Player Matchup

Neith
Neith
Gold IV
BoPep
Neith
Gold IV
Level 129
God Stats
90W - 53L
1,671 SR
Queue Stats
253W - 229L
1,438 MMR
Party 2
Mulan
Mulan
Gold I
CorehhCat
Mulan
Gold I
Level 137
God Stats
21W - 27L
1,476 SR
Queue Stats
342W - 296L
1,688 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
desoisme
Baron Samedi
Gold III
Level 147
God Stats
46W - 39L
1,615 SR
Queue Stats
517W - 506L
1,496 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,587 SR
1,541 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,797 SR
1,534 MMR
Anubis
Anubis
Bronze III
ACWHEELS10
Anubis
Bronze III
Level 97
God Stats
2W - 3L
1,652 SR
Queue Stats
2W - 5L
1,548 MMR
Party 1
Cerberus
Cerberus
Silver II
Flonnbon10
Cerberus
Silver II
Level 119
God Stats
0W - 1L
1,893 SR
Queue Stats
2W - 6L
1,506 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
NanoMAC2
Xbalanque
Bronze III
Level 85
God Stats
2W - 3L
1,844 SR
Queue Stats
2W - 5L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoPep
Neith
15
6 / 0 / 9
12,516
834
13,156
9,801
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
CorehhCat
Mulan
15
3 / 1 / 12
11,811
787
11,229
15,553
14,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
desoisme
Baron Samedi
16
6 / 2 / 8
12,359
824
15,230
8,382
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CharonTyrBacchusRaijinGanesha

VS

Bans
NoxAresMartichorasAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACWHEELS10
Anubis
14
3 / 5 / 0
11,329
755
7,749
10,414
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Flonnbon10
Cerberus
12
0 / 6 / 2
9,812
654
8,698
22,384
24,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
NanoMAC2
Xbalanque
11
0 / 4 / 3
9,898
660
11,472
11,031
4,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
ACWHEELS10
Anubis
3
5
0
0.6
W
Neith
BoPep
Neith
6
0
9
10.5
W
Mulan
CorehhCat
Mulan
3
1
12
9
L
Cerberus
Flonnbon10
Cerberus
0
6
2
0.17
L
Xbalanque
NanoMAC2
Xbalanque
0
4
3
0.38
W
Baron Samedi
desoisme
Baron Samedi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
27,919
33,736
Taken
43,829
20,929
Mitigated
35,092
11,926
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ACWHEELS10
Anubis
7,749
38
0
3,274
10,414
6,087
172
3,470
6,670
60,138
0
W
Neith
BoPep
Neith
13,156
4,906
0
3,668
9,801
3,440
1,859
5,831
3,585
0
54,473
W
Mulan
CorehhCat
Mulan
11,229
1,070
0
4,213
15,553
14,191
133
4,253
10,831
1,096
35,286
L
Cerberus
Flonnbon10
Cerberus
8,698
301
0
2,721
22,384
24,363
0
7,926
13,792
23,809
0
L
Xbalanque
NanoMAC2
Xbalanque
11,472
5,010
0
234
11,031
4,642
220
3,385
7,426
0
39,850
W
Baron Samedi
desoisme
Baron Samedi
15,230
1,198
1,550
2,495
8,382
3,298
1,029
5,545
2,645
54,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
31,039
178
Minions Killed
197
0
Camps Cleared
0
875,844
Distance Traveled
797,953
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,329
755
86
6
0
249,842
1
W
Neith
12,516
834
73
5
0
283,651
0
W
Mulan
11,811
787
39
3
0
310,406
7
L
Cerberus
9,812
654
49
3
0
275,532
0
L
Xbalanque
9,898
660
62
4
0
272,579
0
W
Baron Samedi
12,359
824
66
4
0
281,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role