Player Matchup

Skadi
Skadi
BubblesMain
Skadi
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 148L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mazk Obi Wan
Cu Chulainn
Level 147
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 2
Ganesha
Ganesha
RJCGoated
Ganesha
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
226W - 225L
1,434 Elo+
Solo
Danzaburou
Danzaburou
SaintNsiniSter
Danzaburou
Level 154
God Stats
2W - 3L
1,590 SR
Queue Stats
198W - 190L
1,493 Elo+
Solo
Fafnir
Fafnir
zeerrox
Fafnir
Level 146
God Stats
1W - 2L
1,272 SR
Queue Stats
221W - 224L
1,527 Elo+
Party 2
Team Averages
Level 130
1,512 SR
1,491 Elo+

VS

Team Averages
Level 142
1,468 SR
1,511 Elo+
Izanami
Izanami
Chαcκ
Izanami
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 39L
1,480 Elo+
Solo
Hun Batz
Hun Batz
ClasicGamer706
Hun Batz
Level 157
God Stats
3W - 1L
1,418 SR
Queue Stats
57W - 61L
1,483 Elo+
Party 1
Bacchus
Bacchus
Daxdax123
Bacchus
Level 103
God Stats
4W - 6L
1,436 SR
Queue Stats
76W - 94L
1,494 Elo+
Party 1
Vamana
Vamana
Lovemach1ne080
Vamana
Level 148
God Stats
1W - 1L
1,250 SR
Queue Stats
132W - 131L
1,534 Elo+
Solo
Da Ji
Da Ji
McMillionair42
Da Ji
Level 146
God Stats
10W - 2L
1,734 SR
Queue Stats
332W - 332L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,900
817
0
0
0
Cu Chulainn
Mazk Obi Wan
Cu Chulainn
13
5 / 4 / 1
7,122
1,187
6,785
10,051
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
RJCGoated
Ganesha
12
1 / 2 / 5
6,404
1,067
3,025
5,932
6,170
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SaintNsiniSter
Danzaburou
12
1 / 1 / 4
6,504
1,084
8,080
4,775
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
zeerrox
Fafnir
12
1 / 4 / 4
6,503
1,084
3,179
7,397
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chαcκ
Izanami
11
1 / 1 / 6
6,497
1,083
5,318
3,617
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
12
3 / 3 / 6
6,958
1,160
4,199
6,207
3,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Daxdax123
Bacchus
12
2 / 2 / 9
6,978
1,163
2,882
6,945
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 8
6,630
1,105
4,890
7,092
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 3
7,013
1,169
5,833
4,928
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
11
11
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
Chαcκ
Izanami
1
1
6
4
W
Hun Batz
3
3
6
2
W
Bacchus
Daxdax123
Bacchus
2
2
9
3.25
W
1
2
8
2.5
L
Cu Chulainn
Mazk Obi Wan
Cu Chulainn
5
4
1
1.38
W
4
1
3
5.5
L
Ganesha
RJCGoated
Ganesha
1
2
5
1.75
L
Danzaburou
SaintNsiniSter
Danzaburou
1
1
4
3
L
Fafnir
zeerrox
Fafnir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
23,122
28,155
Taken
28,789
23,504
Mitigated
24,675
7,111
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Chαcκ
Izanami
5,318
2,053
753
1,214
3,617
1,577
1,275
1,797
1,773
0
16,525
W
Hun Batz
4,199
973
239
1,480
6,207
3,037
643
1,763
4,312
0
8,941
W
Bacchus
Daxdax123
Bacchus
2,882
264
0
823
6,945
9,193
294
1,222
5,650
4,935
0
W
4,890
2,020
456
869
7,092
7,883
0
534
6,302
827
10,447
L
Cu Chulainn
Mazk Obi Wan
Cu Chulainn
6,785
756
167
2,205
10,051
8,845
170
1,138
8,662
0
13,321
W
5,833
1,068
520
559
4,928
2,985
360
888
3,958
0
9,304
L
Ganesha
RJCGoated
Ganesha
3,025
154
430
1,299
5,932
6,170
298
413
5,433
5,610
0
L
Danzaburou
SaintNsiniSter
Danzaburou
8,080
2,859
81
924
4,775
1,922
1,308
651
4,077
0
20,675
L
Fafnir
zeerrox
Fafnir
3,179
1,064
1,121
884
7,397
6,567
30
754
6,518
5,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
34,076
63
Minions Killed
74
0
Camps Cleared
0
439,130
Distance Traveled
517,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,900
817
0
0
0
0
0
W
Izanami
6,497
1,083
28
5
0
103,258
0
W
Hun Batz
6,958
1,160
14
2
0
98,108
0
W
Bacchus
6,978
1,163
4
1
0
96,869
0
W
Vamana
6,630
1,105
21
4
0
100,999
0
L
Cu Chulainn
7,122
1,187
19
3
0
119,612
0
W
Da Ji
7,013
1,169
7
1
0
118,528
2
L
Ganesha
6,404
1,067
0
0
0
107,451
0
L
Danzaburou
6,504
1,084
27
5
0
108,079
0
L
Fafnir
6,503
1,084
17
3
0
103,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role