
15,616
L
Charybdis
Toponith
Charybdis
16,343
8,760
1,099
2,280
14,011
7,030
1,126
4,308
9,703
0
33,950
L
Jormungandr
Zephrr
Jormungandr
13,752
3,356
1,427
1,793
20,107
24,498
266
8,406
11,701
29,744
1,616
W
Bacchus
Zimman09
Bacchus
10,781
749
880
2,418
14,041
20,813
363
3,755
10,134
20,729
0
W
Xbalanque
sealzman
Xbalanque
24,950
10,891
1,406
2,547
13,185
7,415
3,884
2,921
10,135
0
48,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
49,156
114
Minions Killed
124
0
Camps Cleared
0
978,666
Distance Traveled
1,058,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,426
869
35
3
0
204,688
0
L
Hel
8,525
710
22
2
0
224,301
0
L
Izanami
8,009
667
5
0
0
188,787
0
L
Thor
7,993
666
10
1
0
173,985
0
W
Yemoja
8,588
716
4
0
0
205,867
0
W
Fenrir
10,238
853
10
1
0
238,922
0
L
Charybdis
10,041
837
55
5
0
201,176
0
L
Jormungandr
9,257
771
22
2
0
190,417
0
W
Bacchus
9,491
791
23
2
0
213,577
0
W
Xbalanque
10,413
868
52
4
0
195,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role