Player Matchup

Cupid
Cupid
HentaiHeroxd
Cupid
Level 107
God Stats
2W - 1L
1,869 SR
Queue Stats
32W - 31L
1,521 Elo+
Party 2
Hercules
Hercules
Hezpali
Hercules
Level 22
God Stats
22W - 15L
1,662 SR
Queue Stats
26W - 24L
1,554 Elo+
Party 2
Chronos
Chronos
KhaiMaelstrom
Chronos
Level 116
God Stats
8W - 4L
1,511 SR
Queue Stats
17W - 18L
1,452 Elo+
Party 2
Team Averages
Level 82
1,681 SR
1,509 Elo+

VS

Team Averages
Level 99
1,463 SR
1,444 Elo+
Vulcan
Vulcan
CR3ATURE5
Vulcan
Level 108
God Stats
165W - 128L
1,543 SR
Queue Stats
366W - 347L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Da_Phenom11
Sun Wukong
Level 86
God Stats
10W - 16L
1,311 SR
Queue Stats
247W - 247L
1,398 Elo+
Solo
Arachne
Arachne
broitskyle
Arachne
Level 102
God Stats
6W - 7L
1,535 SR
Queue Stats
207W - 187L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
8,176
629
3,569
13,441
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Hezpali
Hercules
11
3 / 3 / 0
8,656
666
2,756
16,595
12,330
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
10
0 / 6 / 2
7,981
614
5,646
12,344
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CR3ATURE5
Vulcan
14
10 / 0 / 4
11,282
868
26,887
3,170
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Da_Phenom11
Sun Wukong
12
2 / 3 / 10
9,409
724
7,713
11,320
7,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
broitskyle
Arachne
12
2 / 1 / 12
9,797
754
4,701
8,541
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CR3ATURE5
Vulcan
10
0
4
12
W
Sun Wukong
Da_Phenom11
Sun Wukong
2
3
10
2.33
L
0
5
3
0.3
L
Hercules
Hezpali
Hercules
3
3
0
1
L
Chronos
0
6
2
0.17
W
Arachne
broitskyle
Arachne
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
39,301
42,380
Taken
23,031
18,759
Mitigated
15,405
8,168
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CR3ATURE5
Vulcan
26,887
11,497
0
250
3,170
1,418
933
1,414
1,756
63,537
0
W
Sun Wukong
Da_Phenom11
Sun Wukong
7,713
988
0
1,711
11,320
7,887
812
2,683
8,637
0
27,363
L
3,569
1,621
1,263
2,833
13,441
3,324
0
8,478
4,963
0
33,631
L
Hercules
Hezpali
Hercules
2,756
557
0
3,019
16,595
12,330
0
11,014
5,581
0
11,754
L
Chronos
5,646
1,261
210
843
12,344
3,105
0
7,573
4,771
30,663
0
W
Arachne
broitskyle
Arachne
4,701
2,645
0
3,451
8,541
6,100
836
2,148
6,393
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,813
Gold Earned
30,488
123
Minions Killed
145
0
Camps Cleared
0
681,896
Distance Traveled
769,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,282
868
71
5
0
273,751
0
W
Sun Wukong
9,409
724
29
2
0
258,606
0
L
Cupid
8,176
629
59
5
0
212,383
2
L
Hercules
8,656
666
8
1
0
255,891
0
L
Chronos
7,981
614
56
4
0
213,622
0
W
Arachne
9,797
754
45
3
0
236,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role