Player Matchup

Hel
Hel
Blinxman
Hel
Level 125
God Stats
0W - 1L
1,707 SR
Queue Stats
53W - 40L
1,596 Elo+
Solo
Awilix
Awilix
Hati_rl
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
SpicyPanda 6357
Bakasura
Level 67
God Stats
0W - 1L
1,502 SR
Queue Stats
13W - 7L
1,683 Elo+
Party 2
Martichoras
Martichoras
StayClassyMurica
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,398 Elo+
Party 2
Thoth
Thoth
shaddow_24
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 100
1,542 SR
1,535 Elo+

VS

Team Averages
Level 107
1,550 SR
1,432 Elo+
Ares
Ares
BoarKingofItaly
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,117 Elo+
Solo
Jing Wei
Jing Wei
Edwing EAM97
Jing Wei
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 170L
1,477 Elo+
Solo
Yemoja
Yemoja
Radist225
Yemoja
Level 103
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 0L
1,728 Elo+
Party 1
Tiamat
Tiamat
Tromuniac
Tiamat
Level 157
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 9L
1,329 Elo+
Party 1
Shiva
Shiva
plstAX
Shiva
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 191L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,581
660
9,960
13,630
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
Hati_rl
Awilix
15
1 / 2 / 5
8,044
619
5,110
11,042
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
1 / 5 / 3
7,852
604
7,324
15,037
13,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
StayClassyMurica
Martichoras
11
1 / 5 / 2
7,340
565
3,813
12,426
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
16
0 / 2 / 3
8,411
647
8,904
11,702
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,441
726
7,158
11,170
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Edwing EAM97
Jing Wei
16
1 / 1 / 8
9,260
712
8,542
8,929
4,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Radist225
Yemoja
17
3 / 1 / 9
9,605
739
6,898
11,525
11,881
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Tromuniac
Tiamat
17
7 / 1 / 7
10,322
794
25,913
11,388
10,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
plstAX
Shiva
17
3 / 1 / 9
10,137
780
10,535
12,286
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
6
Kills
16
16
Deaths
7
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
2
3
5
1.5
W
Jing Wei
Edwing EAM97
Jing Wei
1
1
8
5
L
Awilix
Hati_rl
Awilix
1
2
5
1.75
W
Yemoja
Radist225
Yemoja
3
1
9
7.5
L
Bakasura
1
5
3
0.5
L
Martichoras
StayClassyMurica
Martichoras
1
5
2
0.4
W
Tiamat
Tromuniac
Tiamat
7
1
7
10.5
W
Shiva
plstAX
Shiva
3
1
9
7.5
L
Thoth
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
59,046
63,837
Taken
55,298
37,347
Mitigated
52,224
27,733
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,960
423
13,522
8,969
13,630
7,686
0
10,434
3,144
23,238
0
W
7,158
230
0
1,009
11,170
11,959
491
4,797
6,160
8,783
0
W
Jing Wei
Edwing EAM97
Jing Wei
8,542
5,488
740
796
8,929
4,350
3,832
2,815
5,449
0
26,464
L
Awilix
Hati_rl
Awilix
5,110
2,000
0
0
11,042
5,408
0
7,627
3,284
0
13,916
W
Yemoja
Radist225
Yemoja
6,898
884
12,447
3,861
11,525
11,881
341
3,700
7,463
12,841
0
L
Bakasura
7,324
3,136
1,040
1,810
15,037
13,109
0
7,091
7,516
0
9,397
L
Martichoras
StayClassyMurica
Martichoras
3,813
818
394
1,190
12,426
5,658
0
6,966
5,147
0
8,292
W
Tiamat
Tromuniac
Tiamat
25,913
1,552
1,291
4,166
11,388
10,663
1,316
3,021
8,146
45,668
0
W
Shiva
plstAX
Shiva
10,535
1,190
2,039
2,546
12,286
13,371
1,207
4,531
7,584
793
27,400
L
Thoth
8,904
1,295
389
419
11,702
5,486
0
8,237
3,240
24,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
48,765
117
Minions Killed
135
0
Camps Cleared
0
1,063,564
Distance Traveled
1,157,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,581
660
30
2
0
236,148
0
W
Ares
9,441
726
4
0
0
183,820
0
W
Jing Wei
9,260
712
36
3
0
211,269
0
L
Awilix
8,044
619
14
1
0
220,230
0
W
Yemoja
9,605
739
18
1
0
212,873
0
L
Bakasura
7,852
604
25
2
0
235,070
0
L
Martichoras
7,340
565
11
1
0
193,415
0
W
Tiamat
10,322
794
48
4
0
270,279
0
W
Shiva
10,137
780
29
2
0
279,737
0
L
Thoth
8,411
647
37
3
0
178,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role