Player Matchup

Tyr
Tyr
IPHE7VOM
Tyr
Level 198
God Stats
8W - 13L
1,402 SR
Queue Stats
348W - 405L
1,490 Elo+
Party 1
Anhur
Anhur
MrT420NARF
Anhur
Level 201
God Stats
6W - 11L
1,641 SR
Queue Stats
355W - 396L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
christian8101A
Aphrodite
Level 129
God Stats
35W - 23L
1,678 SR
Queue Stats
213W - 241L
1,461 Elo+
Solo
Zeus
Zeus
fearlesssnowman
Zeus
Level 157
God Stats
1W - 2L
1,789 SR
Queue Stats
239W - 271L
1,491 Elo+
Party 1
Ravana
Ravana
ryanexpress34
Ravana
Level 122
God Stats
11W - 16L
1,384 SR
Queue Stats
517W - 484L
1,490 Elo+
Solo
Team Averages
Level 161
1,579 SR
1,495 Elo+

VS

Team Averages
Level 143
1,607 SR
1,620 Elo+
Skadi
Skadi
DestructiveMeowz
Skadi
Level 136
God Stats
3W - 3L
1,464 SR
Queue Stats
311W - 271L
1,522 Elo+
Solo
Loki
Loki
GeTheD
Loki
Level 146
God Stats
4W - 1L
1,615 SR
Queue Stats
48W - 26L
1,641 Elo+
Party 2
Artio
Artio
MissedMyBusAgain
Artio
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 2
Janus
Janus
NathanMeas
Janus
Level 154
God Stats
1W - 0L
1,708 SR
Queue Stats
23W - 7L
1,741 Elo+
Party 2
Ganesha
Ganesha
Toby5372
Ganesha
Level 164
God Stats
11W - 3L
1,747 SR
Queue Stats
560W - 495L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,993
583
8,056
13,121
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
10
0 / 2 / 0
5,884
490
1,684
6,053
2,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
christian8101A
Aphrodite
10
0 / 1 / 2
5,936
495
1,340
5,600
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 0
7,079
590
7,156
7,835
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
6,717
560
5,190
6,192
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,283
607
6,854
5,663
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
GeTheD
Loki
12
1 / 2 / 2
6,223
519
4,299
9,281
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,941
578
7,229
13,924
11,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
12
1 / 1 / 1
6,741
562
4,055
4,608
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Toby5372
Ganesha
9
0 / 0 / 4
6,009
501
3,447
8,858
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
6
6
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Loki
GeTheD
Loki
1
2
2
1
L
1
1
1
1.5
W
1
2
0
0.5
L
Anhur
0
2
0
0
W
Janus
1
1
1
1.5
W
Ganesha
Toby5372
Ganesha
0
0
4
2
L
Aphrodite
christian8101A
Aphrodite
0
1
2
1
L
4
1
0
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
25,884
38,801
Taken
42,334
20,163
Mitigated
24,952
16,393
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,854
2,385
0
909
5,663
2,049
0
1,497
4,166
0
56,560
W
Loki
GeTheD
Loki
4,299
1,377
0
3,905
9,281
3,452
0
2,905
6,376
0
54,216
L
8,056
738
0
7,242
13,121
8,382
0
6,554
6,567
409
50,326
W
7,229
606
0
6,037
13,924
11,288
0
658
13,266
46,321
470
L
Anhur
1,684
388
0
1,233
6,053
2,581
0
1,113
4,930
0
35,203
W
Janus
4,055
127
0
1,000
4,608
1,684
0
2,269
2,339
53,107
0
W
Ganesha
Toby5372
Ganesha
3,447
262
0
2,693
8,858
6,479
0
1,576
7,282
14,492
0
L
Aphrodite
christian8101A
Aphrodite
1,340
162
1,506
3,537
5,600
3,648
0
1,671
3,875
20,384
0
L
7,156
657
0
2,028
7,835
2,700
245
2,033
5,578
57,331
0
L
5,190
1,330
0
847
6,192
2,852
0
2,526
3,590
0
58,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
33,197
379
Minions Killed
391
0
Camps Cleared
0
1,191,690
Distance Traveled
1,311,818
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,283
607
116
10
0
253,661
0
W
Loki
6,223
519
70
6
0
295,298
2
L
Tyr
6,993
583
82
7
0
263,257
1
W
Artio
6,941
578
87
7
0
247,075
0
L
Anhur
5,884
490
68
6
0
173,420
0
W
Janus
6,741
562
117
10
0
254,721
1
W
Ganesha
6,009
501
1
0
0
261,063
5
L
Aphrodite
5,936
495
36
3
0
207,282
0
L
Zeus
7,079
590
101
8
0
249,655
5
L
Ravana
6,717
560
92
8
0
298,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role