Player Matchup

Ao Kuang
Ao Kuang
MatrixPark
Ao Kuang
Level 78
God Stats
5W - 7L
1,398 SR
Queue Stats
393W - 335L
1,500 Elo+
Solo
Bellona
Bellona
XXCrazyf0x
Bellona
Level 144
God Stats
12W - 9L
1,498 SR
Queue Stats
315W - 296L
1,524 Elo+
Solo
Danzaburou
Danzaburou
asfour-96
Danzaburou
Level 140
God Stats
3W - 3L
1,192 SR
Queue Stats
95W - 89L
1,380 Elo+
Solo
Loki
Loki
brokiller57
Loki
Level 61
God Stats
3W - 2L
1,835 SR
Queue Stats
120W - 93L
1,527 Elo+
Solo
Anubis
Anubis
shanerive
Anubis
Level 57
God Stats
9W - 13L
1,339 SR
Queue Stats
204W - 195L
1,413 Elo+
Solo
Team Averages
Level 96
1,452 SR
1,469 Elo+

VS

Team Averages
Level 91
1,571 SR
1,450 Elo+
Amaterasu
Amaterasu
Player012768072
Amaterasu
Level 77
God Stats
7W - 3L
1,622 SR
Queue Stats
167W - 138L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShieldRaphtalia
Morgan Le Fay
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 395L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Vortexiled
Zhong Kui
Level 80
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Ganesha
Ganesha
Wonhaipaueziom
Ganesha
Level 33
God Stats
10W - 6L
1,531 SR
Queue Stats
50W - 59L
1,330 Elo+
Solo
Set
Set
illakir
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MatrixPark
Ao Kuang
15
6 / 4 / 2
10,219
538
11,893
17,354
12,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
XXCrazyf0x
Bellona
16
7 / 2 / 1
10,798
568
9,635
17,621
19,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
asfour-96
Danzaburou
15
1 / 7 / 4
9,165
482
8,526
18,582
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 6
9,001
474
6,401
16,934
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
shanerive
Anubis
16
0 / 5 / 7
9,662
509
12,058
15,125
7,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Player012768072
Amaterasu
16
1 / 6 / 3
9,824
517
7,392
16,374
12,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ShieldRaphtalia
Morgan Le Fay
17
4 / 1 / 6
10,462
551
10,451
8,371
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Vortexiled
Zhong Kui
19
7 / 2 / 7
12,147
639
22,376
13,988
14,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 9
8,559
450
3,788
15,089
9,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Set
18
11 / 1 / 3
12,233
644
17,918
17,732
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
24
24
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
MatrixPark
Ao Kuang
6
4
2
1.75
W
Amaterasu
Player012768072
Amaterasu
1
6
3
0.42
W
Morgan Le Fay
ShieldRaphtalia
Morgan Le Fay
4
1
6
7
W
Zhong Kui
Vortexiled
Zhong Kui
7
2
7
5.25
W
1
5
9
1.1
L
Bellona
XXCrazyf0x
Bellona
7
2
1
3.75
L
Danzaburou
asfour-96
Danzaburou
1
7
4
0.43
L
1
6
6
0.67
W
Set
11
1
3
12.5
L
Anubis
shanerive
Anubis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,513
Damage
61,925
85,616
Taken
71,554
54,708
Mitigated
48,213
27,527
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
MatrixPark
Ao Kuang
11,893
1,652
0
6,159
17,354
12,657
0
5,725
11,629
51,772
0
W
Amaterasu
Player012768072
Amaterasu
7,392
3,437
0
3,378
16,374
12,542
1,031
1,476
14,898
0
61,667
W
Morgan Le Fay
ShieldRaphtalia
Morgan Le Fay
10,451
938
0
1,216
8,371
3,284
0
4,648
3,723
80,553
0
W
Zhong Kui
Vortexiled
Zhong Kui
22,376
6,834
0
3,848
13,988
14,203
2,430
2,647
11,341
94,286
21,076
W
3,788
186
0
1,748
15,089
9,015
0
9,858
5,231
18,844
0
L
Bellona
XXCrazyf0x
Bellona
9,635
2,568
0
6,372
17,621
19,361
0
3,689
13,932
0
76,251
L
Danzaburou
asfour-96
Danzaburou
8,526
2,490
0
1,550
18,582
7,856
0
12,547
6,035
0
68,920
L
6,401
2,032
0
6,248
16,934
6,944
0
6,643
10,291
0
79,710
W
Set
17,918
7,684
0
6,309
17,732
9,169
0
6,247
11,485
0
106,353
L
Anubis
shanerive
Anubis
12,058
94
0
7,198
15,125
7,890
240
6,806
8,319
92,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
53,225
557
Minions Killed
519
0
Camps Cleared
0
1,789,498
Distance Traveled
1,966,655
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,219
538
60
3
0
381,478
0
W
Amaterasu
9,824
517
96
5
0
388,780
0
W
Morgan Le Fay
10,462
551
139
7
0
398,328
6
W
Zhong Kui
12,147
639
157
8
0
357,911
4
W
Ganesha
8,559
450
2
0
0
387,673
0
L
Bellona
10,798
568
118
6
0
329,798
1
L
Danzaburou
9,165
482
117
6
0
334,851
1
L
Loki
9,001
474
116
6
0
403,707
4
W
Set
12,233
644
125
7
0
433,963
3
L
Anubis
9,662
509
146
8
0
339,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role