Player Matchup

Khepri
Khepri
Bluntforce9027
Khepri
Level 81
God Stats
3W - 0L
1,861 SR
Queue Stats
261W - 222L
1,543 Elo+
Party 2
Discordia
Discordia
Diggadi
Discordia
Level 171
God Stats
4W - 2L
1,506 SR
Queue Stats
616W - 601L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
Its Wheelz
Ne Zha
Level 159
God Stats
4W - 12L
1,117 SR
Queue Stats
352W - 364L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
Phoenixviper190
Guan Yu
Level 103
God Stats
3W - 0L
1,697 SR
Queue Stats
189W - 194L
1,448 Elo+
Party 1
Cerberus
Cerberus
kembo_gphig
Cerberus
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 254L
1,494 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,481 Elo+

VS

Team Averages
Level 124
1,555 SR
1,437 Elo+
Chernobog
Chernobog
GuapCapalot2
Chernobog
Level 117
God Stats
2W - 1L
1,692 SR
Queue Stats
155W - 159L
1,506 Elo+
Party 3
Horus
Horus
ImmaSmooveDude
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 3
Janus
Janus
L0VEUL0NGTIME
Janus
Level 153
God Stats
3W - 4L
1,581 SR
Queue Stats
338W - 391L
1,436 Elo+
Solo
Xing Tian
Xing Tian
MechonBlade
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,400 Elo+
Solo
Hera
Hera
RiceeeyJ
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
9,234
839
7,109
19,013
14,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Diggadi
Discordia
18
5 / 0 / 12
9,172
834
14,955
5,577
2,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Its Wheelz
Ne Zha
16
9 / 4 / 10
9,643
877
12,837
12,089
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 7
8,681
789
5,583
16,452
20,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
kembo_gphig
Cerberus
15
1 / 2 / 16
8,041
731
7,936
19,054
14,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GuapCapalot2
Chernobog
14
2 / 6 / 5
8,289
754
14,135
11,707
5,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 5
9,086
826
7,819
14,215
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 4 / 4
7,787
708
11,282
8,430
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MechonBlade
Xing Tian
15
2 / 4 / 7
8,391
763
7,337
12,586
11,941
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
16
5 / 4 / 7
9,264
842
18,049
8,724
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
23
Kills
13
13
Deaths
23
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Discordia
Diggadi
Discordia
5
0
12
11
L
Chernobog
GuapCapalot2
Chernobog
2
6
5
0.75
L
3
5
5
1.1
W
Ne Zha
Its Wheelz
Ne Zha
9
4
10
3.5
L
1
4
4
0.75
L
Xing Tian
MechonBlade
Xing Tian
2
4
7
1.38
W
5
4
7
2.13
L
Hera
5
4
7
2.13
W
Cerberus
kembo_gphig
Cerberus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
58,622
72,185
Taken
55,662
59,063
Mitigated
37,294
29,329
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,109
238
468
5,891
19,013
14,915
249
9,018
9,995
15,039
0
W
Discordia
Diggadi
Discordia
14,955
135
977
995
5,577
2,547
671
3,390
2,187
34,897
0
L
Chernobog
GuapCapalot2
Chernobog
14,135
8,973
475
446
11,707
5,430
512
5,947
5,760
0
25,919
L
7,819
2,941
2,043
3,436
14,215
12,122
264
8,094
6,121
3,698
7,100
W
Ne Zha
Its Wheelz
Ne Zha
12,837
1,360
1,690
3,335
12,089
6,457
898
7,346
4,743
0
26,490
L
11,282
890
1,267
1,619
8,430
3,560
834
4,179
4,251
22,742
0
L
Xing Tian
MechonBlade
Xing Tian
7,337
127
1,233
690
12,586
11,941
94
5,761
6,825
10,359
0
W
5,583
283
2,431
4,770
16,452
20,746
0
9,263
7,189
0
7,931
L
Hera
18,049
3,720
1,466
963
8,724
4,241
233
6,019
2,705
34,357
0
W
Cerberus
kembo_gphig
Cerberus
7,936
285
595
8,177
19,054
14,398
548
9,812
9,242
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
42,817
113
Minions Killed
111
0
Camps Cleared
0
1,035,707
Distance Traveled
905,962
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,234
839
14
1
0
195,549
6
W
Discordia
9,172
834
42
4
0
212,362
0
L
Chernobog
8,289
754
29
3
0
180,957
0
L
Horus
9,086
826
6
1
0
164,632
0
W
Ne Zha
9,643
877
24
2
0
189,402
0
L
Janus
7,787
708
32
3
0
181,868
0
L
Xing Tian
8,391
763
5
0
0
202,723
0
W
Guan Yu
8,681
789
2
0
0
225,669
0
L
Hera
9,264
842
39
4
0
175,782
0
W
Cerberus
8,041
731
31
3
0
212,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role