Player Matchup

Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
PedreiroTmbJoga
Anhur
Gold I
Level 129
God Stats
14W - 11L
1,444 SR
Queue Stats
341W - 338L
1,640 MMR
Solo
Bastet
Bastet
Platinum V
RenÄshbell
Bastet
Platinum V
Level 146
God Stats
2W - 0L
1,474 SR
Queue Stats
65W - 62L
1,833 MMR
Solo
Cthulhu
Cthulhu
Gold I
Trankander
Cthulhu
Gold I
Level 156
God Stats
2W - 2L
1,339 SR
Queue Stats
248W - 268L
1,670 MMR
Solo
Surtr
Surtr
Diamond V
juli97
Surtr
Diamond V
Level 205
God Stats
52W - 55L
1,548 SR
Queue Stats
261W - 256L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,461 SR
1,694 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,513 SR
1,499 MMR
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
 
Ares
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold II
SommelierDCasada
Susano
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Uliize
Apollo
Gold III
Level 128
God Stats
1W - 4L
1,565 SR
Queue Stats
218W - 238L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
3 / 2 / 0
4,227
845
2,822
4,195
871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 0 / 0
3,542
708
1,223
2,518
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
6
0 / 2 / 2
3,458
692
504
3,478
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Trankander
Cthulhu
4
0 / 0 / 1
3,426
685
1,127
2,611
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
juli97
Surtr
7
1 / 0 / 0
4,095
819
2,499
3,515
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ArachneKaliHe BoSun Wukong

VS

Bans
ThanatosAthenaAo KuangChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 2 / 1
4,233
847
3,281
3,905
1,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
 
Tyr
4
0 / 1 / 0
3,006
601
914
3,435
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
5
0 / 1 / 0
2,812
562
1,657
5,350
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 1
3,740
748
2,064
3,999
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Uliize
Apollo
1
0 / 0 / 0
2,448
490
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
0
1.5
L
Anubis
 
Anubis
3
2
1
1.75
L
Tyr
 
Tyr
0
1
0
0
L
Ares
 
Ares
0
1
0
0
W
0
0
0
0
W
Bastet
0
2
2
0.5
L
1
1
1
1.5
W
Cthulhu
Trankander
Cthulhu
0
0
1
0.5
L
Apollo
Uliize
Apollo
0
0
0
0
W
Surtr
juli97
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,175
Damage
7,916
16,317
Taken
16,689
5,877
Mitigated
6,966
6,281
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,822
475
0
1,230
4,195
871
0
2,648
1,547
20,850
0
L
Anubis
 
Anubis
3,281
90
0
1,721
3,905
1,836
0
2,170
1,587
19,504
0
L
Tyr
 
Tyr
914
120
0
1,685
3,435
1,172
0
72
3,363
0
12,259
L
Ares
 
Ares
1,657
174
0
1,625
5,350
2,734
0
834
4,516
10,566
0
W
1,223
884
0
927
2,518
700
0
234
2,284
0
20,322
W
Bastet
504
99
0
1,512
3,478
665
0
589
2,889
0
12,059
L
2,064
883
0
1,320
3,999
1,224
0
705
3,202
0
18,214
W
Cthulhu
Trankander
Cthulhu
1,127
181
0
1,132
2,611
1,493
207
1,467
1,144
10,540
0
L
Apollo
Uliize
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
juli97
Surtr
2,499
1,004
0
1,480
3,515
2,148
0
0
3,515
339
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,748
Gold Earned
16,239
166
Minions Killed
102
0
Camps Cleared
0
539,970
Distance Traveled
458,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,227
845
40
8
0
98,469
0
L
Anubis
4,233
847
35
7
0
111,300
0
L
Tyr
3,006
601
27
5
0
91,905
0
L
Ares
2,812
562
10
2
0
134,814
2
W
Anhur
3,542
708
44
9
0
97,380
0
W
Bastet
3,458
692
25
5
0
131,710
0
L
Susano
3,740
748
30
6
0
114,242
0
W
Cthulhu
3,426
685
9
2
0
105,139
1
L
Apollo
2,448
490
0
0
0
6,005
0
W
Surtr
4,095
819
48
10
0
107,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role