Player Matchup

Arachne
Arachne
Gibzelda
Arachne
Level 135
God Stats
1W - 1L
1,802 SR
Queue Stats
82W - 72L
1,546 Elo+
Solo
Hachiman
Hachiman
Knackk
Hachiman
Level 128
God Stats
5W - 6L
1,577 SR
Queue Stats
107W - 113L
1,597 Elo+
Party 1
Scylla
Scylla
Mickster231
Scylla
Level 96
God Stats
0W - 7L
1,259 SR
Queue Stats
95W - 109L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
PaladinShark
Sun Wukong
Level 154
God Stats
17W - 10L
1,626 SR
Queue Stats
116W - 121L
1,587 Elo+
Party 1
Terra
Terra
WarLord458
Terra
Level 84
God Stats
4W - 9L
1,428 SR
Queue Stats
8W - 17L
1,573 Elo+
Party 1
Team Averages
Level 119
1,539 SR
1,576 Elo+

VS

Team Averages
Level 100
1,442 SR
1,560 Elo+
Bellona
Bellona
BiblePunch
Bellona
Level 29
God Stats
4W - 2L
1,460 SR
Queue Stats
57W - 52L
1,572 Elo+
Party 3
Jormungandr
Jormungandr
Chromaticllama
Jormungandr
Level 140
God Stats
2W - 8L
1,123 SR
Queue Stats
488W - 433L
1,568 Elo+
Party 2
Yu Huang
Yu Huang
DrewpyPeen
Yu Huang
Level 86
God Stats
3W - 4L
1,345 SR
Queue Stats
146W - 132L
1,535 Elo+
Solo
Medusa
Medusa
mateoburbur96
Medusa
Level 126
God Stats
22W - 15L
1,682 SR
Queue Stats
317W - 275L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
swomedude
Ao Kuang
Level 119
God Stats
22W - 15L
1,601 SR
Queue Stats
509W - 457L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gibzelda
Arachne
9
0 / 4 / 1
5,354
487
1,599
11,378
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Knackk
Hachiman
8
0 / 1 / 0
4,933
448
2,651
5,176
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
0 / 1 / 0
5,191
472
2,168
4,074
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PaladinShark
Sun Wukong
10
3 / 1 / 0
6,313
574
8,390
9,837
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
8
0 / 2 / 0
4,788
435
743
6,157
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiblePunch
Bellona
12
3 / 1 / 1
6,856
623
6,435
8,970
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Chromaticllama
Jormungandr
10
0 / 0 / 4
5,521
502
5,425
6,236
2,867
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
DrewpyPeen
Yu Huang
12
2 / 0 / 1
7,192
654
2,843
4,757
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
6,544
595
2,941
1,860
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
swomedude
Ao Kuang
11
0 / 2 / 1
6,468
588
5,157
10,038
6,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
BiblePunch
Bellona
3
1
1
3.5
W
Jormungandr
Chromaticllama
Jormungandr
0
0
4
2
W
Yu Huang
DrewpyPeen
Yu Huang
2
0
1
2.5
L
Arachne
Gibzelda
Arachne
0
4
1
0.13
L
Hachiman
Knackk
Hachiman
0
1
0
0
L
Scylla
0
1
0
0
L
Sun Wukong
PaladinShark
Sun Wukong
3
1
0
3
L
Terra
0
2
0
0
W
4
0
0
4
W
Ao Kuang
swomedude
Ao Kuang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
22,801
36,622
Taken
31,861
15,844
Mitigated
18,194
9,562
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BiblePunch
Bellona
6,435
2,726
0
714
8,970
5,937
276
1,005
7,965
0
57,633
W
Jormungandr
Chromaticllama
Jormungandr
5,425
1,105
0
1,623
6,236
2,867
32
389
5,847
31,182
0
W
Yu Huang
DrewpyPeen
Yu Huang
2,843
370
0
1,281
4,757
1,823
0
1,414
3,343
57,326
0
L
Arachne
Gibzelda
Arachne
1,599
1,143
0
2,551
11,378
3,920
0
2,622
8,756
0
39,183
L
Hachiman
Knackk
Hachiman
2,651
1,609
0
1,940
5,176
1,546
0
2,109
3,067
0
30,392
L
Scylla
2,168
219
0
1,000
4,074
1,325
0
1,737
2,337
30,387
0
L
Sun Wukong
PaladinShark
Sun Wukong
8,390
3,162
0
2,937
9,837
5,899
0
4,916
4,921
0
38,525
L
Terra
743
0
44
1,090
6,157
3,154
0
1,800
4,357
11,175
0
W
2,941
985
0
1,222
1,860
752
290
103
1,757
0
44,704
W
Ao Kuang
swomedude
Ao Kuang
5,157
1,583
0
4,631
10,038
6,815
0
0
10,038
47,726
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
32,581
263
Minions Killed
422
0
Camps Cleared
0
1,154,473
Distance Traveled
1,106,152
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,856
623
91
8
0
248,450
0
W
Jormungandr
5,521
502
51
5
0
227,709
0
W
Yu Huang
7,192
654
109
10
0
226,659
0
L
Arachne
5,354
487
59
5
0
260,596
0
L
Hachiman
4,933
448
59
5
0
204,420
1
L
Scylla
5,191
472
61
6
0
208,362
0
L
Sun Wukong
6,313
574
68
6
0
248,746
0
L
Terra
4,788
435
16
1
0
232,349
2
W
Medusa
6,544
595
79
7
0
197,782
0
W
Ao Kuang
6,468
588
92
8
0
205,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role