Player Matchup

Nu Wa
Nu Wa
KeyHare3315768
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
M3RKd00by
Ne Zha
Level 126
God Stats
1W - 1L
1,716 SR
Queue Stats
18W - 13L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Nizwz
Danzaburou
Level 18
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 2
Skadi
Skadi
SizeableHook631
Skadi
Level 83
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 2
Bastet
Bastet
Storybook1044
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Solo
Team Averages
Level 53
1,536 SR
1,548 Elo+

VS

Team Averages
Level 65
1,542 SR
1,539 Elo+
Lancelot
Lancelot
LendiaBR
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 43L
1,437 Elo+
Solo
Nox
Nox
Lilvision
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Romain_HNG
Kuzenbo
Level 127
God Stats
20W - 10L
1,749 SR
Queue Stats
561W - 511L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShinLao84
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 137L
1,620 Elo+
Party 1
Thor
Thor
Zeusdu13
Thor
Level 127
God Stats
5W - 3L
1,461 SR
Queue Stats
272W - 240L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
9,673
691
9,616
13,135
4,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
M3RKd00by
Ne Zha
18
5 / 6 / 3
10,317
737
13,425
15,632
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Nizwz
Danzaburou
12
1 / 6 / 1
7,886
563
5,994
11,362
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 5
8,229
588
7,151
11,632
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 4
9,121
652
12,889
14,648
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LendiaBR
Lancelot
14
0 / 5 / 17
9,328
666
3,020
11,434
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 17
11,148
796
11,517
9,424
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
Romain_HNG
Kuzenbo
18
3 / 2 / 27
11,835
845
9,883
20,085
35,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ShinLao84
Ah Muzen Cab
18
10 / 1 / 19
11,844
846
15,059
13,902
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
19
11 / 1 / 18
11,594
828
21,272
13,094
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
130
10
Kills
32
32
Deaths
10
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Lancelot
LendiaBR
Lancelot
0
5
17
1.7
W
8
1
17
16.5
L
Ne Zha
M3RKd00by
Ne Zha
5
6
3
1.08
L
Danzaburou
Nizwz
Danzaburou
1
6
1
0.25
W
Kuzenbo
Romain_HNG
Kuzenbo
3
2
27
8.25
W
Ah Muzen Cab
ShinLao84
Ah Muzen Cab
10
1
19
19.5
L
1
6
5
0.58
L
1
6
4
0.5
W
Thor
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
60,751
66,409
Taken
67,939
29,693
Mitigated
60,016
9,975
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,616
3,598
0
274
13,135
4,794
20
5,032
7,971
20,284
0
W
Lancelot
LendiaBR
Lancelot
3,020
730
0
0
11,434
5,061
1,765
1,492
9,942
0
15,558
W
11,517
785
1,419
720
9,424
5,086
987
1,594
7,830
33,491
0
L
Ne Zha
M3RKd00by
Ne Zha
13,425
2,746
905
3,014
15,632
10,400
0
5,162
10,180
0
28,956
L
Danzaburou
Nizwz
Danzaburou
5,994
2,348
0
1,641
11,362
4,333
0
2,973
8,293
0
16,194
W
Kuzenbo
Romain_HNG
Kuzenbo
9,883
3,819
1,717
6,735
20,085
35,570
796
2,206
17,879
19,811
0
W
Ah Muzen Cab
ShinLao84
Ah Muzen Cab
15,059
5,936
989
3,001
13,902
7,638
2,761
1,505
12,397
0
39,448
L
7,151
1,683
371
905
11,632
4,134
0
2,599
8,985
0
19,026
L
12,889
2,158
0
2,865
14,648
6,032
0
4,934
9,580
0
23,211
W
Thor
21,272
2,517
3,513
2,570
13,094
6,661
1,266
2,819
10,275
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
55,749
142
Minions Killed
189
0
Camps Cleared
0
979,730
Distance Traveled
1,261,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,673
691
17
1
0
183,615
0
W
Lancelot
9,328
666
19
1
0
260,009
0
W
Nox
11,148
796
64
5
0
238,012
0
L
Ne Zha
10,317
737
33
2
0
249,650
0
L
Danzaburou
7,886
563
30
2
0
133,952
0
W
Kuzenbo
11,835
845
18
1
0
285,080
0
W
Ah Muzen Cab
11,844
846
56
4
0
242,861
0
L
Skadi
8,229
588
32
2
0
168,034
0
L
Bastet
9,121
652
30
2
0
244,479
0
W
Thor
11,594
828
32
2
0
235,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role