Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Alheimurinn
Nox
Level 91
God Stats
11W - 14L
1,482 SR
Queue Stats
275W - 270L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
CodyTheQuiet
Aphrodite
Level 69
God Stats
2W - 3L
1,241 SR
Queue Stats
102W - 101L
1,409 Elo+
Party 1
Ganesha
Ganesha
ImmortalXanX
Ganesha
Level 159
God Stats
0W - 4L
1,181 SR
Queue Stats
458W - 484L
1,439 Elo+
Solo
Horus
Horus
NxKReborn
Horus
Level 84
God Stats
24W - 15L
1,658 SR
Queue Stats
48W - 50L
1,419 Elo+
Party 1
Team Averages
Level 102
1,413 SR
1,430 Elo+

VS

Team Averages
Level 143
1,505 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chaacolate_
Ao Kuang
Level 69
God Stats
9W - 6L
1,719 SR
Queue Stats
271W - 285L
1,472 Elo+
Solo
Khepri
Khepri
John_Of_Norrath
Khepri
Level 212
God Stats
10W - 15L
1,385 SR
Queue Stats
142W - 151L
1,470 Elo+
Solo
Merlin
Merlin
Vkasekage
Merlin
Level 124
God Stats
37W - 37L
1,419 SR
Queue Stats
109W - 111L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 2 / 2
6,035
503
4,253
11,324
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,000
500
1,589
5,087
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
CodyTheQuiet
Aphrodite
9
1 / 0 / 1
6,064
505
2,769
5,794
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ImmortalXanX
Ganesha
11
2 / 1 / 1
6,892
574
5,108
8,655
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
NxKReborn
Horus
10
1 / 1 / 0
5,806
484
8,936
13,042
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 3 / 1
6,595
550
5,211
9,652
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
 
Jing Wei
11
0 / 2 / 1
6,526
544
5,194
8,880
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Chaacolate_
Ao Kuang
13
5 / 0 / 0
7,498
625
6,332
13,101
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 3
6,058
505
3,495
9,189
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Vkasekage
Merlin
12
0 / 1 / 1
6,769
564
4,435
4,088
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
5
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
2
1
W
Bastet
 
Bastet
0
3
1
0.17
W
Jing Wei
 
Jing Wei
0
2
1
0.25
L
1
1
0
1
W
Ao Kuang
Chaacolate_
Ao Kuang
5
0
0
5
L
Aphrodite
CodyTheQuiet
Aphrodite
1
0
1
1.5
L
Ganesha
ImmortalXanX
Ganesha
2
1
1
2.5
W
0
0
3
1.5
L
Horus
NxKReborn
Horus
1
1
0
1
W
Merlin
Vkasekage
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
24,667
43,902
Taken
44,910
25,974
Mitigated
19,464
18,153
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,253
1,800
0
6,934
11,324
4,120
0
4,456
6,868
0
50,517
W
Bastet
 
Bastet
5,211
1,591
0
1,379
9,652
5,000
0
4,494
4,885
0
39,019
W
Jing Wei
 
Jing Wei
5,194
4,432
0
3,096
8,880
2,644
0
392
8,488
0
55,244
L
1,589
47
0
609
5,087
2,375
0
2,464
2,623
39,762
0
W
Ao Kuang
Chaacolate_
Ao Kuang
6,332
1,607
0
3,448
13,101
4,741
0
1,043
11,987
59,525
3,263
L
Aphrodite
CodyTheQuiet
Aphrodite
2,769
978
1,675
3,410
5,794
5,389
0
4,174
1,620
27,097
0
L
Ganesha
ImmortalXanX
Ganesha
5,108
753
0
894
8,655
5,318
0
585
8,070
37,738
0
W
3,495
181
0
3,140
9,189
5,660
0
1,706
7,445
16,124
0
L
Horus
NxKReborn
Horus
8,936
4,177
378
4,253
13,042
8,772
0
2,583
10,459
0
34,334
W
Merlin
Vkasekage
Merlin
4,435
261
0
1,395
4,088
1,419
302
1,314
2,639
55,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
33,446
304
Minions Killed
398
0
Camps Cleared
0
1,234,037
Distance Traveled
1,197,268
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,035
503
78
7
0
291,759
0
W
Bastet
6,595
550
75
6
0
213,748
0
W
Jing Wei
6,526
544
106
9
0
211,052
0
L
Nox
6,000
500
73
6
0
241,496
0
W
Ao Kuang
7,498
625
90
8
0
281,853
0
L
Aphrodite
6,064
505
36
3
0
224,826
0
L
Ganesha
6,892
574
63
5
0
240,111
0
W
Khepri
6,058
505
23
2
0
263,609
6
L
Horus
5,806
484
54
5
0
235,845
0
W
Merlin
6,769
564
104
9
0
227,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role