Player Matchup

Da Ji
Da Ji
Tomas_BM23
Da Ji
Level 99
God Stats
7W - 7L
1,451 SR
Queue Stats
250W - 291L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
cianciototo
Xbalanque
Level 138
God Stats
17W - 14L
1,498 SR
Queue Stats
270W - 302L
1,377 Elo+
Party 2
Horus
Horus
kuno3506
Horus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 120L
1,323 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,350 Elo+

VS

Team Averages
Level 67
1,441 SR
1,304 Elo+
Ah Puch
Ah Puch
Abrakidabz-
Ah Puch
Level 69
God Stats
2W - 2L
1,400 SR
Queue Stats
57W - 51L
1,415 Elo+
Party 1
Hachiman
Hachiman
I-6ixSense-I
Hachiman
Level 28
God Stats
3W - 3L
1,530 SR
Queue Stats
27W - 25L
1,361 Elo+
Party 1
Xing Tian
Xing Tian
xREALM-OF-DEATHx
Xing Tian
Level 104
God Stats
1W - 0L
1,392 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 6 / 2
10,693
668
7,371
16,312
10,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
cianciototo
Xbalanque
15
2 / 2 / 5
11,168
698
14,247
12,940
6,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
kuno3506
Horus
13
2 / 1 / 2
10,483
655
3,494
15,319
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abrakidabz-
Ah Puch
15
6 / 4 / 2
12,751
797
17,904
9,657
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
I-6ixSense-I
Hachiman
12
1 / 4 / 3
10,948
684
5,707
13,610
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
15
2 / 0 / 7
11,796
737
14,021
16,531
22,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
9
9
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Abrakidabz-
Ah Puch
6
4
2
1.75
W
Hachiman
I-6ixSense-I
Hachiman
1
4
3
0.63
L
Da Ji
4
6
2
0.83
L
Xbalanque
cianciototo
Xbalanque
2
2
5
2.25
L
Horus
kuno3506
Horus
2
1
2
3
W
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
37,632
44,571
Taken
39,798
34,916
Mitigated
30,324
4,989
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Abrakidabz-
Ah Puch
17,904
1,083
0
2,209
9,657
3,570
1,050
389
9,104
67,647
0
W
Hachiman
I-6ixSense-I
Hachiman
5,707
3,976
0
3,328
13,610
4,686
2,137
122
13,368
0
33,787
L
Da Ji
7,371
830
0
110
16,312
10,653
0
11,239
5,073
0
23,739
L
Xbalanque
cianciototo
Xbalanque
14,247
6,018
0
250
12,940
6,766
0
9,173
3,767
0
71,263
L
Horus
kuno3506
Horus
3,494
1,455
754
3,875
15,319
17,497
0
10,356
4,963
0
12,916
W
Xing Tian
14,021
1,007
485
5,028
16,531
22,068
54
1,428
14,576
40,659
1,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
35,495
162
Minions Killed
156
0
Camps Cleared
0
825,730
Distance Traveled
806,347
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,751
797
91
6
0
253,938
0
W
Hachiman
10,948
684
43
3
0
227,766
0
L
Da Ji
10,693
668
25
2
0
241,647
5
L
Xbalanque
11,168
698
121
8
0
281,087
3
L
Horus
10,483
655
16
1
0
302,996
2
W
Xing Tian
11,796
737
22
1
0
324,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role