Player Matchup

Sol
Sol
CBearRaging
Sol
Level 143
God Stats
2W - 2L
1,526 SR
Queue Stats
9W - 12L
1,532 Elo+
Party 2
Anubis
Anubis
FangedBadge4726
Anubis
Level 104
God Stats
47W - 32L
1,649 SR
Queue Stats
250W - 214L
1,525 Elo+
Solo
Arachne
Arachne
LowgeeBear
Arachne
Level 134
God Stats
4W - 6L
1,881 SR
Queue Stats
281W - 258L
1,547 Elo+
Party 1
Ares
Ares
Shaymful
Ares
Level 144
God Stats
29W - 33L
1,506 SR
Queue Stats
283W - 258L
1,547 Elo+
Party 1
Chiron
Chiron
greenbean100
Chiron
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,540 Elo+
Party 2
Team Averages
Level 128
1,612 SR
1,538 Elo+

VS

Team Averages
Level 129
1,485 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Obnoxious_Juuls
Baron Samedi
Level 128
God Stats
8W - 7L
1,508 SR
Queue Stats
383W - 388L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
TTVAbex317
Cabrakan
Level 146
God Stats
44W - 42L
1,647 SR
Queue Stats
433W - 408L
1,555 Elo+
Solo
Apollo
Apollo
UltraBeastzz
Apollo
Level 128
God Stats
4W - 9L
1,393 SR
Queue Stats
480W - 433L
1,530 Elo+
Solo
Chronos
Chronos
chrisdaakilla23
Chronos
Level 116
God Stats
9W - 6L
1,611 SR
Queue Stats
388W - 374L
1,503 Elo+
Party 3
Erlang Shen
Erlang Shen
mateo28
Erlang Shen
Level 129
God Stats
6W - 3L
1,266 SR
Queue Stats
223W - 192L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,991
538
9,891
12,394
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 0
6,620
509
6,470
7,984
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LowgeeBear
Arachne
13
1 / 2 / 1
7,091
545
1,558
11,886
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 3 / 2
6,502
500
4,882
9,968
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
11
1 / 2 / 0
6,710
516
4,867
9,734
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Obnoxious_Juuls
Baron Samedi
12
4 / 3 / 3
7,330
564
8,250
8,927
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TTVAbex317
Cabrakan
14
4 / 1 / 1
8,133
626
5,861
10,190
8,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
5 / 0 / 2
8,353
643
7,551
4,515
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 4
6,437
495
6,965
9,782
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
mateo28
Erlang Shen
12
2 / 0 / 5
7,907
608
5,362
11,769
10,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
16
16
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
4
0
0.25
L
Arachne
LowgeeBear
Arachne
1
2
1
0.75
W
Baron Samedi
Obnoxious_Juuls
Baron Samedi
4
3
3
1.83
L
Ares
0
3
2
0.33
W
Cabrakan
TTVAbex317
Cabrakan
4
1
1
4.5
W
Apollo
5
0
2
6
W
1
2
4
1.5
L
Chiron
1
2
0
0.5
W
Erlang Shen
mateo28
Erlang Shen
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
33,989
51,966
Taken
45,183
24,456
Mitigated
28,842
15,908
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,891
3,507
0
4,605
12,394
4,811
1,171
7,334
4,703
55,225
1,548
L
6,470
331
0
2,739
7,984
4,204
526
5,507
2,447
41,007
0
L
Arachne
LowgeeBear
Arachne
1,558
1,031
0
4,607
11,886
4,359
0
2,214
9,560
0
54,387
W
Baron Samedi
Obnoxious_Juuls
Baron Samedi
8,250
924
385
2,775
8,927
4,407
338
5,281
3,584
47,144
0
L
Ares
4,882
267
0
1,820
9,968
7,576
115
2,002
7,896
26,237
0
W
Cabrakan
TTVAbex317
Cabrakan
5,861
657
0
4,821
10,190
8,119
274
6,000
4,190
57,043
0
W
Apollo
7,551
4,777
0
2,882
4,515
2,216
693
963
3,439
0
70,369
W
6,965
2,622
0
2,919
9,782
3,510
0
3,824
5,912
45,066
840
L
Chiron
4,867
1,486
176
1,961
9,734
3,506
66
3,450
6,267
0
45,664
W
Erlang Shen
mateo28
Erlang Shen
5,362
2,820
105
4,967
11,769
10,590
88
4,909
6,829
0
36,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
38,160
346
Minions Killed
424
0
Camps Cleared
0
1,144,894
Distance Traveled
1,269,824
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,991
538
72
6
0
224,352
2
L
Anubis
6,620
509
60
5
0
154,056
2
L
Arachne
7,091
545
84
6
0
271,170
1
W
Baron Samedi
7,330
564
71
5
0
229,507
0
L
Ares
6,502
500
28
2
0
237,973
3
W
Cabrakan
8,133
626
95
7
0
230,870
0
W
Apollo
8,353
643
131
10
0
255,393
6
W
Chronos
6,437
495
79
6
0
266,296
0
L
Chiron
6,710
516
102
8
0
257,343
0
W
Erlang Shen
7,907
608
48
4
0
287,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role