Player Matchup

Bastet
Bastet
Dizzzzz6
Bastet
Level 111
God Stats
76W - 53L
1,850 SR
Queue Stats
774W - 772L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
DoctorAlexV
Zhong Kui
Level 95
God Stats
7W - 2L
1,446 SR
Queue Stats
65W - 37L
1,449 Elo+
Solo
Pele
Pele
Frαctal
Pele
Level 27
God Stats
7W - 2L
1,702 SR
Queue Stats
54W - 58L
1,620 Elo+
Party 1
Anubis
Anubis
Psych0br3ak
Anubis
Level 55
God Stats
3W - 6L
1,441 SR
Queue Stats
133W - 119L
1,608 Elo+
Party 1
Neith
Neith
Sibai
Neith
Level 129
God Stats
8W - 8L
1,379 SR
Queue Stats
262W - 254L
1,483 Elo+
Solo
Team Averages
Level 83
1,564 SR
1,539 Elo+

VS

Team Averages
Level 116
1,522 SR
1,432 Elo+
Bastet
Bastet
 
Bastet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Flippo1807
Baron Samedi
Level 161
God Stats
27W - 20L
1,553 SR
Queue Stats
549W - 590L
1,542 Elo+
Solo
Mulan
Mulan
Verges219
Mulan
Level 48
God Stats
1W - 3L
1,304 SR
Queue Stats
3W - 7L
1,127 Elo+
Solo
Izanami
Izanami
alirakit
Izanami
Level 86
God Stats
4W - 3L
1,761 SR
Queue Stats
94W - 86L
1,494 Elo+
Solo
Ix Chel
Ix Chel
troyewar
Ix Chel
Level 147
God Stats
1W - 2L
1,493 SR
Queue Stats
601W - 621L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dizzzzz6
Bastet
6
0 / 0 / 1
3,464
577
1,485
5,448
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DoctorAlexV
Zhong Kui
7
2 / 1 / 0
3,997
666
1,056
3,047
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
8
3 / 0 / 2
5,008
835
2,706
3,445
996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
8
3 / 0 / 4
4,951
825
4,786
2,937
1,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sibai
Neith
6
1 / 3 / 0
3,873
646
3,591
5,875
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 1
3,711
619
2,389
4,424
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Flippo1807
Baron Samedi
5
0 / 3 / 0
3,356
559
910
3,821
1,424
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Verges219
Mulan
7
3 / 1 / 0
4,500
750
4,011
5,032
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
alirakit
Izanami
4
0 / 2 / 0
3,120
520
417
2,758
444
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
troyewar
Ix Chel
7
1 / 2 / 0
3,987
665
1,902
4,339
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
4
4
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
Bastet
Dizzzzz6
Bastet
0
0
1
0.5
W
Zhong Kui
DoctorAlexV
Zhong Kui
2
1
0
2
L
Baron Samedi
Flippo1807
Baron Samedi
0
3
0
0
W
Pele
3
0
2
4
W
Anubis
3
0
4
5
W
Neith
Sibai
Neith
1
3
0
0.33
L
Mulan
Verges219
Mulan
3
1
0
3
L
Izanami
alirakit
Izanami
0
2
0
0
L
Ix Chel
troyewar
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
9,629
20,752
Taken
20,374
7,313
Mitigated
6,167
7,565
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,389
477
0
2,616
4,424
1,102
0
1,048
3,334
0
16,043
W
Bastet
Dizzzzz6
Bastet
1,485
819
0
2,008
5,448
1,479
99
431
5,017
0
20,610
W
Zhong Kui
DoctorAlexV
Zhong Kui
1,056
0
0
1,122
3,047
1,900
0
872
2,175
16,136
0
L
Baron Samedi
Flippo1807
Baron Samedi
910
139
66
754
3,821
1,424
0
1,104
2,717
9,421
0
W
Pele
2,706
1,051
0
552
3,445
996
0
304
3,140
0
23,088
W
Anubis
4,786
370
0
2,030
2,937
1,331
0
1,204
1,733
29,603
0
W
Neith
Sibai
Neith
3,591
1,821
0
1,853
5,875
1,607
0
0
5,875
0
15,588
L
Mulan
Verges219
Mulan
4,011
1,453
0
1,272
5,032
2,073
0
0
5,032
0
21,317
L
Izanami
alirakit
Izanami
417
215
0
650
2,758
444
0
1,741
1,017
0
11,608
L
Ix Chel
troyewar
Ix Chel
1,902
305
150
1,229
4,339
1,124
0
1,811
2,432
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,293
Gold Earned
18,674
192
Minions Killed
137
0
Camps Cleared
0
675,078
Distance Traveled
573,737
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,711
619
30
5
0
140,229
0
W
Bastet
3,464
577
33
6
0
136,908
0
W
Zhong Kui
3,997
666
34
6
0
132,435
0
L
Baron Samedi
3,356
559
14
2
0
112,345
0
W
Pele
5,008
835
42
7
0
163,391
1
W
Anubis
4,951
825
52
9
0
131,693
0
W
Neith
3,873
646
31
5
0
110,651
0
L
Mulan
4,500
750
35
6
0
129,276
2
L
Izanami
3,120
520
21
4
0
74,550
0
L
Ix Chel
3,987
665
37
6
0
117,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role