Player Matchup

Cerberus
Cerberus
FatherFlappy
Cerberus
Level 33
God Stats
10W - 16L
1,378 SR
Queue Stats
12W - 32L
1,193 Elo+
Party 2
Mulan
Mulan
MontyG377
Mulan
Level 58
God Stats
1W - 3L
1,715 SR
Queue Stats
20W - 27L
1,443 Elo+
Solo
Pele
Pele
bigdsinz
Pele
Level 28
God Stats
2W - 7L
1,174 SR
Queue Stats
9W - 17L
1,417 Elo+
Party 2
Hachiman
Hachiman
dme-cme
Hachiman
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 38L
1,279 Elo+
Party 2
Anubis
Anubis
puertoricansk8r7
Anubis
Level 82
God Stats
35W - 36L
1,515 SR
Queue Stats
241W - 237L
1,488 Elo+
Solo
Team Averages
Level 46
1,456 SR
1,364 Elo+

VS

Team Averages
Level 109
1,470 SR
1,465 Elo+
Zhong Kui
Zhong Kui
DRAMARKUZ
Zhong Kui
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 157L
1,455 Elo+
Solo
Pele
Pele
Phyl is ok
Pele
Level 62
God Stats
15W - 17L
1,236 SR
Queue Stats
222W - 304L
1,458 Elo+
Party 1
Raijin
Raijin
SlimPickenz
Raijin
Level 150
God Stats
14W - 7L
1,701 SR
Queue Stats
353W - 351L
1,482 Elo+
Solo
Jing Wei
Jing Wei
SquirlyTacos
Jing Wei
Level 111
God Stats
3W - 5L
1,390 SR
Queue Stats
398W - 486L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Thick Buns
Aphrodite
Level 86
God Stats
43W - 34L
1,524 SR
Queue Stats
382W - 490L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatherFlappy
Cerberus
9
1 / 2 / 1
5,120
465
4,136
7,990
6,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
MontyG377
Mulan
11
1 / 2 / 0
6,061
551
5,595
11,061
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
0 / 4 / 2
5,653
514
4,605
11,562
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
dme-cme
Hachiman
9
0 / 5 / 2
5,229
475
5,780
8,506
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 0
6,839
622
6,629
7,839
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRAMARKUZ
Zhong Kui
12
2 / 2 / 1
7,241
658
7,207
10,164
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 2 / 4
6,856
623
8,011
11,847
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
12
2 / 1 / 4
6,914
629
7,809
6,737
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SquirlyTacos
Jing Wei
12
5 / 1 / 2
7,431
676
5,749
8,563
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Thick Buns
Aphrodite
11
2 / 1 / 4
7,007
637
2,362
6,499
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DRAMARKUZ
Zhong Kui
2
2
1
1.25
L
Cerberus
FatherFlappy
Cerberus
1
2
1
0.75
L
Mulan
MontyG377
Mulan
1
2
0
0.5
W
4
2
4
3
W
Raijin
2
1
4
4
W
Jing Wei
SquirlyTacos
Jing Wei
5
1
2
6
W
Aphrodite
Thick Buns
Aphrodite
2
1
4
4
L
Pele
0
4
2
0.25
L
Hachiman
dme-cme
Hachiman
0
5
2
0.2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
31,138
46,958
Taken
43,810
21,812
Mitigated
20,412
12,717
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DRAMARKUZ
Zhong Kui
7,207
1,294
0
6,060
10,164
7,017
46
434
9,730
57,802
0
L
Cerberus
FatherFlappy
Cerberus
4,136
360
0
2,408
7,990
6,157
0
2,497
5,493
20,187
0
L
Mulan
MontyG377
Mulan
5,595
446
0
3,772
11,061
5,729
0
6,155
4,906
0
39,919
W
8,011
1,609
0
2,133
11,847
4,057
0
2,851
8,996
0
43,268
W
Raijin
7,809
840
0
1,597
6,737
2,187
812
2,625
4,112
57,301
0
W
Jing Wei
SquirlyTacos
Jing Wei
5,749
3,829
0
3,756
8,563
2,929
803
2,792
5,771
0
59,858
W
Aphrodite
Thick Buns
Aphrodite
2,362
580
2,235
4,009
6,499
4,222
378
2,063
4,436
14,486
0
L
Pele
4,605
1,283
0
1,420
11,562
3,769
0
3,963
7,599
0
45,523
L
Hachiman
dme-cme
Hachiman
5,780
3,314
0
1,008
8,506
2,217
0
1,077
7,429
0
30,362
L
6,629
346
0
4,109
7,839
3,940
0
3,686
4,153
54,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
35,449
307
Minions Killed
351
0
Camps Cleared
0
1,088,236
Distance Traveled
1,171,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,241
658
87
8
0
202,887
4
L
Cerberus
5,120
465
41
4
0
238,564
0
L
Mulan
6,061
551
70
6
0
193,371
0
W
Pele
6,856
623
62
6
0
288,631
0
W
Raijin
6,914
629
88
8
0
223,942
0
W
Jing Wei
7,431
676
97
9
0
226,506
0
W
Aphrodite
7,007
637
17
2
0
229,754
0
L
Pele
5,653
514
79
7
0
234,262
0
L
Hachiman
5,229
475
39
4
0
220,780
0
L
Anubis
6,839
622
78
7
0
201,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role