Player Matchup

Gilgamesh
Gilgamesh
ChaosDemon2124
Gilgamesh
Level 16
God Stats
16W - 8L
1,623 SR
Queue Stats
33W - 33L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
FrostyMoose-
Ao Kuang
Level 48
God Stats
38W - 32L
1,462 SR
Queue Stats
194W - 211L
1,401 Elo+
Party 2
Ishtar
Ishtar
Sun God Sol
Ishtar
Level 108
God Stats
29W - 32L
1,420 SR
Queue Stats
133W - 135L
1,520 Elo+
Party 1
Poseidon
Poseidon
Zelbless
Poseidon
Level 88
God Stats
4W - 5L
1,292 SR
Queue Stats
287W - 316L
1,422 Elo+
Party 2
Ganesha
Ganesha
rene6the6
Ganesha
Level 68
God Stats
24W - 22L
1,428 SR
Queue Stats
172W - 208L
1,400 Elo+
Party 2
Team Averages
Level 66
1,445 SR
1,452 Elo+

VS

Team Averages
Level 73
1,436 SR
1,393 Elo+
Sol
Sol
FallenRogueHD
Sol
Level 62
God Stats
1W - 3L
1,416 SR
Queue Stats
160W - 165L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
FeBreezy Magic
Hou Yi
Level 83
God Stats
6W - 7L
1,486 SR
Queue Stats
100W - 96L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
H2oMasky
Ao Kuang
Level 124
God Stats
4W - 8L
1,288 SR
Queue Stats
21W - 38L
1,327 Elo+
Solo
Cthulhu
Cthulhu
J4roach
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,273 Elo+
Solo
Horus
Horus
ScottTheLotJr
Horus
Level 59
God Stats
11W - 8L
1,492 SR
Queue Stats
121W - 138L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosDemon2124
Gilgamesh
13
1 / 1 / 7
7,711
1,102
5,724
8,623
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
FrostyMoose-
Ao Kuang
13
3 / 0 / 7
8,172
1,167
6,657
4,112
1,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
13
3 / 0 / 5
8,341
1,192
4,644
2,351
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Zelbless
Poseidon
13
4 / 0 / 2
8,349
1,193
3,607
1,475
604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
rene6the6
Ganesha
14
0 / 0 / 9
8,476
1,211
4,410
2,832
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

369

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,558
1,080
5,939
8,843
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 0
6,908
987
2,553
5,261
2,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
H2oMasky
Ao Kuang
11
0 / 0 / 0
4,961
709
0
0
0
Cthulhu
J4roach
Cthulhu
12
0 / 2 / 1
7,216
1,031
4,785
6,519
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,176
1,025
1,379
8,849
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
11
Kills
1
1
Deaths
11
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaosDemon2124
Gilgamesh
1
1
7
4.5
L
1
4
0
0.25
L
0
2
0
0
W
Ao Kuang
FrostyMoose-
Ao Kuang
3
0
7
6.5
L
Ao Kuang
H2oMasky
Ao Kuang
0
0
0
0
L
Cthulhu
J4roach
Cthulhu
0
2
1
0.25
L
0
3
0
0
W
Ishtar
3
0
5
5.5
W
Poseidon
Zelbless
Poseidon
4
0
2
5
W
Ganesha
rene6the6
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
14,656
19,393
Taken
29,472
14,787
Mitigated
18,332
3,548
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaosDemon2124
Gilgamesh
5,724
808
0
346
8,623
8,840
0
4,561
3,628
493
12,443
L
5,939
1,850
0
714
8,843
3,331
0
4,914
3,454
27,292
2,925
L
2,553
971
0
43
5,261
2,039
0
3,185
1,798
0
12,976
W
Ao Kuang
FrostyMoose-
Ao Kuang
6,657
2,071
0
1,252
4,112
1,893
0
1,390
2,609
13,214
0
L
Ao Kuang
H2oMasky
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
J4roach
Cthulhu
4,785
266
191
553
6,519
4,998
0
2,998
2,844
14,179
43
L
1,379
505
718
1,013
8,849
7,964
0
3,620
5,090
0
7,022
W
Ishtar
4,644
2,529
0
785
2,351
1,099
0
1,511
756
0
16,944
W
Poseidon
Zelbless
Poseidon
3,607
392
0
19
1,475
604
0
794
681
23,168
0
W
Ganesha
rene6the6
Ganesha
4,410
196
199
947
2,832
2,351
0
1,709
1,034
11,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
33,819
160
Minions Killed
117
7
Camps Cleared
3
688,160
Distance Traveled
457,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,711
1,102
33
5
0
132,108
0
L
Sol
7,558
1,080
66
9
2
141,155
0
L
Hou Yi
6,908
987
18
3
0
95,832
0
W
Ao Kuang
8,172
1,167
12
2
5
165,085
0
L
Ao Kuang
4,961
709
0
0
0
0
0
L
Cthulhu
7,216
1,031
17
2
1
105,045
0
L
Horus
7,176
1,025
16
2
0
115,956
0
W
Ishtar
8,341
1,192
53
8
2
140,043
0
W
Poseidon
8,349
1,193
54
8
0
114,385
0
W
Ganesha
8,476
1,211
8
1
0
136,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role