Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lil_SeaPancake
Arachne
Level 108
God Stats
36W - 27L
1,618 SR
Queue Stats
185W - 188L
1,482 Elo+
Party 2
Nemesis
Nemesis
Skycesar96
Nemesis
Level 44
God Stats
0W - 3L
1,278 SR
Queue Stats
126W - 145L
1,384 Elo+
Solo
Charon
Charon
WOLFAbstract
Charon
Level 36
God Stats
2W - 2L
1,664 SR
Queue Stats
99W - 89L
1,536 Elo+
Solo
Izanami
Izanami
muffinhoward
Izanami
Level 113
God Stats
3W - 2L
1,296 SR
Queue Stats
46W - 37L
1,492 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,479 Elo+

VS

Team Averages
Level 75
1,527 SR
1,449 Elo+
Vulcan
Vulcan
BarnabusDaWiz
Vulcan
Level 61
God Stats
2W - 0L
1,487 SR
Queue Stats
68W - 67L
1,491 Elo+
Solo
Ganesha
Ganesha
KingSlayerPR88
Ganesha
Level 86
God Stats
6W - 4L
1,594 SR
Queue Stats
201W - 214L
1,427 Elo+
Party 1
Hachiman
Hachiman
SmiteBanBot
Hachiman
Level 35
God Stats
7W - 7L
1,439 SR
Queue Stats
193W - 220L
1,438 Elo+
Party 1
Agni
Agni
SpawnukXB
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,403 Elo+
Solo
Arachne
Arachne
TheOnIyReplays
Arachne
Level 123
God Stats
5W - 3L
1,616 SR
Queue Stats
227W - 202L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 3 / 0
8,770
548
6,748
15,761
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 2
8,690
543
9,741
14,145
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
Skycesar96
Nemesis
13
1 / 3 / 3
8,118
507
6,198
15,298
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
12
1 / 2 / 3
7,566
473
8,268
13,617
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
muffinhoward
Izanami
12
0 / 5 / 0
7,587
474
6,702
16,803
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,140
571
12,863
9,551
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 8
9,193
575
6,466
10,967
7,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SmiteBanBot
Hachiman
16
6 / 1 / 1
9,694
606
17,173
13,838
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
10
0 / 4 / 1
6,874
430
4,646
11,502
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 1 / 2
9,898
619
11,878
17,944
8,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
14
14
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
W
1
1
3
2.5
W
0
1
8
4
L
4
1
2
5
L
Nemesis
Skycesar96
Nemesis
1
3
3
0.83
W
Hachiman
SmiteBanBot
Hachiman
6
1
1
6.5
W
Agni
0
4
1
0.13
W
7
1
2
8
L
Charon
1
2
3
1.25
L
Izanami
muffinhoward
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
53,026
75,624
Taken
63,802
37,008
Mitigated
28,722
20,308
Healing
25,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,748
1,819
0
1,845
15,761
10,074
923
8,381
7,380
0
62,857
W
12,863
4,873
0
3,428
9,551
3,645
362
160
8,726
72,040
0
W
6,466
239
0
3,233
10,967
7,042
72
2,603
8,225
24,629
0
L
9,741
6,473
0
4,536
14,145
5,394
0
3,242
10,903
0
73,459
L
Nemesis
Skycesar96
Nemesis
6,198
2,477
0
3,766
15,298
5,691
0
6,058
9,240
0
48,833
W
Hachiman
SmiteBanBot
Hachiman
17,173
9,891
0
7,420
13,838
6,043
1,600
1,927
11,911
0
91,398
W
Agni
4,646
228
0
3,262
11,502
3,905
330
1,957
9,545
40,031
0
W
11,878
8,857
0
8,511
17,944
8,087
0
1,621
16,183
0
85,053
L
Charon
8,268
1,810
0
2,779
13,617
10,190
0
3,334
10,283
33,542
0
L
Izanami
muffinhoward
Izanami
6,702
4,426
271
7,111
16,803
5,659
1,073
2,960
13,843
0
54,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
44,799
442
Minions Killed
454
0
Camps Cleared
0
1,527,044
Distance Traveled
1,567,777
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,770
548
137
9
0
315,741
0
W
Vulcan
9,140
571
113
7
0
300,125
4
W
Ganesha
9,193
575
11
1
0
346,833
2
L
Arachne
8,690
543
111
7
0
302,265
0
L
Nemesis
8,118
507
67
4
0
362,903
0
W
Hachiman
9,694
606
149
9
0
296,740
2
W
Agni
6,874
430
61
4
0
272,555
0
W
Arachne
9,898
619
120
8
0
351,524
0
L
Charon
7,566
473
35
2
0
273,479
4
L
Izanami
7,587
474
92
6
0
272,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role