Player Matchup

Odin
Odin
Gold I
DollaDBill
Odin
Gold I
Level 181
God Stats
2W - 0L
1,543 SR
Queue Stats
34W - 19L
1,735 MMR
Party 1
Cabrakan
Cabrakan
Gold I
Octoladon
Cabrakan
Gold I
Level 141
God Stats
2W - 0L
1,484 SR
Queue Stats
30W - 18L
1,625 MMR
Party 1
Hou Yi
Hou Yi
Gold II
RecklessResolve
Hou Yi
Gold II
Level 119
God Stats
7W - 2L
1,714 SR
Queue Stats
33W - 19L
1,699 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,580 SR
1,687 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,661 SR
1,498 MMR
Merlin
Merlin
Gold V
Cromoss45
Merlin
Gold V
Level 46
God Stats
19W - 24L
1,712 SR
Queue Stats
168W - 237L
1,520 MMR
Solo
Chiron
Chiron
Bronze III
DomDrippin
Chiron
Bronze III
Level 108
God Stats
1W - 1L
1,379 SR
Queue Stats
2W - 5L
1,472 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
HLKSVGE
Gilgamesh
Bronze III
Level 147
God Stats
0W - 1L
1,892 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 17
11,383
813
10,983
16,696
15,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
Octoladon
Cabrakan
14
5 / 1 / 12
11,582
827
7,589
14,614
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
14 / 3 / 7
13,223
945
24,515
13,998
6,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeAtlasHeraRavanaMorgan Le Fay

VS

Bans
JanusSurtrZeusAchillesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cromoss45
Merlin
13
0 / 6 / 0
9,243
660
8,632
11,627
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
DomDrippin
Chiron
12
2 / 8 / 2
10,333
738
7,912
15,736
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HLKSVGE
Gilgamesh
11
1 / 8 / 0
9,273
662
7,264
19,074
17,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
3
5
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cromoss45
Merlin
0
6
0
0
W
3
1
17
11.5
L
Chiron
DomDrippin
Chiron
2
8
2
0.38
L
Gilgamesh
HLKSVGE
Gilgamesh
1
8
0
0.13
W
Cabrakan
Octoladon
Cabrakan
5
1
12
11
W
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
23,808
45,308
Taken
46,437
40,911
Mitigated
28,039
11,063
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cromoss45
Merlin
8,632
393
0
958
11,627
4,494
0
1,689
9,761
46,712
0
W
10,983
1,426
0
4,776
16,696
15,148
655
2,943
13,596
1,104
33,528
L
Chiron
DomDrippin
Chiron
7,912
3,343
256
3,150
15,736
6,292
0
1,731
13,725
0
30,212
L
Gilgamesh
HLKSVGE
Gilgamesh
7,264
1,611
0
1,596
19,074
17,253
0
3,968
14,727
136
23,098
W
Cabrakan
Octoladon
Cabrakan
7,589
1,162
0
1,951
14,614
19,021
736
3,528
11,086
22,296
0
W
24,515
15,204
0
4,336
13,998
6,742
1,356
3,339
10,659
0
67,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
28,849
148
Minions Killed
118
0
Camps Cleared
0
746,081
Distance Traveled
660,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,243
660
53
4
0
218,816
2
W
Odin
11,383
813
36
3
0
276,852
0
L
Chiron
10,333
738
41
3
0
220,700
0
L
Gilgamesh
9,273
662
24
2
0
220,864
0
W
Cabrakan
11,582
827
21
2
0
248,740
0
W
Hou Yi
13,223
945
91
7
0
220,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role