Player Matchup

Sun Wukong
Sun Wukong
Plainburner33
Sun Wukong
Level 68
God Stats
1W - 3L
1,483 SR
Queue Stats
18W - 18L
1,563 Elo+
Party 2
Raijin
Raijin
RabidRug
Raijin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,331 Elo+
Party 2
Mercury
Mercury
SlothAmongUs
Mercury
Level 101
God Stats
1W - 1L
1,853 SR
Queue Stats
26W - 17L
1,619 Elo+
Party 2
Chernobog
Chernobog
Tahmis
Chernobog
Level 61
God Stats
0W - 1L
1,781 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 2
Terra
Terra
cubanavenger
Terra
Level 123
God Stats
1W - 4L
1,478 SR
Queue Stats
29W - 20L
1,604 Elo+
Party 2
Team Averages
Level 81
1,619 SR
1,550 Elo+

VS

Team Averages
Level 152
1,542 SR
1,562 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DANTE1000
Ao Kuang
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 106L
1,619 Elo+
Solo
Charon
Charon
IlBoxylI
Charon
Level 141
God Stats
5W - 1L
1,926 SR
Queue Stats
223W - 257L
1,589 Elo+
Party 1
Raijin
Raijin
SlipxAqua
Raijin
Level 184
God Stats
5W - 5L
1,412 SR
Queue Stats
254W - 254L
1,569 Elo+
Party 1
Anubis
Anubis
Wubbiie
Anubis
Level 180
God Stats
16W - 22L
1,373 SR
Queue Stats
221W - 297L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Plainburner33
Sun Wukong
13
4 / 5 / 0
8,114
541
9,856
18,615
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
RabidRug
Raijin
12
3 / 7 / 0
7,637
509
6,689
11,796
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SlothAmongUs
Mercury
13
0 / 5 / 3
7,623
508
5,039
14,017
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Tahmis
Chernobog
11
0 / 3 / 1
7,026
468
7,210
8,766
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
6,469
431
3,281
11,089
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 5
8,633
576
5,884
8,222
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
DANTE1000
Ao Kuang
14
8 / 0 / 4
9,027
602
9,795
11,825
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
IlBoxylI
Charon
12
2 / 0 / 6
8,381
559
5,404
8,875
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
SlipxAqua
Raijin
15
5 / 2 / 3
9,616
641
9,082
8,829
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Wubbiie
Anubis
16
6 / 4 / 4
10,435
696
14,401
14,238
6,814
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
22
22
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
5
3.5
W
Ao Kuang
DANTE1000
Ao Kuang
8
0
4
10
W
Charon
IlBoxylI
Charon
2
0
6
5
L
Sun Wukong
Plainburner33
Sun Wukong
4
5
0
0.8
L
Raijin
RabidRug
Raijin
3
7
0
0.43
W
Raijin
SlipxAqua
Raijin
5
2
3
3.25
L
Mercury
SlothAmongUs
Mercury
0
5
3
0.3
L
Chernobog
Tahmis
Chernobog
0
3
1
0.17
W
Anubis
Wubbiie
Anubis
6
4
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
44,566
64,283
Taken
51,989
35,260
Mitigated
28,291
11,948
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,884
4,849
0
2,909
8,222
3,487
2,931
1,274
6,948
0
73,252
W
Ao Kuang
DANTE1000
Ao Kuang
9,795
2,989
0
2,966
11,825
4,961
0
2,572
9,253
52,777
2,923
W
Charon
IlBoxylI
Charon
5,404
1,057
0
2,639
8,875
9,258
438
1,999
6,876
27,033
0
L
Sun Wukong
Plainburner33
Sun Wukong
9,856
2,265
0
4,233
18,615
13,782
0
13,685
4,826
0
50,740
L
Raijin
RabidRug
Raijin
6,689
1,002
0
1,250
11,796
4,640
0
9,266
2,250
39,709
0
W
Raijin
SlipxAqua
Raijin
9,082
1,066
0
2,404
8,829
3,771
202
4,125
4,704
77,796
0
L
Mercury
SlothAmongUs
Mercury
5,039
3,147
0
640
14,017
5,189
1
6,300
7,639
0
77,651
L
Chernobog
Tahmis
Chernobog
7,210
4,669
0
1,828
8,766
3,561
0
3,484
5,282
0
51,801
W
Anubis
Wubbiie
Anubis
14,401
1,271
0
8,022
14,238
6,814
509
0
14,238
86,029
0
L
3,281
293
1,804
2,193
11,089
8,088
0
6,260
4,773
13,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
46,092
391
Minions Killed
511
0
Camps Cleared
0
1,506,774
Distance Traveled
1,442,950
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,633
576
140
9
0
285,149
5
W
Ao Kuang
9,027
602
68
5
0
336,504
4
W
Charon
8,381
559
21
1
0
293,987
4
L
Sun Wukong
8,114
541
81
5
0
289,956
0
L
Raijin
7,637
509
86
6
0
266,987
1
W
Raijin
9,616
641
135
9
0
273,712
5
L
Mercury
7,623
508
112
7
0
361,987
0
L
Chernobog
7,026
468
98
7
0
281,989
0
W
Anubis
10,435
696
147
10
0
253,598
2
L
Terra
6,469
431
14
1
0
305,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role