Player Matchup

Bastet
Bastet
 
Bastet
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Akice
Persephone
Level 142
God Stats
2W - 1L
1,913 SR
Queue Stats
221W - 44L
1,952 Elo+
Party 1
Xing Tian
Xing Tian
Ayakkо
Xing Tian
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 9L
1,952 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mυmei
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,770 SR
Queue Stats
61W - 12L
1,637 Elo+
Party 1
Geb
Geb
Toxrill
Geb
Level 172
God Stats
6W - 1L
1,500 SR
Queue Stats
410W - 104L
1,766 Elo+
Party 1
Team Averages
Level 171
1,637 SR
1,761 Elo+

VS

Team Averages
Level 152
1,640 SR
1,559 Elo+
Chronos
Chronos
Drippinthesauce
Chronos
Level 145
God Stats
56W - 59L
1,537 SR
Queue Stats
1,141W - 1,107L
1,576 Elo+
Solo
Cliodhna
Cliodhna
Kuma_PandaChief
Cliodhna
Level 156
God Stats
5W - 6L
1,561 SR
Queue Stats
213W - 159L
1,607 Elo+
Solo
Anhur
Anhur
MarcusAgrippa
Anhur
Level 156
God Stats
0W - 1L
1,734 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2
Bacchus
Bacchus
SPAlchemist
Bacchus
Level 143
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 3L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Xcalibur0
Nu Wa
Level 159
God Stats
136W - 119L
1,649 SR
Queue Stats
695W - 680L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 2 / 3
6,646
1,329
7,062
5,660
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Akice
Persephone
11
1 / 0 / 7
6,269
1,254
5,880
2,624
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Ayakkо
Xing Tian
11
1 / 0 / 5
6,117
1,223
2,749
6,628
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Mυmei
Ah Muzen Cab
11
3 / 0 / 2
6,848
1,370
3,781
2,969
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
11
2 / 1 / 8
6,654
1,331
5,648
3,747
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

402

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,354
1,071
1,386
5,860
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
10
1 / 4 / 1
5,796
1,159
3,953
5,486
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,042
1,208
4,997
4,509
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
SPAlchemist
Bacchus
10
1 / 1 / 1
5,745
1,149
3,303
6,014
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Xcalibur0
Nu Wa
10
0 / 3 / 3
5,682
1,136
4,995
5,188
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
12
Kills
3
3
Deaths
12
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
3
3.25
W
Persephone
Akice
Persephone
1
0
7
4.5
W
Xing Tian
Ayakkо
Xing Tian
1
0
5
3.5
L
0
3
0
0
L
Cliodhna
1
4
1
0.38
L
1
1
0
1
W
Ah Muzen Cab
Mυmei
Ah Muzen Cab
3
0
2
4
L
Bacchus
SPAlchemist
Bacchus
1
1
1
1.5
W
Geb
2
1
8
6
L
Nu Wa
Xcalibur0
Nu Wa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
18,634
21,628
Taken
27,057
10,135
Mitigated
12,420
2,553
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,062
1,503
0
676
5,660
2,012
0
2,841
2,731
0
13,155
W
Persephone
Akice
Persephone
5,880
348
0
102
2,624
929
0
1,271
1,287
12,826
0
W
Xing Tian
Ayakkо
Xing Tian
2,749
161
797
587
6,628
4,611
0
2,284
4,214
3,773
0
L
1,386
547
0
738
5,860
1,789
0
2,973
2,757
8,496
0
L
Cliodhna
3,953
523
0
213
5,486
1,832
0
1,955
3,271
0
8,674
L
4,997
3,084
0
714
4,509
1,524
0
2,653
1,786
0
17,900
W
Ah Muzen Cab
Mυmei
Ah Muzen Cab
3,781
1,167
0
391
2,969
966
0
975
1,972
0
31,456
L
Bacchus
SPAlchemist
Bacchus
3,303
280
0
382
6,014
5,677
0
3,159
2,675
5,483
0
W
Geb
5,648
833
0
0
3,747
1,617
0
1,881
1,740
10,154
0
L
Nu Wa
Xcalibur0
Nu Wa
4,995
1,165
0
0
5,188
1,598
0
2,805
2,291
12,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
28,619
125
Minions Killed
97
8
Camps Cleared
3
551,343
Distance Traveled
412,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,646
1,329
10
2
0
117,418
0
W
Persephone
6,269
1,254
24
5
0
109,830
0
W
Xing Tian
6,117
1,223
3
1
2
116,466
0
L
Chronos
5,354
1,071
19
4
2
90,889
0
L
Cliodhna
5,796
1,159
12
2
0
59,191
0
L
Anhur
6,042
1,208
44
9
1
94,440
0
W
Ah Muzen Cab
6,848
1,370
74
15
5
106,447
0
L
Bacchus
5,745
1,149
6
1
0
83,595
0
W
Geb
6,654
1,331
14
3
1
101,182
0
L
Nu Wa
5,682
1,136
16
3
0
84,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role