Player Matchup

Danzaburou
Danzaburou
Silver I
Integró96
Danzaburou
Silver I
Level 144
God Stats
0W - 2L
1,263 SR
Queue Stats
14W - 15L
1,567 MMR
Party 2
Mulan
Mulan
Silver III
TheToxicAngel
Mulan
Silver III
Level 126
God Stats
0W - 3L
1,558 SR
Queue Stats
33W - 48L
1,161 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Tyruntª
Erlang Shen
Gold V
Level 118
God Stats
4W - 1L
1,851 SR
Queue Stats
142W - 151L
1,507 MMR
Party 3
Bacchus
Bacchus
Silver III
Valfar21
Bacchus
Silver III
Level 126
God Stats
1W - 3L
1,645 SR
Queue Stats
25W - 34L
1,368 MMR
Solo
Tiamat
Tiamat
Gold V
rarararaxd
Tiamat
Gold V
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 197L
1,338 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,563 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,409 SR
1,386 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
DarkPotato57
Thoth
Gold IV
Level 142
God Stats
1W - 0L
1,510 SR
Queue Stats
131W - 123L
1,355 MMR
Solo
King Arthur
King Arthur
Gold V
FazeJarviPRO
King Arthur
Gold V
Level 128
God Stats
3W - 1L
1,341 SR
Queue Stats
22W - 21L
1,356 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Torztain
Kumbhakarna
Gold IV
Level 170
God Stats
3W - 3L
1,542 SR
Queue Stats
98W - 106L
1,360 MMR
Solo
Hachiman
Hachiman
Bronze III
dead_ward
Hachiman
Bronze III
Level 42
God Stats
1W - 1L
1,150 SR
Queue Stats
2W - 9L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Integró96
Danzaburou
9
1 / 2 / 0
5,357
487
2,886
6,055
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 1
3,851
350
121
988
379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Tyruntª
Erlang Shen
12
4 / 1 / 1
6,901
627
5,855
8,924
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
Valfar21
Bacchus
7
0 / 2 / 1
4,756
432
3,255
9,227
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
rarararaxd
Tiamat
11
0 / 0 / 2
5,835
530
2,480
5,272
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboBastetAo KuangArachne

VS

Bans
SusanoCharonAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 2
5,545
504
4,303
8,948
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 0
6,563
597
3,348
3,402
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
FazeJarviPRO
King Arthur
11
1 / 1 / 1
6,270
570
3,796
5,381
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Torztain
Kumbhakarna
9
0 / 0 / 4
5,737
522
1,645
6,828
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
dead_ward
Hachiman
8
1 / 1 / 1
5,084
462
3,490
6,043
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
6
6
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
3
2
0.67
W
3
0
0
3
W
King Arthur
FazeJarviPRO
King Arthur
1
1
1
1.5
L
Danzaburou
Integró96
Danzaburou
1
2
0
0.5
L
0
1
1
0.5
W
Kumbhakarna
Torztain
Kumbhakarna
0
0
4
2
L
Erlang Shen
Tyruntª
Erlang Shen
4
1
1
4.5
L
Bacchus
Valfar21
Bacchus
0
2
1
0.25
W
Hachiman
dead_ward
Hachiman
1
1
1
1.5
L
Tiamat
rarararaxd
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
16,582
30,466
Taken
30,602
17,804
Mitigated
15,713
7,464
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,303
2,004
0
745
8,948
3,346
0
1,227
7,721
0
39,923
W
3,348
161
0
1,328
3,402
1,087
0
1,220
2,168
47,723
0
W
King Arthur
FazeJarviPRO
King Arthur
3,796
432
0
508
5,381
4,737
145
1,039
4,281
1,003
40,944
L
Danzaburou
Integró96
Danzaburou
2,886
1,302
0
2,007
6,055
1,983
675
1,038
5,017
0
37,123
L
121
28
0
16
988
379
0
166
822
0
90
W
Kumbhakarna
Torztain
Kumbhakarna
1,645
258
0
1,444
6,828
4,662
0
847
5,976
19,461
0
L
Erlang Shen
Tyruntª
Erlang Shen
5,855
2,971
0
2,020
8,924
4,620
0
888
8,036
0
52,918
L
Bacchus
Valfar21
Bacchus
3,255
457
0
2,798
9,227
7,653
0
1,516
7,711
12,726
0
W
Hachiman
dead_ward
Hachiman
3,490
2,645
0
1,772
6,043
1,881
0
1,353
4,690
0
25,966
L
Tiamat
rarararaxd
Tiamat
2,480
357
0
623
5,272
3,169
506
2,061
3,211
39,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
29,199
242
Minions Killed
282
0
Camps Cleared
0
930,421
Distance Traveled
1,052,227
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,545
504
62
6
0
222,660
2
W
Thoth
6,563
597
96
9
0
231,635
4
W
King Arthur
6,270
570
66
6
0
185,128
0
L
Danzaburou
5,357
487
74
7
0
196,071
1
L
Mulan
3,851
350
0
0
0
51,704
0
W
Kumbhakarna
5,737
522
21
2
0
222,083
4
L
Erlang Shen
6,901
627
90
8
0
258,207
0
L
Bacchus
4,756
432
12
1
0
220,530
0
W
Hachiman
5,084
462
37
3
0
190,721
0
L
Tiamat
5,835
530
66
6
0
203,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role