Player Matchup

Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BIGbuBEN
Anubis
Level 155
God Stats
1W - 2L
1,278 SR
Queue Stats
364W - 328L
1,541 Elo+
Party 1
Shiva
Shiva
Dovahkiin11111
Shiva
Level 90
God Stats
14W - 4L
1,750 SR
Queue Stats
70W - 30L
1,659 Elo+
Solo
Danzaburou
Danzaburou
Otonno
Danzaburou
Level 106
God Stats
3W - 3L
1,443 SR
Queue Stats
78W - 53L
1,359 Elo+
Party 3
Ganesha
Ganesha
eqtro
Ganesha
Level 63
God Stats
5W - 1L
1,284 SR
Queue Stats
12W - 9L
1,356 Elo+
Party 3
Team Averages
Level 114
1,451 SR
1,483 Elo+

VS

Team Averages
Level 128
1,632 SR
1,536 Elo+
Vulcan
Vulcan
CoffinCat
Vulcan
Level 133
God Stats
13W - 14L
1,529 SR
Queue Stats
456W - 439L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
Daedric_07
Guan Yu
Level 123
God Stats
1W - 3L
1,480 SR
Queue Stats
329W - 295L
1,525 Elo+
Party 2
Ix Chel
Ix Chel
Great_Heimdallr
Ix Chel
Level 118
God Stats
8W - 6L
1,624 SR
Queue Stats
221W - 188L
1,501 Elo+
Party 2
Loki
Loki
Grymdragon
Loki
Level 141
God Stats
50W - 24L
1,714 SR
Queue Stats
283W - 235L
1,553 Elo+
Party 4
Artemis
Artemis
Teddybear9556
Artemis
Level 123
God Stats
7W - 4L
1,813 SR
Queue Stats
157W - 125L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 2 / 2
8,858
633
6,538
13,606
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
BIGbuBEN
Anubis
13
4 / 4 / 3
8,469
605
5,901
10,215
4,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 4
9,053
647
11,953
13,060
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Otonno
Danzaburou
13
8 / 2 / 2
9,230
659
10,630
10,446
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eqtro
Ganesha
10
0 / 1 / 11
7,633
545
2,821
13,678
9,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CoffinCat
Vulcan
9
0 / 6 / 2
6,153
440
7,512
9,406
2,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Daedric_07
Guan Yu
12
1 / 4 / 1
6,800
486
5,916
13,609
10,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 3
6,496
464
6,370
6,986
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 1
8,909
636
13,151
12,687
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
11
1 / 5 / 3
6,723
480
7,003
10,378
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
9
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
2
3.5
W
Anubis
BIGbuBEN
Anubis
4
4
3
1.38
L
Vulcan
CoffinCat
Vulcan
0
6
2
0.17
L
Guan Yu
Daedric_07
Guan Yu
1
4
1
0.38
W
3
1
4
5
L
0
4
3
0.38
L
7
2
1
3.75
W
Danzaburou
Otonno
Danzaburou
8
2
2
4.5
L
Artemis
1
5
3
0.5
W
Ganesha
eqtro
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
39,952
61,005
Taken
53,066
34,108
Mitigated
23,258
18,147
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,538
2,023
0
644
13,606
4,714
0
1,521
12,085
0
63,482
W
Anubis
BIGbuBEN
Anubis
5,901
42
0
4,543
10,215
4,857
152
5,309
4,906
62,463
0
L
Vulcan
CoffinCat
Vulcan
7,512
3,487
592
1,404
9,406
2,533
0
3,741
5,665
26,769
0
L
Guan Yu
Daedric_07
Guan Yu
5,916
1,385
224
3,150
13,609
10,227
66
121
13,488
0
35,363
W
11,953
2,529
0
2,422
13,060
11,263
88
1,159
11,901
546
60,891
L
6,370
387
176
350
6,986
2,018
0
2,606
4,380
34,016
0
L
13,151
3,229
0
6,129
12,687
5,183
0
1,782
10,905
0
80,552
W
Danzaburou
Otonno
Danzaburou
10,630
4,020
0
4,821
10,446
3,935
1,622
3,053
7,393
0
66,275
L
Artemis
7,003
2,595
0
2,306
10,378
3,297
0
978
9,400
0
47,233
W
Ganesha
eqtro
Ganesha
2,821
380
1,848
3,869
13,678
9,339
0
4,057
9,621
15,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
35,081
407
Minions Killed
356
0
Camps Cleared
0
1,415,721
Distance Traveled
1,390,113
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,858
633
82
6
0
338,278
0
W
Anubis
8,469
605
116
8
0
276,280
2
L
Vulcan
6,153
440
41
3
0
265,769
4
L
Guan Yu
6,800
486
50
4
0
256,915
0
W
Shiva
9,053
647
90
6
0
280,980
4
L
Ix Chel
6,496
464
61
4
0
261,847
6
L
Loki
8,909
636
119
9
0
350,987
0
W
Danzaburou
9,230
659
115
8
0
247,326
0
L
Artemis
6,723
480
85
6
0
254,595
2
W
Ganesha
7,633
545
4
0
0
272,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role