Player Matchup

Nike
Nike
Atl8s
Nike
Level 65
God Stats
5W - 5L
1,609 SR
Queue Stats
101W - 93L
1,499 Elo+
Party 3
Charybdis
Charybdis
CheWhite
Charybdis
Level 147
God Stats
5W - 7L
1,238 SR
Queue Stats
102W - 66L
1,559 Elo+
Party 3
Nemesis
Nemesis
DarkVEVO
Nemesis
Level 102
God Stats
9W - 7L
1,569 SR
Queue Stats
124W - 124L
1,492 Elo+
Party 2
Hades
Hades
Its_Ixbalanque
Hades
Level 109
God Stats
7W - 0L
1,895 SR
Queue Stats
133W - 128L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Siess22
Sylvanus
Level 113
God Stats
12W - 5L
1,856 SR
Queue Stats
73W - 45L
1,581 Elo+
Party 3
Team Averages
Level 107
1,633 SR
1,526 Elo+

VS

Team Averages
Level 87
1,517 SR
1,513 Elo+
Bacchus
Bacchus
Drake012
Bacchus
Level 125
God Stats
0W - 7L
1,060 SR
Queue Stats
183W - 185L
1,475 Elo+
Party 4
Sun Wukong
Sun Wukong
IntoTheMatrix05
Sun Wukong
Level 138
God Stats
2W - 1L
1,839 SR
Queue Stats
176W - 129L
1,598 Elo+
Party 1
Thoth
Thoth
NoxAstros
Thoth
Level 28
God Stats
0W - 1L
1,683 SR
Queue Stats
30W - 38L
1,466 Elo+
Party 1
Apollo
Apollo
Thnrzz
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,524 Elo+
Party 4
Nemesis
Nemesis
ŁightningŁui
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 156L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Atl8s
Nike
14
0 / 1 / 1
8,560
535
8,792
14,832
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
CheWhite
Charybdis
15
7 / 1 / 4
9,295
581
14,902
9,434
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DarkVEVO
Nemesis
16
8 / 0 / 6
9,676
605
9,037
11,275
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 3
9,056
566
7,478
9,371
5,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Siess22
Sylvanus
14
1 / 0 / 13
8,752
547
6,658
9,583
7,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drake012
Bacchus
11
0 / 5 / 1
6,753
422
6,744
17,173
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
IntoTheMatrix05
Sun Wukong
15
2 / 1 / 0
9,130
571
9,401
13,918
14,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
NoxAstros
Thoth
12
1 / 4 / 1
7,499
469
4,501
8,574
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Thnrzz
Apollo
11
0 / 5 / 1
6,672
417
5,356
11,786
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 3 / 2
8,573
536
6,531
14,729
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
Atl8s
Nike
0
1
1
0.5
W
Charybdis
CheWhite
Charybdis
7
1
4
9
W
Nemesis
DarkVEVO
Nemesis
8
0
6
11
L
Bacchus
Drake012
Bacchus
0
5
1
0.1
L
Sun Wukong
IntoTheMatrix05
Sun Wukong
2
1
0
2
W
2
2
3
1.75
L
Thoth
NoxAstros
Thoth
1
4
1
0.38
W
Sylvanus
Siess22
Sylvanus
1
0
13
7.5
L
Apollo
Thnrzz
Apollo
0
5
1
0.1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,867
Damage
32,533
54,495
Taken
66,180
37,318
Mitigated
44,226
22,531
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Atl8s
Nike
8,792
1,207
0
1,653
14,832
14,303
0
0
14,832
141
70,848
W
Charybdis
CheWhite
Charybdis
14,902
6,962
0
3,222
9,434
4,441
2,943
2,979
6,455
0
86,535
W
Nemesis
DarkVEVO
Nemesis
9,037
4,911
0
4,819
11,275
5,994
0
1,048
10,227
0
88,664
L
Bacchus
Drake012
Bacchus
6,744
591
0
3,104
17,173
16,901
0
4,238
12,935
31,317
0
L
Sun Wukong
IntoTheMatrix05
Sun Wukong
9,401
1,790
0
2,698
13,918
14,524
0
531
13,387
0
68,957
W
7,478
166
631
4,642
9,371
5,171
669
2,664
6,707
60,806
0
L
Thoth
NoxAstros
Thoth
4,501
769
0
1,589
8,574
2,860
0
4,666
3,908
43,928
0
W
Sylvanus
Siess22
Sylvanus
6,658
1,886
3,531
4,033
9,583
7,409
360
4,554
5,029
30,852
0
L
Apollo
Thnrzz
Apollo
5,356
3,597
0
1,674
11,786
4,589
245
2,769
9,017
0
38,717
L
6,531
3,331
0
1,483
14,729
5,352
0
1,997
12,732
0
81,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
38,627
525
Minions Killed
418
0
Camps Cleared
0
1,510,293
Distance Traveled
1,599,280
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,560
535
115
7
0
297,440
0
W
Charybdis
9,295
581
141
9
0
274,531
0
W
Nemesis
9,676
605
111
7
0
349,280
0
L
Bacchus
6,753
422
31
2
0
327,441
3
L
Sun Wukong
9,130
571
119
7
0
311,444
1
W
Hades
9,056
566
124
8
0
291,393
4
L
Thoth
7,499
469
68
4
0
281,168
6
W
Sylvanus
8,752
547
34
2
0
297,649
0
L
Apollo
6,672
417
78
5
0
309,705
1
L
Nemesis
8,573
536
122
8
0
369,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role