Player Matchup

Fenrir
Fenrir
ALWOLF6
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 60L
1,187 Elo+
Solo
Persephone
Persephone
Dirks795
Persephone
Level 9
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
ElderCthulhu
Gilgamesh
Level 65
God Stats
3W - 7L
1,280 SR
Queue Stats
10W - 21L
1,303 Elo+
Party 1
Team Averages
Level 37
1,348 SR
1,272 Elo+

VS

Team Averages
Level 94
1,618 SR
1,377 Elo+
Da Ji
Da Ji
ZURIC1000
Da Ji
Level 49
God Stats
3W - 0L
1,729 SR
Queue Stats
15W - 13L
1,331 Elo+
Solo
Ymir
Ymir
kaledraZ
Ymir
Level 127
God Stats
19W - 21L
1,465 SR
Queue Stats
619W - 627L
1,403 Elo+
Solo
Persephone
Persephone
sinbionte
Persephone
Level 105
God Stats
2W - 0L
1,661 SR
Queue Stats
286W - 303L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALWOLF6
Fenrir
8
0 / 6 / 2
7,150
650
1,620
8,166
3,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Dirks795
Persephone
11
2 / 3 / 1
8,460
769
4,695
6,559
2,476
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ElderCthulhu
Gilgamesh
9
1 / 2 / 2
7,383
671
6,767
10,112
10,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ZURIC1000
Da Ji
10
2 / 3 / 9
8,480
771
7,474
6,131
2,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ymir
11
3 / 0 / 8
8,546
777
6,261
9,084
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
sinbionte
Persephone
12
7 / 0 / 5
9,651
877
7,502
4,642
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALWOLF6
Fenrir
0
6
2
0.17
L
Persephone
Dirks795
Persephone
2
3
1
0.83
L
Gilgamesh
ElderCthulhu
Gilgamesh
1
2
2
1
W
Da Ji
ZURIC1000
Da Ji
2
3
9
2.17
W
Ymir
3
0
8
7
W
Persephone
sinbionte
Persephone
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
21,237
24,837
Taken
19,857
15,932
Mitigated
15,222
1,057
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALWOLF6
Fenrir
1,620
346
102
335
8,166
3,231
0
4,447
3,636
0
7,266
L
Persephone
Dirks795
Persephone
4,695
523
0
539
6,559
2,476
0
3,012
3,357
28,902
0
L
Gilgamesh
ElderCthulhu
Gilgamesh
6,767
2,313
0
81
10,112
10,225
0
6,135
3,554
0
19,949
W
Da Ji
ZURIC1000
Da Ji
7,474
2,404
0
0
6,131
2,664
88
1,463
4,668
0
16,413
W
Ymir
6,261
1,145
0
926
9,084
10,960
312
2,022
7,062
15,319
0
W
Persephone
sinbionte
Persephone
7,502
149
268
3,449
4,642
1,598
347
1,735
2,907
38,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
26,677
80
Minions Killed
96
0
Camps Cleared
0
510,883
Distance Traveled
574,007
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,150
650
13
1
0
153,357
4
L
Persephone
8,460
769
50
5
0
178,266
1
L
Gilgamesh
7,383
671
17
2
0
179,260
0
W
Da Ji
8,480
771
18
2
0
178,234
0
W
Ymir
8,546
777
21
2
0
172,593
4
W
Persephone
9,651
877
57
5
0
223,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role