Player Matchup

Erlang Shen
Erlang Shen
DeKayo
Erlang Shen
Level 122
God Stats
0W - 1L
1,323 SR
Queue Stats
18W - 30L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
Mikeres_
The Morrigan
Level 157
God Stats
5W - 7L
1,446 SR
Queue Stats
729W - 707L
1,538 Elo+
Solo
Chernobog
Chernobog
MumboBros
Chernobog
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,399 Elo+
Party 2
Arachne
Arachne
greg420yolo
Arachne
Level 117
God Stats
0W - 1L
1,746 SR
Queue Stats
27W - 29L
1,581 Elo+
Party 2
Terra
Terra
xNitexBunnyx
Terra
Level 149
God Stats
10W - 12L
1,464 SR
Queue Stats
1,389W - 1,383L
1,482 Elo+
Solo
Team Averages
Level 132
1,496 SR
1,501 Elo+

VS

Team Averages
Level 108
1,449 SR
1,582 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jmystery234
Ra
Level 159
God Stats
1W - 0L
1,401 SR
Queue Stats
146W - 102L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
SixtoGigolo
Zhong Kui
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
392W - 370L
1,576 Elo+
Solo
Charon
Charon
ThickCowboy
Charon
Level 89
God Stats
1W - 0L
1,342 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Bacchus
Bacchus
cleverzoro
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeKayo
Erlang Shen
14
2 / 6 / 6
8,088
674
11,814
15,549
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Mikeres_
The Morrigan
15
1 / 5 / 9
8,400
700
12,869
7,458
3,933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
MumboBros
Chernobog
16
4 / 5 / 6
9,251
771
11,519
11,112
5,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
greg420yolo
Arachne
10
2 / 1 / 4
7,255
605
3,645
4,782
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 4 / 4
8,305
692
8,821
14,742
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 1 / 13
10,524
877
13,790
9,923
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 12
10,606
884
9,159
10,293
6,006
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SixtoGigolo
Zhong Kui
15
3 / 3 / 9
9,409
784
11,348
12,716
14,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
16
3 / 3 / 12
10,094
841
5,899
13,550
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
cleverzoro
Bacchus
16
1 / 2 / 19
10,126
844
9,124
18,228
27,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
11
Kills
21
21
Deaths
11
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
13
14.5
L
Erlang Shen
DeKayo
Erlang Shen
2
6
6
0.83
W
6
2
12
6
L
The Morrigan
Mikeres_
The Morrigan
1
5
9
1.1
L
Chernobog
MumboBros
Chernobog
4
5
6
1.4
W
Zhong Kui
SixtoGigolo
Zhong Kui
3
3
9
2.5
W
Charon
3
3
12
3
W
Bacchus
cleverzoro
Bacchus
1
2
19
5.25
L
Arachne
greg420yolo
Arachne
2
1
4
4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
49,320
53,643
Taken
64,710
44,338
Mitigated
66,560
14,033
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,790
7,170
1,187
3,671
9,923
6,096
2,033
3,868
5,989
0
32,317
L
Erlang Shen
DeKayo
Erlang Shen
11,814
4,626
444
2,514
15,549
16,343
235
9,660
5,812
0
14,361
W
9,159
883
9,437
3,530
10,293
6,006
1,608
4,229
5,871
32,459
0
L
The Morrigan
Mikeres_
The Morrigan
12,869
2,464
206
394
7,458
3,933
504
4,940
2,413
29,072
0
L
Chernobog
MumboBros
Chernobog
11,519
4,962
724
747
11,112
5,764
748
8,503
2,586
0
29,932
W
Zhong Kui
SixtoGigolo
Zhong Kui
11,348
738
248
1,739
12,716
14,907
2,362
4,124
8,339
24,977
0
W
Charon
5,899
1,193
3,222
2,003
13,550
12,545
1,071
4,153
9,215
19,939
0
W
Bacchus
cleverzoro
Bacchus
9,124
1,050
705
4,187
18,228
27,006
903
5,316
12,595
13,919
0
L
Arachne
greg420yolo
Arachne
3,645
2,871
652
1,618
4,782
2,846
434
3,898
884
0
6,122
L
8,821
831
3,119
3,615
14,742
15,452
0
8,238
6,388
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
50,759
97
Minions Killed
154
0
Camps Cleared
0
872,095
Distance Traveled
983,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,524
877
38
3
0
204,594
0
L
Erlang Shen
8,088
674
6
1
0
194,089
0
W
Ra
10,606
884
56
5
0
205,122
0
L
The Morrigan
8,400
700
31
3
0
196,917
0
L
Chernobog
9,251
771
46
4
0
173,592
0
W
Zhong Kui
9,409
784
32
3
0
194,026
0
W
Charon
10,094
841
21
2
0
160,999
0
W
Bacchus
10,126
844
7
1
0
218,850
0
L
Arachne
7,255
605
5
0
0
126,191
0
L
Terra
8,305
692
9
1
0
181,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role