Player Matchup

Erlang Shen
Erlang Shen
NiкtrifSmøkedYøu
Erlang Shen
Level 107
God Stats
9W - 5L
1,730 SR
Queue Stats
473W - 94L
1,973 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PhoenixX111
Morgan Le Fay
Level 105
God Stats
15W - 6L
2,028 SR
Queue Stats
366W - 353L
1,445 Elo+
Solo
Cupid
Cupid
Teall
Cupid
Level 109
God Stats
9W - 2L
1,855 SR
Queue Stats
1,647W - 477L
1,833 Elo+
Party 1
Zeus
Zeus
X69onfire
Zeus
Level 86
God Stats
14W - 8L
1,482 SR
Queue Stats
924W - 985L
1,428 Elo+
Solo
Anhur
Anhur
iMMortalRaM
Anhur
Level 236
God Stats
1W - 0L
1,630 SR
Queue Stats
74W - 42L
1,685 Elo+
Party 1
Team Averages
Level 129
1,745 SR
1,672 Elo+

VS

Team Averages
Level 131
1,508 SR
1,538 Elo+
Hercules
Hercules
 
Hercules
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkBeginning
Baron Samedi
Level 184
God Stats
0W - 3L
1,540 SR
Queue Stats
186W - 169L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
MarroRhysode
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,614 Elo+
Solo
Thanatos
Thanatos
Pullahiri
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,510 Elo+
Solo
Martichoras
Martichoras
TiesTwist
Martichoras
Level 185
God Stats
30W - 24L
1,502 SR
Queue Stats
1,356W - 1,371L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
18
8 / 4 / 15
11,271
1,025
13,227
18,659
27,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
PhoenixX111
Morgan Le Fay
15
1 / 1 / 18
9,224
839
10,158
8,270
4,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Teall
Cupid
17
7 / 3 / 10
10,765
979
14,603
14,226
13,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
5 / 3 / 11
9,703
882
14,517
6,987
2,872
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 15
10,605
964
19,256
11,624
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 4
8,199
745
8,308
17,983
18,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
DarkBeginning
Baron Samedi
16
1 / 3 / 12
9,068
824
8,580
14,807
18,967
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
MarroRhysode
Erlang Shen
14
2 / 6 / 4
8,157
742
5,695
15,571
14,695
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Pullahiri
Thanatos
16
7 / 9 / 2
9,809
892
7,282
16,685
11,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
TiesTwist
Martichoras
14
3 / 7 / 1
8,186
744
9,127
16,606
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
28
Kills
14
14
Deaths
28
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
4
1
L
Baron Samedi
DarkBeginning
Baron Samedi
1
3
12
2.33
L
Erlang Shen
MarroRhysode
Erlang Shen
2
6
4
0.67
W
Erlang Shen
8
4
15
3.88
W
Morgan Le Fay
PhoenixX111
Morgan Le Fay
1
1
18
10
L
Thanatos
Pullahiri
Thanatos
7
9
2
0.89
W
Cupid
Teall
Cupid
7
3
10
4
L
Martichoras
TiesTwist
Martichoras
3
7
1
0.5
W
Zeus
5
3
11
3.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,761
Damage
38,992
59,766
Taken
81,652
53,658
Mitigated
71,737
20,245
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,308
1,685
0
6,386
17,983
18,541
63
6,237
11,746
0
14,326
L
Baron Samedi
DarkBeginning
Baron Samedi
8,580
341
3,379
4,962
14,807
18,967
224
3,799
11,008
18,368
0
L
Erlang Shen
MarroRhysode
Erlang Shen
5,695
1,947
0
2,363
15,571
14,695
206
4,709
10,862
0
10,824
W
Erlang Shen
13,227
7,372
910
4,056
18,659
27,216
892
1,798
16,564
0
21,043
W
Morgan Le Fay
PhoenixX111
Morgan Le Fay
10,158
1,681
1,462
1,851
8,270
4,486
1,213
1,399
6,771
23,687
0
L
Thanatos
Pullahiri
Thanatos
7,282
992
280
3,972
16,685
11,015
636
5,704
10,981
0
10,872
W
Cupid
Teall
Cupid
14,603
5,836
3,449
5,010
14,226
13,739
605
1,845
12,238
1,926
21,720
L
Martichoras
TiesTwist
Martichoras
9,127
2,154
861
2,246
16,606
8,519
560
5,711
10,895
0
23,113
W
Zeus
14,517
1,446
578
1,128
6,987
2,872
0
1,220
5,719
25,956
0
W
19,256
13,000
381
1,420
11,624
5,345
2,807
2,318
9,032
0
33,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
43,419
134
Minions Killed
87
0
Camps Cleared
0
1,000,441
Distance Traveled
897,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,199
745
10
1
0
191,229
0
L
Baron Samedi
9,068
824
15
1
0
194,730
0
L
Erlang Shen
8,157
742
10
1
0
199,967
0
W
Erlang Shen
11,271
1,025
16
1
0
226,059
0
W
Morgan Le Fay
9,224
839
29
3
0
225,179
0
L
Thanatos
9,809
892
8
1
0
170,414
0
W
Cupid
10,765
979
15
1
0
223,811
0
L
Martichoras
8,186
744
44
4
0
141,462
0
W
Zeus
9,703
882
32
3
0
131,592
0
W
Anhur
10,605
964
42
4
0
193,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role