Player Matchup

Bakasura
Bakasura
Silver IV
FISCHJ95
Bakasura
Silver IV
Level 203
God Stats
29W - 36L
1,430 SR
Queue Stats
139W - 161L
905 MMR
Party 1
Janus
Janus
Silver II
Jowrsh
Janus
Silver II
Level 109
God Stats
19W - 24L
1,655 SR
Queue Stats
282W - 311L
1,135 MMR
Solo
Chernobog
Chernobog
Silver II
Slayd5Oh
Chernobog
Silver II
Level 159
God Stats
2W - 2L
1,779 SR
Queue Stats
244W - 281L
1,031 MMR
Solo
Sobek
Sobek
Silver II
WildCj19
Sobek
Silver II
Level 152
God Stats
8W - 18L
1,456 SR
Queue Stats
194W - 228L
1,155 MMR
Party 1
Achilles
Achilles
Silver II
humblebeast01
Achilles
Silver II
Level 120
God Stats
0W - 3L
1,147 SR
Queue Stats
151W - 194L
1,028 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,493 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,499 SR
1,057 MMR
Danzaburou
Danzaburou
Silver III
Hck zZeuz
Danzaburou
Silver III
Level 124
God Stats
48W - 47L
1,434 SR
Queue Stats
183W - 207L
1,008 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
JSnip3s
Kuzenbo
Silver II
Level 125
God Stats
4W - 9L
1,291 SR
Queue Stats
341W - 364L
1,024 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
SonicBlade456
Tsukuyomi
Silver III
Level 129
God Stats
4W - 2L
1,678 SR
Queue Stats
58W - 64L
1,153 MMR
Party 2
Nu Wa
Nu Wa
Silver III
ThaRealPluto
Nu Wa
Silver III
Level 133
God Stats
3W - 0L
1,671 SR
Queue Stats
90W - 113L
999 MMR
Solo
King Arthur
King Arthur
Silver II
Yohante_Tuki
King Arthur
Silver II
Level 158
God Stats
6W - 5L
1,422 SR
Queue Stats
487W - 507L
1,101 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FISCHJ95
Bakasura
10
0 / 2 / 1
5,376
538
4,103
10,200
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Jowrsh
Janus
9
0 / 1 / 1
5,065
507
4,349
3,959
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Slayd5Oh
Chernobog
8
1 / 2 / 0
5,158
516
5,946
7,550
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
WildCj19
Sobek
7
0 / 1 / 1
4,839
484
1,436
6,510
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
humblebeast01
Achilles
9
0 / 5 / 0
4,911
491
2,418
9,405
8,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MartichorasArachneKaliThor

VS

Bans
MercuryMulanIx ChelThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hck zZeuz
Danzaburou
8
1 / 0 / 1
5,149
515
4,731
6,413
2,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JSnip3s
Kuzenbo
8
1 / 0 / 5
5,522
552
3,235
6,887
4,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SonicBlade456
Tsukuyomi
9
0 / 1 / 4
5,025
503
3,311
7,365
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
5,636
564
5,387
2,741
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yohante_Tuki
King Arthur
11
6 / 0 / 1
6,872
687
6,781
7,750
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
11
11
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FISCHJ95
Bakasura
0
2
1
0.25
W
Danzaburou
Hck zZeuz
Danzaburou
1
0
1
1.5
W
Kuzenbo
JSnip3s
Kuzenbo
1
0
5
3.5
L
Janus
Jowrsh
Janus
0
1
1
0.5
L
Chernobog
Slayd5Oh
Chernobog
1
2
0
0.5
W
Tsukuyomi
SonicBlade456
Tsukuyomi
0
1
4
2
W
3
0
4
5
L
Sobek
WildCj19
Sobek
0
1
1
0.5
W
King Arthur
Yohante_Tuki
King Arthur
6
0
1
6.5
L
Achilles
humblebeast01
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
23,445
37,624
Taken
31,156
21,527
Mitigated
16,563
8,318
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FISCHJ95
Bakasura
4,103
2,636
0
1,838
10,200
4,217
0
2,479
7,721
0
33,300
W
Danzaburou
Hck zZeuz
Danzaburou
4,731
1,463
91
3,042
6,413
2,042
0
588
5,825
0
33,830
W
Kuzenbo
JSnip3s
Kuzenbo
3,235
1,284
243
1,860
6,887
4,514
0
1,303
5,365
12,372
0
L
Janus
Jowrsh
Janus
4,349
128
0
500
3,959
1,308
0
2,065
1,894
45,657
0
L
Chernobog
Slayd5Oh
Chernobog
5,946
2,990
0
2,077
7,550
2,387
0
2,428
5,122
0
39,670
W
Tsukuyomi
SonicBlade456
Tsukuyomi
3,311
575
0
3,269
7,365
2,628
0
1,961
5,242
0
33,791
W
5,387
1,376
0
750
2,741
798
0
1,306
1,335
32,689
0
L
Sobek
WildCj19
Sobek
1,436
75
117
3,070
6,510
4,719
0
1,202
5,308
13,830
0
W
King Arthur
Yohante_Tuki
King Arthur
6,781
1,040
0
1,085
7,750
6,581
0
334
7,004
0
43,198
L
Achilles
humblebeast01
Achilles
2,418
301
0
716
9,405
8,896
0
448
8,957
0
27,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
28,204
288
Minions Killed
251
0
Camps Cleared
0
1,010,743
Distance Traveled
1,061,993
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,376
538
78
8
0
257,035
0
W
Danzaburou
5,149
515
45
5
0
205,172
0
W
Kuzenbo
5,522
552
18
2
0
227,878
1
L
Janus
5,065
507
78
8
0
209,566
0
L
Chernobog
5,158
516
66
7
0
182,933
2
W
Tsukuyomi
5,025
503
48
5
0
237,881
0
W
Nu Wa
5,636
564
62
6
0
189,344
0
L
Sobek
4,839
484
25
3
0
181,781
7
W
King Arthur
6,872
687
78
8
0
201,718
3
L
Achilles
4,911
491
41
4
0
179,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role