Player Matchup

Rama
Rama
Gold V
Carti Kun8264
Rama
Gold V
Level 108
God Stats
5W - 4L
1,619 SR
Queue Stats
44W - 38L
1,454 MMR
Party 1
Scylla
Scylla
Silver II
GeneralNecron
Scylla
Silver II
Level 107
God Stats
14W - 11L
1,681 SR
Queue Stats
33W - 39L
1,447 MMR
Solo
Horus
Horus
Silver I
Juan Uzumaki635
Horus
Silver I
Level 108
God Stats
10W - 4L
1,511 SR
Queue Stats
47W - 43L
1,443 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,604 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,581 SR
1,448 MMR
Sobek
Sobek
Silver II
Crymore3088
Sobek
Silver II
Level 60
God Stats
2W - 1L
1,591 SR
Queue Stats
52W - 63L
1,413 MMR
Solo
Freya
Freya
Gold IV
MADAFAKA55
Freya
Gold IV
Level 148
God Stats
1W - 1L
1,514 SR
Queue Stats
150W - 168L
1,469 MMR
Solo
Apollo
Apollo
Gold I
imfumetsu
Apollo
Gold I
Level 131
God Stats
4W - 3L
1,637 SR
Queue Stats
52W - 57L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,835
712
5,666
11,213
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
9,554
869
9,201
7,440
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 5 / 3
7,865
715
4,594
13,442
9,142
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DiscordiaAchillesCharonBaron SamediKuzenbo

VS

Bans
KumbhakarnaCabrakanMulanBacchusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
9,462
860
4,916
11,191
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
13
5 / 1 / 4
9,895
900
9,463
8,007
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
imfumetsu
Apollo
13
7 / 1 / 6
10,588
963
11,487
9,392
3,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
14
14
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
1
10
7
L
3
3
0
1
L
0
5
3
0.3
W
Freya
5
1
4
7
W
Apollo
imfumetsu
Apollo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
25,866
32,095
Taken
28,590
16,380
Mitigated
15,990
5,649
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,666
4,678
0
1,522
11,213
4,398
0
4,906
5,769
0
25,180
W
4,916
178
0
1,767
11,191
9,711
0
1,488
9,703
10,993
631
L
9,201
531
0
82
7,440
2,840
0
2,955
4,197
44,358
0
L
4,594
1,641
499
3,546
13,442
9,142
0
5,111
7,580
0
11,921
W
Freya
9,463
2,764
0
2,392
8,007
2,952
556
3,103
4,904
38,555
0
W
Apollo
imfumetsu
Apollo
11,487
6,719
0
3,793
9,392
3,327
1,950
4,769
4,623
0
53,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
29,945
92
Minions Killed
146
0
Camps Cleared
0
579,590
Distance Traveled
618,715
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,835
712
24
2
0
177,531
0
W
Sobek
9,462
860
10
1
0
202,973
4
L
Scylla
9,554
869
57
5
0
205,981
2
L
Horus
7,865
715
11
1
0
196,078
3
W
Freya
9,895
900
65
6
0
205,469
0
W
Apollo
10,588
963
71
6
0
210,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role