Player Matchup

Ah Puch
Ah Puch
BDChimmy
Ah Puch
Level 119
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
BeardGravy
Sun Wukong
Level 126
God Stats
0W - 1L
1,133 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 1
Ares
Ares
BlackoutWesley
Ares
Level 2
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
Blazed_Iron
Atlas
Level 88
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
rudeawake56
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,537 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,497 Elo+

VS

Team Averages
Level 137
1,547 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AioriaV
Nu Wa
Level 146
God Stats
34W - 23L
1,617 SR
Queue Stats
136W - 125L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Celenas22
Cliodhna
Level 169
God Stats
6W - 17L
1,357 SR
Queue Stats
290W - 319L
1,417 Elo+
Solo
Tyr
Tyr
Its Forsy
Tyr
Level 108
God Stats
2W - 2L
1,762 SR
Queue Stats
272W - 293L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
RNS Demon
Kuzenbo
Level 118
God Stats
6W - 9L
1,500 SR
Queue Stats
350W - 361L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BDChimmy
Ah Puch
14
1 / 4 / 0
7,501
682
11,037
8,745
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
BeardGravy
Sun Wukong
12
0 / 5 / 1
6,872
625
5,451
12,262
10,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 1
7,531
685
4,179
14,490
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,871
625
3,778
10,153
8,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
14
0 / 2 / 1
7,713
701
10,091
11,264
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 6
8,649
786
10,643
7,597
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
AioriaV
Nu Wa
17
3 / 0 / 7
9,663
878
17,090
6,553
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Celenas22
Cliodhna
15
4 / 0 / 3
8,714
792
7,173
6,809
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 7
7,865
715
4,773
10,454
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
RNS Demon
Kuzenbo
15
3 / 0 / 10
8,561
778
9,711
13,316
19,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
1
Kills
15
15
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
6
7
W
Nu Wa
AioriaV
Nu Wa
3
0
7
6.5
L
Ah Puch
BDChimmy
Ah Puch
1
4
0
0.25
L
Sun Wukong
BeardGravy
Sun Wukong
0
5
1
0.1
L
0
3
1
0.17
L
0
1
1
0.5
W
Cliodhna
Celenas22
Cliodhna
4
0
3
5.5
W
1
1
7
4.5
W
Kuzenbo
RNS Demon
Kuzenbo
3
0
10
8
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,536
Damage
49,390
56,914
Taken
44,729
35,415
Mitigated
39,134
6,334
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,643
3,629
455
1,768
7,597
3,683
1,970
4,656
2,941
0
31,989
W
Nu Wa
AioriaV
Nu Wa
17,090
7,056
0
640
6,553
2,797
2,986
720
5,833
59,491
0
L
Ah Puch
BDChimmy
Ah Puch
11,037
741
471
1,176
8,745
3,361
284
4,820
3,537
34,039
0
L
Sun Wukong
BeardGravy
Sun Wukong
5,451
698
0
490
12,262
10,732
0
4,110
7,973
0
15,038
L
4,179
572
0
3,713
14,490
8,357
0
5,953
8,283
16,248
0
L
3,778
1,111
0
125
10,153
8,802
0
4,931
5,138
13,718
0
W
Cliodhna
Celenas22
Cliodhna
7,173
264
0
747
6,809
3,286
820
1,920
4,889
0
34,117
W
4,773
369
0
1,146
10,454
10,223
0
4,773
5,681
0
9,786
W
Kuzenbo
RNS Demon
Kuzenbo
9,711
2,481
0
1,234
13,316
19,145
66
6,925
6,391
15,708
0
L
Medusa
10,091
2,338
0
359
11,264
4,163
0
5,800
5,182
0
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
43,452
179
Minions Killed
234
0
Camps Cleared
0
1,105,167
Distance Traveled
1,321,212
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,649
786
54
5
0
222,358
0
W
Nu Wa
9,663
878
95
9
0
248,718
4
L
Ah Puch
7,501
682
53
5
0
207,581
0
L
Sun Wukong
6,872
625
20
2
0
219,401
0
L
Ares
7,531
685
16
1
0
207,982
0
L
Atlas
6,871
625
12
1
0
235,982
0
W
Cliodhna
8,714
792
56
5
0
289,017
0
W
Tyr
7,865
715
15
1
0
279,343
0
W
Kuzenbo
8,561
778
14
1
0
281,776
0
L
Medusa
7,713
701
78
7
0
234,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role