Player Matchup

Achilles
Achilles
JHhAaWwK
Achilles
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
121W - 131L
1,484 Elo+
Party 1
Artemis
Artemis
KILLA03_HELLGANG
Artemis
Level 158
God Stats
2W - 10L
1,339 SR
Queue Stats
225W - 239L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Khotas
Hun Batz
Level 151
God Stats
0W - 3L
1,220 SR
Queue Stats
294W - 277L
1,585 Elo+
Solo
The Morrigan
The Morrigan
xSlayerxo
The Morrigan
Level 145
God Stats
4W - 5L
1,545 SR
Queue Stats
273W - 281L
1,510 Elo+
Solo
Sobek
Sobek
xtony_tonex
Sobek
Level 134
God Stats
1W - 2L
1,368 SR
Queue Stats
74W - 66L
1,517 Elo+
Party 1
Team Averages
Level 143
1,394 SR
1,518 Elo+

VS

Team Averages
Level 159
1,693 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CM Yuichi
Chiron
Level 124
God Stats
14W - 5L
1,565 SR
Queue Stats
252W - 238L
1,541 Elo+
Solo
Zeus
Zeus
OfMercyWeFall
Zeus
Level 219
God Stats
12W - 5L
1,813 SR
Queue Stats
696W - 752L
1,525 Elo+
Solo
Cthulhu
Cthulhu
RoofOfAstora
Cthulhu
Level 142
God Stats
1W - 0L
1,760 SR
Queue Stats
24W - 27L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
ivar123
Zhong Kui
Level 154
God Stats
3W - 0L
1,827 SR
Queue Stats
116W - 142L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JHhAaWwK
Achilles
13
2 / 6 / 3
7,090
709
4,133
13,480
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 4
7,420
742
9,659
10,547
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Khotas
Hun Batz
16
2 / 2 / 3
7,742
774
8,274
11,162
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
xSlayerxo
The Morrigan
13
2 / 4 / 3
7,618
762
6,740
8,038
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 7
7,131
713
5,794
19,720
22,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 15
9,553
955
12,596
9,980
5,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
CM Yuichi
Chiron
14
2 / 2 / 12
8,324
832
10,687
7,107
3,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 1 / 8
10,065
1,007
15,288
7,385
3,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RoofOfAstora
Cthulhu
14
3 / 2 / 14
9,178
918
7,849
10,599
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ivar123
Zhong Kui
15
3 / 2 / 17
8,981
898
12,207
9,741
8,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
8
Kills
23
23
Deaths
8
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
15
12.5
W
Chiron
CM Yuichi
Chiron
2
2
12
4
L
Achilles
JHhAaWwK
Achilles
2
6
3
0.58
L
2
5
4
0.8
L
Hun Batz
Khotas
Hun Batz
2
2
3
1.75
W
10
1
8
14
W
Cthulhu
RoofOfAstora
Cthulhu
3
2
14
5
W
Zhong Kui
ivar123
Zhong Kui
3
2
17
5.75
L
The Morrigan
xSlayerxo
The Morrigan
2
4
3
0.88
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
58,627
62,947
Taken
44,812
56,241
Mitigated
30,965
15,155
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,596
3,312
546
4,642
9,980
5,328
1,106
2,336
7,476
0
29,894
W
Chiron
CM Yuichi
Chiron
10,687
5,326
3,341
2,215
7,107
3,423
686
2,268
4,735
0
24,601
L
Achilles
JHhAaWwK
Achilles
4,133
473
773
1,999
13,480
15,054
0
8,015
5,465
0
4,548
L
9,659
2,640
721
1,437
10,547
5,146
0
7,679
2,868
0
18,984
L
Hun Batz
Khotas
Hun Batz
8,274
572
1,087
2,133
11,162
10,333
0
5,561
5,601
0
22,338
W
15,288
1,643
747
1,250
7,385
3,598
675
2,388
4,948
28,301
0
W
Cthulhu
RoofOfAstora
Cthulhu
7,849
559
1,634
1,633
10,599
10,316
0
2,879
7,550
11,137
0
W
Zhong Kui
ivar123
Zhong Kui
12,207
4,006
2,262
1,887
9,741
8,300
2,157
2,117
7,496
22,828
0
L
The Morrigan
xSlayerxo
The Morrigan
6,740
993
543
1,071
8,038
3,628
0
3,637
4,207
19,721
524
L
5,794
195
1,063
4,328
19,720
22,080
0
10,258
9,462
8,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
46,101
90
Minions Killed
135
0
Camps Cleared
0
844,779
Distance Traveled
955,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,553
955
34
3
0
202,574
0
W
Chiron
8,324
832
35
4
0
169,305
0
L
Achilles
7,090
709
3
0
0
177,521
0
L
Artemis
7,420
742
21
2
0
164,588
0
L
Hun Batz
7,742
774
19
2
0
168,181
0
W
Zeus
10,065
1,007
26
3
0
175,471
0
W
Cthulhu
9,178
918
8
1
0
216,237
0
W
Zhong Kui
8,981
898
32
3
0
191,611
0
L
The Morrigan
7,618
762
38
4
0
166,923
0
L
Sobek
7,131
713
9
1
0
167,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role